Player Matchup

Shiva
Shiva
B63x
Shiva
Level 42
God Stats
32W - 37L
1,610 SR
Queue Stats
42W - 47L
1,480 Elo+
Solo
Danzaburou
Danzaburou
Drippin Termite
Danzaburou
Level 29
God Stats
6W - 12L
1,321 SR
Queue Stats
75W - 96L
1,497 Elo+
Party 2
Horus
Horus
JAMALMcNALL
Horus
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 35L
1,261 Elo+
Party 2
Ares
Ares
Unw1s3S4g3
Ares
Level 25
God Stats
3W - 2L
1,643 SR
Queue Stats
37W - 32L
1,511 Elo+
Solo
Xbalanque
Xbalanque
trakiun16
Xbalanque
Level 35
God Stats
13W - 6L
1,530 SR
Queue Stats
21W - 19L
1,505 Elo+
Solo
Team Averages
Level 30
1,521 SR
1,451 Elo+

VS

Team Averages
Level 30
1,461 SR
1,384 Elo+
Cerberus
Cerberus
BigBucksss
Cerberus
Level 24
God Stats
31W - 22L
1,365 SR
Queue Stats
153W - 171L
1,419 Elo+
Party 1
Charybdis
Charybdis
Grimm615X
Charybdis
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 49L
1,192 Elo+
Solo
Zeus
Zeus
KenSteez
Zeus
Level 29
God Stats
16W - 5L
1,440 SR
Queue Stats
152W - 138L
1,353 Elo+
Party 1
Fenrir
Fenrir
TheSickImp
Fenrir
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
66W - 60L
1,487 Elo+
Party 1
Cliodhna
Cliodhna
dotssss
Cliodhna
Level 26
God Stats
11W - 8L
1,500 SR
Queue Stats
340W - 337L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
B63x
Shiva
13
2 / 2 / 1
7,736
774
7,098
10,196
8,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Drippin Termite
Danzaburou
13
2 / 5 / 1
7,229
723
8,056
12,034
5,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 1
6,383
638
1,720
10,296
6,793
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
0 / 4 / 2
6,722
672
4,613
12,887
11,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
trakiun16
Xbalanque
10
0 / 1 / 0
6,077
608
396
2,219
693
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigBucksss
Cerberus
13
2 / 0 / 10
7,353
735
3,960
7,275
6,005
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Grimm615X
Charybdis
12
0 / 2 / 4
6,931
693
2,472
5,399
1,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
16
8 / 0 / 7
8,874
887
19,697
4,301
1,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TheSickImp
Fenrir
13
2 / 2 / 11
7,314
731
8,620
11,742
5,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
dotssss
Cliodhna
15
3 / 0 / 7
7,980
798
5,479
3,337
1,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
15
15
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Shiva
B63x
Shiva
2
2
1
1.25
W
Cerberus
BigBucksss
Cerberus
2
0
10
7
L
Danzaburou
Drippin Termite
Danzaburou
2
5
1
0.5
W
Charybdis
Grimm615X
Charybdis
0
2
4
1
L
0
3
1
0.17
W
Zeus
8
0
7
11.5
W
Fenrir
TheSickImp
Fenrir
2
2
11
3.75
L
0
4
2
0.25
W
Cliodhna
dotssss
Cliodhna
3
0
7
6.5
L
Xbalanque
trakiun16
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,883
Damage
40,228
47,632
Taken
32,054
32,102
Mitigated
16,362
8,728
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
B63x
Shiva
7,098
702
1,328
1,638
10,196
8,168
0
5,683
4,513
0
23,537
W
Cerberus
BigBucksss
Cerberus
3,960
391
0
2,078
7,275
6,005
690
581
6,694
12,054
0
L
Danzaburou
Drippin Termite
Danzaburou
8,056
3,118
0
2,490
12,034
5,011
17
5,595
6,439
0
29,185
W
Charybdis
Grimm615X
Charybdis
2,472
1,488
212
266
5,399
1,729
0
1,079
4,320
0
19,550
L
1,720
979
235
1,561
10,296
6,793
0
5,872
4,424
0
3,855
W
Zeus
19,697
3,156
72
1,478
4,301
1,395
683
450
3,851
50,956
0
W
Fenrir
TheSickImp
Fenrir
8,620
2,833
0
3,496
11,742
5,977
252
1,560
10,182
0
11,514
L
4,613
238
763
567
12,887
11,437
0
5,329
7,558
10,588
0
W
Cliodhna
dotssss
Cliodhna
5,479
551
0
355
3,337
1,256
1,279
943
2,394
0
22,721
L
Xbalanque
trakiun16
Xbalanque
396
108
0
146
2,219
693
0
1,178
1,041
0
3,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
38,452
96
Minions Killed
184
0
Camps Cleared
0
818,344
Distance Traveled
1,027,879
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,736
774
32
3
0
238,907
1
W
Cerberus
7,353
735
16
2
0
199,557
0
L
Danzaburou
7,229
723
40
4
0
188,880
0
W
Charybdis
6,931
693
35
4
0
200,280
2
L
Horus
6,383
638
3
0
0
172,384
1
W
Zeus
8,874
887
77
8
0
209,932
1
W
Fenrir
7,314
731
6
1
0
213,874
0
L
Ares
6,722
672
10
1
0
167,282
0
W
Cliodhna
7,980
798
50
5
0
204,236
0
L
Xbalanque
6,077
608
11
1
0
50,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role