Player Matchup

Neith
Neith
CristianRC01
Neith
Level 24
God Stats
0W - 3L
1,135 SR
Queue Stats
3W - 4L
1,349 Elo+
Party 2
Ymir
Ymir
Macbalo
Ymir
Level 148
God Stats
8W - 5L
1,525 SR
Queue Stats
125W - 125L
1,501 Elo+
Solo
Loki
Loki
brayanmeza123111
Loki
Level 41
God Stats
18W - 42L
1,280 SR
Queue Stats
26W - 65L
1,152 Elo+
Party 2
Team Averages
Level 71
1,313 SR
1,334 Elo+

VS

Team Averages
Level 99
1,578 SR
1,348 Elo+
Chronos
Chronos
Im no good1439
Chronos
Level 120
God Stats
9W - 5L
1,767 SR
Queue Stats
78W - 88L
1,311 Elo+
Party 1
Ravana
Ravana
Lucci20
Ravana
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 76L
1,400 Elo+
Solo
Geb
Geb
xMYST1CALx
Geb
Level 29
God Stats
1W - 4L
1,468 SR
Queue Stats
67W - 91L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,163
716
6,077
7,134
2,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Macbalo
Ymir
10
3 / 6 / 2
7,171
717
7,858
9,090
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 3
6,389
639
2,685
7,077
2,511
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 11
7,487
749
6,502
4,561
1,232
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Lucci20
Ravana
13
6 / 2 / 7
8,056
806
6,791
8,626
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
6 / 2 / 6
8,564
856
6,411
7,299
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
13
13
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
1
2
11
3.25
W
Ravana
Lucci20
Ravana
6
2
7
4.75
L
Ymir
Macbalo
Ymir
3
6
2
0.67
L
1
4
3
0.63
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,620
Damage
19,704
23,301
Taken
20,486
8,041
Mitigated
8,934
2,739
Healing
2,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,077
3,413
154
1,022
7,134
2,311
0
4,879
2,255
0
22,989
W
6,502
1,439
0
399
4,561
1,232
1,094
1,828
2,733
22,322
0
W
Ravana
Lucci20
Ravana
6,791
2,080
0
1,169
8,626
3,672
301
4,556
4,070
0
20,361
L
Ymir
Macbalo
Ymir
7,858
3,233
0
823
9,090
3,219
0
4,786
4,304
19,769
0
L
2,685
717
0
740
7,077
2,511
0
3,631
3,446
0
10,661
W
6,411
930
0
1,074
7,299
4,030
0
1,864
5,435
18,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,723
Gold Earned
24,107
81
Minions Killed
100
5
Camps Cleared
4
452,679
Distance Traveled
553,403
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,163
716
43
4
2
149,613
3
W
Chronos
7,487
749
38
4
0
161,298
0
W
Ravana
8,056
806
33
3
2
191,853
4
L
Ymir
7,171
717
20
2
1
147,393
1
L
Loki
6,389
639
18
2
2
155,673
0
W
Geb
8,564
856
29
3
2
200,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role