Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
I2G_Legendary
Scylla
Level 109
God Stats
0W - 2L
1,350 SR
Queue Stats
465W - 427L
1,513 Elo+
Party 1
Atlas
Atlas
Minimalistiga198
Atlas
Level 158
God Stats
28W - 18L
1,593 SR
Queue Stats
490W - 432L
1,434 Elo+
Solo
Cupid
Cupid
T0CS1C
Cupid
Level 158
God Stats
2W - 3L
1,782 SR
Queue Stats
176W - 202L
1,502 Elo+
Solo
Raijin
Raijin
thedano452
Raijin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 154L
1,530 Elo+
Party 1
Team Averages
Level 134
1,545 SR
1,496 Elo+

VS

Team Averages
Level 138
1,627 SR
1,516 Elo+
Chaac
Chaac
Duck87
Chaac
Level 89
God Stats
12W - 9L
1,731 SR
Queue Stats
13W - 12L
1,601 Elo+
Party 2
Kuzenbo
Kuzenbo
FeeFait
Kuzenbo
Level 159
God Stats
3W - 2L
1,585 SR
Queue Stats
72W - 88L
1,442 Elo+
Solo
Loki
Loki
OhNo Not A Fart
Loki
Level 158
God Stats
1W - 0L
1,676 SR
Queue Stats
84W - 93L
1,460 Elo+
Solo
Zeus
Zeus
TheIanworm
Zeus
Level 159
God Stats
16W - 10L
1,645 SR
Queue Stats
340W - 307L
1,531 Elo+
Party 2
Cernunnos
Cernunnos
UnderPiege
Cernunnos
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
291W - 270L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 1 / 0
7,311
522
6,623
8,554
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 0
6,360
454
3,572
5,707
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 2
7,040
503
4,272
10,386
7,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
T0CS1C
Cupid
14
0 / 1 / 0
7,697
550
4,979
15,549
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
thedano452
Raijin
12
1 / 3 / 2
6,971
498
4,433
7,372
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Duck87
Chaac
15
0 / 0 / 1
8,559
611
11,257
10,638
9,337
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kuzenbo
FeeFait
Kuzenbo
11
0 / 2 / 4
6,307
451
3,386
9,681
7,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 1 / 0
8,262
590
4,771
8,729
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 2
9,184
656
9,109
5,341
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
UnderPiege
Cernunnos
13
0 / 0 / 0
7,144
510
3,833
6,692
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
7
7
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
Chaac
Duck87
Chaac
0
0
1
0.5
W
Kuzenbo
FeeFait
Kuzenbo
0
2
4
1
L
1
1
0
1
L
1
1
2
2
W
3
1
0
3
L
Cupid
T0CS1C
Cupid
0
1
0
0
W
4
0
2
5
W
Cernunnos
UnderPiege
Cernunnos
0
0
0
0
L
Raijin
thedano452
Raijin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,879
Damage
32,356
47,568
Taken
41,081
18,885
Mitigated
23,027
20,085
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,623
5,096
0
3,695
8,554
2,340
192
1,985
6,531
0
64,580
W
Chaac
Duck87
Chaac
11,257
1,968
0
4,798
10,638
9,337
436
722
9,916
0
64,579
W
Kuzenbo
FeeFait
Kuzenbo
3,386
1,486
45
733
9,681
7,307
0
4,779
4,709
13,975
0
L
3,572
121
268
2,296
5,707
1,259
0
942
4,697
32,640
0
L
4,272
1,320
80
2,817
10,386
7,722
0
5,544
4,574
20,867
1,879
W
4,771
1,184
0
4,225
8,729
2,809
878
1,798
6,903
0
57,345
L
Cupid
T0CS1C
Cupid
4,979
2,917
0
10,307
15,549
5,392
0
0
15,549
0
53,953
W
9,109
485
0
450
5,341
1,746
0
2,435
2,884
66,000
0
W
Cernunnos
UnderPiege
Cernunnos
3,833
1,837
0
2,737
6,692
1,828
0
2,172
4,494
0
49,319
L
Raijin
thedano452
Raijin
4,433
353
0
622
7,372
2,172
0
3,372
3,722
45,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,379
Gold Earned
39,456
475
Minions Killed
497
0
Camps Cleared
0
1,390,457
Distance Traveled
1,445,515
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,311
522
129
9
0
261,129
9
W
Chaac
8,559
611
130
9
0
280,600
6
W
Kuzenbo
6,307
451
15
1
0
301,734
8
L
Scylla
6,360
454
79
6
0
296,365
3
L
Atlas
7,040
503
41
3
0
297,430
5
W
Loki
8,262
590
113
8
0
290,769
4
L
Cupid
7,697
550
125
9
0
271,602
2
W
Zeus
9,184
656
149
11
0
278,424
6
W
Cernunnos
7,144
510
90
6
0
293,988
4
L
Raijin
6,971
498
101
7
0
263,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role