Player Matchup

Terra
Terra
Memester32
Terra
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 130L
1,581 Elo+
Party 2
Sun Wukong
Sun Wukong
Mylantson
Sun Wukong
Level 118
God Stats
2W - 5L
1,689 SR
Queue Stats
444W - 370L
1,597 Elo+
Party 2
Kuzenbo
Kuzenbo
Soyunamoto
Kuzenbo
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
358W - 281L
1,583 Elo+
Party 2
Izanami
Izanami
Trippy28
Izanami
Level 68
God Stats
11W - 18L
1,500 SR
Queue Stats
459W - 448L
1,469 Elo+
Solo
Da Ji
Da Ji
goofygoobinator
Da Ji
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 23L
1,695 Elo+
Party 2
Team Averages
Level 102
1,538 SR
1,585 Elo+

VS

Team Averages
Level 81
1,750 SR
1,605 Elo+
Odin
Odin
Atomicguns101
Odin
Level 156
God Stats
3W - 0L
1,819 SR
Queue Stats
231W - 132L
1,689 Elo+
Party 1
Cliodhna
Cliodhna
Bart04
Cliodhna
Level 55
God Stats
13W - 9L
1,639 SR
Queue Stats
271W - 266L
1,494 Elo+
Party 3
Thoth
Thoth
BrotherAshton
Thoth
Level 28
God Stats
11W - 16L
1,643 SR
Queue Stats
367W - 373L
1,404 Elo+
Party 3
Bakasura
Bakasura
SamWittwicky
Bakasura
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
70W - 38L
1,735 Elo+
Party 1
Olorun
Olorun
TocaDeMuerte
Olorun
Level 159
God Stats
17W - 2L
2,151 SR
Queue Stats
116W - 76L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
6 / 6 / 12
11,987
499
11,687
24,170
24,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Mylantson
Sun Wukong
18
6 / 7 / 5
11,862
494
19,978
26,573
19,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
Soyunamoto
Kuzenbo
16
9 / 8 / 7
11,340
473
18,234
24,534
16,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Trippy28
Izanami
20
1 / 6 / 5
12,290
512
10,189
19,987
7,633
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
11 / 9 / 10
12,952
540
20,036
21,420
9,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 20
12,918
538
9,264
20,963
21,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
Bart04
Cliodhna
18
7 / 8 / 13
12,891
537
14,380
19,926
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 12 / 14
11,044
460
13,145
15,939
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
SamWittwicky
Bakasura
20
11 / 3 / 5
15,261
636
18,663
26,496
17,910
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
20
13 / 5 / 11
15,657
652
28,773
25,061
9,294
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
98
33
Kills
35
36
Deaths
33
39
Assists
63
Player
Kills
Deaths
Assists
KDA
W
4
5
20
2.8
W
Cliodhna
Bart04
Cliodhna
7
8
13
1.69
W
0
12
14
0.58
L
Terra
6
6
12
2
L
Sun Wukong
Mylantson
Sun Wukong
6
7
5
1.21
W
Bakasura
SamWittwicky
Bakasura
11
3
5
4.5
L
Kuzenbo
Soyunamoto
Kuzenbo
9
8
7
1.56
W
Olorun
13
5
11
3.7
L
Izanami
Trippy28
Izanami
1
6
5
0.58
L
11
9
10
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,124
Damage
84,225
116,684
Taken
108,385
77,927
Mitigated
59,039
23,303
Healing
42,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,264
1,679
897
4,792
20,963
21,168
0
6,937
13,824
1,100
38,982
W
Cliodhna
Bart04
Cliodhna
14,380
1,217
216
4,129
19,926
6,384
0
6,221
13,705
0
73,495
W
13,145
266
0
2,804
15,939
4,283
56
8,868
7,071
74,035
0
L
Terra
11,687
2,239
1,975
4,494
24,170
24,960
68
11,461
12,152
43,339
0
L
Sun Wukong
Mylantson
Sun Wukong
19,978
3,531
0
9,901
26,573
19,708
0
6,219
19,364
0
85,714
W
Bakasura
SamWittwicky
Bakasura
18,663
12,824
75
13,908
26,496
17,910
0
3,581
22,915
0
99,102
L
Kuzenbo
Soyunamoto
Kuzenbo
18,234
3,806
0
500
24,534
16,620
141
9,041
14,818
62,041
0
W
Olorun
28,773
14,962
1,296
14,878
25,061
9,294
2,457
6,911
18,150
147,935
1,849
L
Izanami
Trippy28
Izanami
10,189
7,074
0
5,126
19,987
7,633
3,162
9,587
9,894
0
113,749
L
20,036
6,112
0
1,307
21,420
9,006
333
6,641
14,359
0
81,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,431
Gold Earned
67,771
572
Minions Killed
618
0
Camps Cleared
0
2,107,276
Distance Traveled
2,152,308
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,918
538
59
2
0
444,038
3
W
Cliodhna
12,891
537
91
4
0
381,595
3
W
Thoth
11,044
460
97
4
0
403,660
2
L
Terra
11,987
499
58
2
0
451,618
7
L
Sun Wukong
11,862
494
147
6
0
440,128
0
W
Bakasura
15,261
636
171
7
0
507,894
3
L
Kuzenbo
11,340
473
92
4
0
447,980
0
W
Olorun
15,657
652
200
8
0
415,121
6
L
Izanami
12,290
512
172
7
0
347,701
4
L
Da Ji
12,952
540
103
4
0
419,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role