Player Matchup

Eset
Eset
ChefLeon1099
Eset
Level 159
God Stats
20W - 7L
1,583 SR
Queue Stats
297W - 267L
1,587 Elo+
Party 2
Osiris
Osiris
ImGreatOkay
Osiris
Level 11
God Stats
4W - 5L
1,500 SR
Queue Stats
369W - 204L
1,500 Elo+
Party 2
Apollo
Apollo
TiamatBathwater
Apollo
Level 5
God Stats
1W - 0L
1,296 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
X_DaddyDiavolo_X
Amaterasu
Level 156
God Stats
2W - 3L
1,595 SR
Queue Stats
130W - 96L
1,608 Elo+
Party 2
Ra
Ra
YungLean4206911
Ra
Level 48
God Stats
3W - 3L
1,485 SR
Queue Stats
158W - 165L
1,444 Elo+
Solo
Team Averages
Level 76
1,492 SR
1,528 Elo+

VS

Team Averages
Level 97
1,560 SR
1,565 Elo+
Poseidon
Poseidon
Ayuh_Bub
Poseidon
Level 46
God Stats
1W - 2L
1,620 SR
Queue Stats
41W - 55L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
LBizcuit
Sylvanus
Level 139
God Stats
1W - 4L
1,414 SR
Queue Stats
13W - 10L
1,615 Elo+
Party 1
Tyr
Tyr
Mr_Pizard
Tyr
Level 49
God Stats
2W - 3L
1,796 SR
Queue Stats
61W - 75L
1,543 Elo+
Solo
Izanami
Izanami
Shadow_kId1026
Izanami
Level 129
God Stats
0W - 1L
1,576 SR
Queue Stats
64W - 60L
1,600 Elo+
Party 1
Thanatos
Thanatos
captainbezoar
Thanatos
Level 124
God Stats
2W - 1L
1,397 SR
Queue Stats
73W - 82L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 3
9,230
659
7,870
6,441
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
15
8 / 0 / 5
9,480
677
10,657
11,044
12,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 3
8,859
633
5,551
7,462
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
13
4 / 4 / 10
8,424
602
7,028
14,558
6,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 6 / 5
7,184
513
4,594
8,030
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ayuh_Bub
Poseidon
12
2 / 4 / 3
7,197
514
3,024
5,692
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
LBizcuit
Sylvanus
13
5 / 4 / 6
7,616
544
6,418
12,601
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 0
6,216
444
2,272
9,192
7,874
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 6
7,588
542
3,662
8,288
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
captainbezoar
Thanatos
13
4 / 9 / 2
7,361
526
6,658
14,302
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
25
Kills
11
12
Deaths
25
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Ayuh_Bub
Poseidon
2
4
3
0.88
W
9
2
3
5.25
W
Osiris
8
0
5
10.5
L
Sylvanus
LBizcuit
Sylvanus
5
4
6
2
L
0
5
0
0
L
0
3
6
1
W
3
0
3
4.5
W
Amaterasu
4
4
10
2.25
W
1
6
5
0.58
L
Thanatos
captainbezoar
Thanatos
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,700
Damage
22,034
47,535
Taken
50,075
24,616
Mitigated
21,231
15,968
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Ayuh_Bub
Poseidon
3,024
365
0
718
5,692
1,410
0
2,869
2,489
27,869
0
W
7,870
150
334
774
6,441
2,080
1,352
1,192
5,249
51,752
1,930
W
Osiris
10,657
4,581
0
5,163
11,044
12,090
26
668
10,376
0
59,253
L
Sylvanus
LBizcuit
Sylvanus
6,418
1,417
382
4,265
12,601
5,444
0
4,558
7,644
21,295
6,290
L
2,272
357
0
1,430
9,192
7,874
82
0
9,192
0
24,961
L
3,662
2,016
0
1,639
8,288
2,295
134
1,451
6,707
0
52,612
W
5,551
3,936
0
1,721
7,462
1,844
378
909
6,553
0
54,840
W
Amaterasu
7,028
3,178
0
5,980
14,558
6,401
0
2,590
11,505
0
47,026
W
4,594
654
609
1,387
8,030
2,201
110
3,419
4,254
30,489
0
L
Thanatos
captainbezoar
Thanatos
6,658
1,034
0
6,763
14,302
4,208
0
2,395
11,764
0
40,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,177
Gold Earned
35,978
467
Minions Killed
338
0
Camps Cleared
0
1,371,581
Distance Traveled
1,358,726
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,197
514
51
4
0
284,972
4
W
Eset
9,230
659
106
8
0
276,046
7
W
Osiris
9,480
677
112
8
0
281,688
1
L
Sylvanus
7,616
544
46
3
0
276,772
5
L
Tyr
6,216
444
56
4
0
260,261
2
L
Izanami
7,588
542
120
9
0
261,460
4
W
Apollo
8,859
633
115
8
0
268,752
3
W
Amaterasu
8,424
602
74
5
0
297,948
1
W
Ra
7,184
513
60
4
0
247,147
4
L
Thanatos
7,361
526
65
5
0
275,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role