Player Matchup

Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Alex2319
Ganesha
Level 27
God Stats
18W - 12L
1,668 SR
Queue Stats
86W - 72L
1,604 Elo+
Party 3
Guan Yu
Guan Yu
GhostWarrior231
Guan Yu
Level 110
God Stats
16W - 10L
1,666 SR
Queue Stats
287W - 319L
1,511 Elo+
Party 2
Awilix
Awilix
PakaPakaBih
Awilix
Level 86
God Stats
17W - 16L
1,500 SR
Queue Stats
503W - 511L
1,521 Elo+
Party 2
Hera
Hera
Sakurai-Kyo_312
Hera
Level 105
God Stats
4W - 0L
1,835 SR
Queue Stats
139W - 131L
1,592 Elo+
Party 3
Team Averages
Level 87
1,634 SR
1,546 Elo+

VS

Team Averages
Level 93
1,597 SR
1,577 Elo+
Hachiman
Hachiman
Boóf
Hachiman
Level 143
God Stats
4W - 1L
1,928 SR
Queue Stats
38W - 24L
1,673 Elo+
Party 1
Bacchus
Bacchus
GG NeRdss
Bacchus
Level 127
God Stats
17W - 15L
1,500 SR
Queue Stats
81W - 71L
1,587 Elo+
Party 1
Scylla
Scylla
Jxrks
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,571 Elo+
Party 1
Shiva
Shiva
ShyMasker
Shiva
Level 106
God Stats
5W - 8L
1,558 SR
Queue Stats
164W - 184L
1,438 Elo+
Solo
Thor
Thor
dubiee
Thor
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 5 / 3
7,954
568
9,503
10,673
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Alex2319
Ganesha
13
0 / 2 / 10
7,643
546
4,481
8,259
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
8 / 2 / 1
8,469
605
8,956
10,294
9,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
15
3 / 3 / 9
8,472
605
7,244
10,606
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 1 / 0
9,378
670
8,955
6,149
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Boóf
Hachiman
13
4 / 4 / 3
7,497
536
8,182
11,703
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
GG NeRdss
Bacchus
12
5 / 4 / 5
7,984
570
6,855
13,618
13,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Jxrks
Scylla
12
1 / 5 / 2
7,265
519
5,241
8,142
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
ShyMasker
Shiva
10
2 / 4 / 0
6,484
463
5,820
8,767
4,709
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
dubiee
Thor
9
1 / 7 / 2
5,897
421
3,875
12,168
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
24
Kills
13
13
Deaths
24
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
5
3
1.1
W
Ganesha
Alex2319
Ganesha
0
2
10
2.5
L
Hachiman
Boóf
Hachiman
4
4
3
1.38
L
Bacchus
GG NeRdss
Bacchus
5
4
5
1.88
W
8
2
1
4.25
L
Scylla
Jxrks
Scylla
1
5
2
0.4
W
Awilix
3
3
9
2.5
W
9
1
0
9
L
Shiva
ShyMasker
Shiva
2
4
0
0.5
L
Thor
dubiee
Thor
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,139
Damage
29,973
45,981
Taken
54,398
24,273
Mitigated
25,127
16,393
Healing
12,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,503
7,431
0
4,226
10,673
3,072
578
2,159
8,514
0
52,020
W
Ganesha
Alex2319
Ganesha
4,481
466
0
1,720
8,259
6,262
214
3,419
4,840
22,031
0
L
Hachiman
Boóf
Hachiman
8,182
4,623
0
5,990
11,703
2,134
0
308
11,395
0
50,471
L
Bacchus
GG NeRdss
Bacchus
6,855
1,455
349
2,032
13,618
13,160
0
5,625
7,993
17,067
0
W
8,956
2,441
476
4,365
10,294
9,066
431
1,588
8,706
0
41,039
L
Scylla
Jxrks
Scylla
5,241
834
0
608
8,142
1,990
0
3,936
4,206
46,507
0
W
Awilix
7,244
3,229
0
3,853
10,606
3,785
0
2,299
8,307
0
52,020
W
8,955
2,741
0
1,753
6,149
2,088
1,386
2,631
3,518
74,587
0
L
Shiva
ShyMasker
Shiva
5,820
1,309
0
1,165
8,767
4,709
0
0
8,767
0
25,624
L
Thor
dubiee
Thor
3,875
1,110
0
2,197
12,168
3,134
0
3,567
8,601
0
26,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,916
Gold Earned
35,127
443
Minions Killed
289
0
Camps Cleared
0
1,411,675
Distance Traveled
1,190,283
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,954
568
100
7
0
246,364
3
W
Ganesha
7,643
546
4
0
0
300,929
1
L
Hachiman
7,497
536
89
6
0
243,323
4
L
Bacchus
7,984
570
19
1
0
272,821
4
W
Guan Yu
8,469
605
82
6
0
268,952
2
L
Scylla
7,265
519
91
7
0
219,952
3
W
Awilix
8,472
605
96
7
0
308,791
0
W
Hera
9,378
670
161
12
0
286,639
2
L
Shiva
6,484
463
41
3
0
209,031
1
L
Thor
5,897
421
49
4
0
245,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role