Player Matchup

Ganesha
Ganesha
DntYukMyYum
Ganesha
Level 119
God Stats
3W - 1L
1,706 SR
Queue Stats
36W - 35L
1,500 Elo+
Solo
Izanami
Izanami
Renex OG
Izanami
Level 64
God Stats
28W - 22L
1,542 SR
Queue Stats
51W - 59L
1,447 Elo+
Party 2
Da Ji
Da Ji
Thunder OG1234
Da Ji
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 67L
1,440 Elo+
Party 2
Agni
Agni
Zea10
Agni
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,514 Elo+
Party 2
King Arthur
King Arthur
iNeiTx
King Arthur
Level 67
God Stats
4W - 3L
1,634 SR
Queue Stats
57W - 61L
1,468 Elo+
Party 2
Team Averages
Level 73
1,576 SR
1,474 Elo+

VS

Team Averages
Level 59
1,461 SR
1,431 Elo+
King Arthur
King Arthur
CriticalMoss003
King Arthur
Level 27
God Stats
4W - 3L
1,748 SR
Queue Stats
81W - 56L
1,576 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rhagarson
Ah Muzen Cab
Level 87
God Stats
55W - 60L
1,310 SR
Queue Stats
555W - 557L
1,397 Elo+
Party 3
Arachne
Arachne
Rowe-Bote
Arachne
Level 68
God Stats
18W - 38L
1,295 SR
Queue Stats
290W - 286L
1,357 Elo+
Party 3
Nu Wa
Nu Wa
emjaxx
Nu Wa
Level 103
God Stats
9W - 5L
1,849 SR
Queue Stats
102W - 69L
1,534 Elo+
Party 1
Bellona
Bellona
the4eyedsasquach
Bellona
Level 8
God Stats
0W - 2L
1,101 SR
Queue Stats
0W - 4L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DntYukMyYum
Ganesha
17
2 / 0 / 23
11,805
562
8,559
20,555
29,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Renex OG
Izanami
20
21 / 3 / 8
13,799
657
20,825
16,910
7,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
12 / 3 / 9
13,514
644
14,213
19,998
9,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
Zea10
Agni
18
5 / 6 / 9
11,731
559
13,014
13,419
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
iNeiTx
King Arthur
18
1 / 6 / 5
10,752
512
8,703
20,793
13,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CriticalMoss003
King Arthur
17
7 / 6 / 4
11,961
570
16,858
20,692
24,016
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Rhagarson
Ah Muzen Cab
16
3 / 13 / 0
10,508
500
8,086
20,714
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Rowe-Bote
Arachne
16
2 / 4 / 2
10,183
485
6,165
16,591
7,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
emjaxx
Nu Wa
17
6 / 6 / 3
11,548
550
18,585
15,341
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 12 / 1
8,552
407
3,939
16,623
12,088
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
41
Kills
18
18
Deaths
41
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CriticalMoss003
King Arthur
7
6
4
1.5
W
Ganesha
DntYukMyYum
Ganesha
2
0
23
13.5
W
Izanami
Renex OG
Izanami
21
3
8
8.33
L
Ah Muzen Cab
Rhagarson
Ah Muzen Cab
3
13
0
0.23
L
Arachne
Rowe-Bote
Arachne
2
4
2
0.75
W
12
3
9
5.5
W
Agni
Zea10
Agni
5
6
9
1.58
L
Nu Wa
emjaxx
Nu Wa
6
6
3
1.25
W
King Arthur
iNeiTx
King Arthur
1
6
5
0.58
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,314
Damage
53,633
91,675
Taken
89,961
64,172
Mitigated
54,819
28,898
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CriticalMoss003
King Arthur
16,858
2,350
0
3,097
20,692
24,016
151
4,314
16,238
0
67,808
W
Ganesha
DntYukMyYum
Ganesha
8,559
186
785
3,142
20,555
29,620
359
3,199
17,136
35,867
0
W
Izanami
Renex OG
Izanami
20,825
13,794
0
7,557
16,910
7,095
6,822
3,584
13,172
0
114,269
L
Ah Muzen Cab
Rhagarson
Ah Muzen Cab
8,086
2,830
190
3,393
20,714
6,454
618
6,524
14,022
0
59,192
L
Arachne
Rowe-Bote
Arachne
6,165
3,514
0
5,826
16,591
7,390
0
2,803
13,690
0
91,311
W
14,213
2,037
0
8,564
19,998
9,435
95
3,395
16,409
0
95,044
W
Agni
Zea10
Agni
13,014
1,076
0
5,376
13,419
4,080
1,967
6,008
7,063
74,934
0
L
Nu Wa
emjaxx
Nu Wa
18,585
3,338
110
1,909
15,341
4,871
835
5,620
9,369
68,462
0
W
King Arthur
iNeiTx
King Arthur
8,703
1,130
0
3,474
20,793
13,942
219
3,633
17,058
6,263
66,819
L
3,939
739
0
120
16,623
12,088
1,276
2,766
13,845
0
30,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,601
Gold Earned
52,752
646
Minions Killed
544
0
Camps Cleared
0
2,075,157
Distance Traveled
1,865,234
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,961
570
127
6
0
360,554
0
W
Ganesha
11,805
562
18
1
0
402,438
3
W
Izanami
13,799
657
206
10
0
395,235
3
L
Ah Muzen Cab
10,508
500
105
5
0
351,377
2
L
Arachne
10,183
485
136
6
0
421,009
3
W
Da Ji
13,514
644
153
7
0
432,120
6
W
Agni
11,731
559
144
7
0
433,893
6
L
Nu Wa
11,548
550
120
6
0
373,168
2
W
King Arthur
10,752
512
125
6
0
411,471
5
L
Bellona
8,552
407
56
3
0
359,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role