Player Matchup

Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AlwaysForget
Hun Batz
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 39L
1,500 Elo+
Party 2
Sobek
Sobek
Blackgrl_Smasher
Sobek
Level 42
God Stats
0W - 2L
1,476 SR
Queue Stats
90W - 142L
1,249 Elo+
Party 2
Team Averages
Level 64
1,492 SR
1,416 Elo+

VS

Team Averages
Level 54
1,400 SR
1,306 Elo+
Kukulkan
Kukulkan
Shultzie20
Kukulkan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,130 Elo+
Solo
Danzaburou
Danzaburou
Zênin
Danzaburou
Level 24
God Stats
1W - 1L
1,295 SR
Queue Stats
25W - 27L
1,440 Elo+
Party 1
Achilles
Achilles
pcjrraphael
Achilles
Level 48
God Stats
2W - 2L
1,406 SR
Queue Stats
5W - 7L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 1 / 2
12,100
807
17,386
13,038
5,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
AlwaysForget
Hun Batz
10
2 / 6 / 3
8,929
595
4,213
9,420
2,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 6
8,849
590
3,060
8,661
7,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Shultzie20
Kukulkan
16
5 / 6 / 4
11,256
750
9,603
8,575
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Zênin
Danzaburou
15
3 / 2 / 6
10,670
711
7,637
9,390
3,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
pcjrraphael
Achilles
16
2 / 1 / 7
10,157
677
6,614
13,344
10,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
9
Kills
10
10
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
1
2
8
L
Hun Batz
AlwaysForget
Hun Batz
2
6
3
0.58
L
0
3
6
1
W
Kukulkan
Shultzie20
Kukulkan
5
6
4
1.17
W
Danzaburou
Zênin
Danzaburou
3
2
6
3
W
Achilles
pcjrraphael
Achilles
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,659
Damage
23,854
31,119
Taken
31,309
15,234
Mitigated
16,859
6,485
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,386
3,508
0
5,046
13,038
5,048
54
3,933
9,105
0
59,766
L
Hun Batz
AlwaysForget
Hun Batz
4,213
767
0
631
9,420
2,972
30
3,650
5,770
0
14,344
L
3,060
344
75
733
8,661
7,214
156
2,575
6,086
8,340
0
W
Kukulkan
Shultzie20
Kukulkan
9,603
919
0
218
8,575
2,727
1,297
708
7,867
38,941
0
W
Danzaburou
Zênin
Danzaburou
7,637
2,229
0
3,384
9,390
3,135
0
1,537
7,853
0
37,849
W
Achilles
pcjrraphael
Achilles
6,614
1,012
0
4,295
13,344
10,997
1,219
1,106
12,238
0
29,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,878
Gold Earned
32,083
150
Minions Killed
165
5
Camps Cleared
7
612,619
Distance Traveled
827,857
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,100
807
113
8
2
283,134
3
L
Hun Batz
8,929
595
19
1
2
153,531
8
L
Sobek
8,849
590
18
1
1
175,954
0
W
Kukulkan
11,256
750
71
5
1
238,539
0
W
Danzaburou
10,670
711
61
4
4
272,771
5
W
Achilles
10,157
677
33
2
2
316,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role