Player Matchup

Baron Samedi
Baron Samedi
CorruptSage
Baron Samedi
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,601 Elo+
Party 1
Hel
Hel
DamonBdawg
Hel
Level 145
God Stats
8W - 2L
1,778 SR
Queue Stats
173W - 168L
1,559 Elo+
Party 1
Cabrakan
Cabrakan
NewNewBlueShoe
Cabrakan
Level 85
God Stats
1W - 2L
1,742 SR
Queue Stats
95W - 97L
1,526 Elo+
Solo
Thor
Thor
Raxiuss
Thor
Level 154
God Stats
2W - 7L
1,423 SR
Queue Stats
155W - 160L
1,593 Elo+
Party 1
Apollo
Apollo
TsN x Goose
Apollo
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 26L
1,687 Elo+
Solo
Team Averages
Level 123
1,589 SR
1,593 Elo+

VS

Team Averages
Level 128
1,586 SR
1,482 Elo+
Cernunnos
Cernunnos
A Lewser Goblin
Cernunnos
Level 108
God Stats
8W - 7L
1,526 SR
Queue Stats
87W - 81L
1,536 Elo+
Party 2
Kali
Kali
ItsYaBoiBen851
Kali
Level 125
God Stats
11W - 9L
1,350 SR
Queue Stats
57W - 65L
1,402 Elo+
Party 2
Sun Wukong
Sun Wukong
PaidGallade
Sun Wukong
Level 155
God Stats
7W - 3L
1,760 SR
Queue Stats
110W - 124L
1,542 Elo+
Party 2
Zeus
Zeus
TheGoblinLord
Zeus
Level 146
God Stats
10W - 4L
1,570 SR
Queue Stats
67W - 79L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
agent theta674
Sylvanus
Level 108
God Stats
11W - 8L
1,726 SR
Queue Stats
28W - 32L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CorruptSage
Baron Samedi
16
4 / 6 / 5
10,685
509
12,906
18,739
15,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 7 / 1
9,712
462
4,280
11,336
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
13
1 / 6 / 4
9,184
437
8,351
21,441
24,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
Raxiuss
Thor
18
6 / 4 / 6
11,560
550
12,616
17,391
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
19
8 / 6 / 3
12,694
604
10,762
18,625
5,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
A Lewser Goblin
Cernunnos
18
2 / 5 / 7
11,769
560
10,278
16,048
7,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 6 / 10
12,720
606
10,625
19,355
9,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
PaidGallade
Sun Wukong
20
6 / 5 / 3
13,106
624
11,572
23,663
17,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
16 / 2 / 6
14,176
675
22,427
11,690
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
16
2 / 3 / 13
11,336
540
7,608
18,613
24,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
21
Kills
29
29
Deaths
21
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
A Lewser Goblin
Cernunnos
2
5
7
1.1
L
Baron Samedi
CorruptSage
Baron Samedi
4
6
5
1.08
L
2
7
1
0.36
W
3
6
10
1.33
L
Cabrakan
1
6
4
0.5
W
Sun Wukong
PaidGallade
Sun Wukong
6
5
3
1.5
L
Thor
Raxiuss
Thor
6
4
6
2.25
W
16
2
6
9.5
L
Apollo
8
6
3
1.58
W
Sylvanus
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,915
Damage
62,510
87,532
Taken
89,369
54,457
Mitigated
64,283
25,329
Healing
40,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
A Lewser Goblin
Cernunnos
10,278
6,041
0
6,417
16,048
7,133
3,079
2,301
13,747
0
91,867
L
Baron Samedi
CorruptSage
Baron Samedi
12,906
2,217
618
5,271
18,739
15,943
946
4,093
14,646
56,280
0
L
4,280
278
896
3,214
11,336
3,210
480
4,850
6,486
53,857
0
W
10,625
5,424
0
7,666
19,355
9,557
3,895
4,111
15,244
0
94,289
L
Cabrakan
8,351
1,173
210
3,077
21,441
24,844
0
8,344
13,097
33,703
1,072
W
Sun Wukong
PaidGallade
Sun Wukong
11,572
2,862
0
12,578
23,663
17,364
1,387
8,638
15,025
0
79,900
L
Thor
Raxiuss
Thor
12,616
4,141
0
6,497
17,391
5,378
0
3,146
13,483
0
78,488
W
22,427
7,535
0
3,715
11,690
5,838
0
6,202
5,488
101,511
0
L
Apollo
10,762
6,862
0
5,546
18,625
5,082
3,086
9,786
8,839
0
83,470
W
Sylvanus
7,608
1,377
3,234
6,627
18,613
24,391
125
7,056
11,557
26,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,835
Gold Earned
63,107
514
Minions Killed
579
0
Camps Cleared
0
1,821,832
Distance Traveled
1,992,221
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,769
560
153
7
0
388,403
1
L
Baron Samedi
10,685
509
88
4
0
319,119
3
L
Hel
9,712
462
116
6
0
358,983
9
W
Kali
12,720
606
115
5
0
423,417
3
L
Cabrakan
9,184
437
37
2
0
340,441
4
W
Sun Wukong
13,106
624
141
7
0
420,119
4
L
Thor
11,560
550
132
6
0
424,359
5
W
Zeus
14,176
675
135
6
0
373,526
0
L
Apollo
12,694
604
141
7
0
378,930
6
W
Sylvanus
11,336
540
35
2
0
386,756
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role