Player Matchup

Bellona
Bellona
Callmeearthling
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
Clausible23
Discordia
Level 9
God Stats
0W - 10L
1,500 SR
Queue Stats
13W - 37L
1,393 Elo+
Party 1
Neith
Neith
Khaleesi_125
Neith
Level 28
God Stats
71W - 68L
1,413 SR
Queue Stats
119W - 152L
1,286 Elo+
Party 2
Odin
Odin
RenkuFoxhound
Odin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,393 Elo+
Party 1
Bastet
Bastet
Shockcore1559
Bastet
Level 58
God Stats
33W - 37L
1,500 SR
Queue Stats
99W - 134L
1,288 Elo+
Party 2
Team Averages
Level 29
1,483 SR
1,372 Elo+

VS

Team Averages
Level 76
1,576 SR
1,396 Elo+
Baron Samedi
Baron Samedi
CChrist75
Baron Samedi
Level 64
God Stats
20W - 15L
1,473 SR
Queue Stats
196W - 201L
1,392 Elo+
Party 3
Hel
Hel
SeriousSamStone
Hel
Level 94
God Stats
2W - 0L
1,714 SR
Queue Stats
3W - 2L
1,485 Elo+
Solo
Scylla
Scylla
Shawtythick3
Scylla
Level 69
God Stats
6W - 3L
1,404 SR
Queue Stats
83W - 90L
1,314 Elo+
Solo
The Morrigan
The Morrigan
ghetto stomp44
The Morrigan
Level 67
God Stats
17W - 21L
1,552 SR
Queue Stats
238W - 254L
1,382 Elo+
Party 3
Ra
Ra
yeyozambie22
Ra
Level 86
God Stats
2W - 0L
1,736 SR
Queue Stats
310W - 309L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,449
461
3,309
9,098
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Clausible23
Discordia
11
1 / 3 / 5
6,589
471
7,858
5,997
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 3 / 2
6,882
492
3,471
8,483
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 2
5,138
367
648
8,639
4,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 2 / 2
7,416
530
5,315
10,300
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CChrist75
Baron Samedi
11
2 / 3 / 4
6,956
497
6,967
10,083
3,516
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 2 / 3
7,598
543
4,150
10,169
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
15
6 / 3 / 3
8,656
618
7,388
7,137
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
ghetto stomp44
The Morrigan
14
4 / 2 / 0
8,655
618
7,673
6,116
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 6
6,539
467
4,933
5,869
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
10
Kills
16
16
Deaths
11
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CChrist75
Baron Samedi
2
3
4
1.33
L
2
5
0
0.4
L
Discordia
Clausible23
Discordia
1
3
5
1.17
L
2
3
2
1
L
0
3
2
0.33
W
3
2
3
2.25
W
Scylla
6
3
3
2.5
L
5
2
2
3
W
The Morrigan
ghetto stomp44
The Morrigan
4
2
0
2
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,601
Damage
31,111
42,517
Taken
39,374
17,841
Mitigated
15,215
6,829
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CChrist75
Baron Samedi
6,967
465
987
4,858
10,083
3,516
1,142
1,948
7,963
31,445
0
L
3,309
590
0
1,547
9,098
4,691
125
6,017
3,081
2,395
21,945
L
Discordia
Clausible23
Discordia
7,858
317
0
0
5,997
1,970
205
5,096
849
29,432
0
L
3,471
186
0
2,436
8,483
2,851
176
6,704
1,731
0
38,128
L
648
62
0
0
8,639
4,990
0
7,363
937
0
5,381
W
4,150
213
416
5,484
10,169
4,633
164
1,386
8,683
44,066
0
W
Scylla
7,388
878
0
1,313
7,137
2,445
0
3,052
3,761
35,352
0
L
5,315
1,299
0
2,846
10,300
3,339
792
5,400
4,808
0
39,422
W
The Morrigan
ghetto stomp44
The Morrigan
7,673
1,149
0
1,284
6,116
2,139
1,853
479
5,579
52,724
0
W
4,933
724
952
1,924
5,869
2,482
839
835
4,948
29,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,474
Gold Earned
38,404
253
Minions Killed
370
0
Camps Cleared
0
1,276,239
Distance Traveled
1,372,163
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,956
497
65
5
0
268,874
0
L
Bellona
6,449
461
44
3
0
290,714
1
L
Discordia
6,589
471
57
4
0
214,756
4
L
Neith
6,882
492
72
5
0
245,441
1
L
Odin
5,138
367
6
0
0
257,400
0
W
Hel
7,598
543
84
6
0
297,486
10
W
Scylla
8,656
618
67
5
0
271,376
4
L
Bastet
7,416
530
74
5
0
267,928
3
W
The Morrigan
8,655
618
100
7
0
257,044
0
W
Ra
6,539
467
54
4
0
277,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role