Player Matchup

Sol
Sol
GatorDiq
Sol
Level 52
God Stats
9W - 8L
1,499 SR
Queue Stats
163W - 154L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
Gatorcliq
Nu Wa
Level 18
God Stats
1W - 1L
1,578 SR
Queue Stats
71W - 68L
1,482 Elo+
Party 2
Agni
Agni
RGlordbrock
Agni
Level 28
God Stats
1W - 3L
1,177 SR
Queue Stats
44W - 81L
1,390 Elo+
Solo
Thoth
Thoth
Zestfuls
Thoth
Level 123
God Stats
3W - 3L
1,688 SR
Queue Stats
184W - 171L
1,571 Elo+
Party 2
Janus
Janus
bnasti97
Janus
Level 131
God Stats
2W - 1L
1,758 SR
Queue Stats
178W - 172L
1,517 Elo+
Party 2
Team Averages
Level 70
1,540 SR
1,491 Elo+

VS

Team Averages
Level 83
1,423 SR
1,503 Elo+
Da Ji
Da Ji
CeBash
Da Ji
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 35L
1,507 Elo+
Party 1
Geb
Geb
GIGGiTY2gOO11
Geb
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 32L
1,223 Elo+
Solo
Chiron
Chiron
PPPA Shokos
Chiron
Level 124
God Stats
1W - 0L
1,301 SR
Queue Stats
10W - 6L
1,481 Elo+
Party 3
The Morrigan
The Morrigan
TPS Roger
The Morrigan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,699 Elo+
Party 3
Kuzenbo
Kuzenbo
brister78
Kuzenbo
Level 125
God Stats
3W - 1L
1,314 SR
Queue Stats
122W - 124L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
7,924
792
8,345
8,598
2,667
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Gatorcliq
Nu Wa
14
1 / 5 / 7
7,499
750
4,611
8,060
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 7 / 2
7,702
770
3,773
8,260
2,452
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
Zestfuls
Thoth
14
5 / 4 / 3
8,259
826
8,808
5,973
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Janus
bnasti97
Janus
14
0 / 6 / 7
7,861
786
6,676
9,811
2,698
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CeBash
Da Ji
14
5 / 2 / 9
8,798
880
4,999
7,373
5,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 2 / 17
9,017
902
7,666
10,165
13,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
17
9 / 3 / 9
10,501
1,050
10,415
8,295
3,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
TPS Roger
The Morrigan
15
5 / 4 / 8
8,698
870
7,493
7,774
2,962
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
brister78
Kuzenbo
17
4 / 1 / 16
9,395
940
8,551
8,509
12,450
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
11
Kills
27
27
Deaths
12
23
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Da Ji
CeBash
Da Ji
5
2
9
4.75
W
4
2
17
6.25
L
3
5
4
1
L
Nu Wa
Gatorcliq
Nu Wa
1
5
7
0.9
W
Chiron
9
3
9
4.5
L
2
7
2
0.43
W
The Morrigan
TPS Roger
The Morrigan
5
4
8
2.25
L
Thoth
Zestfuls
Thoth
5
4
3
1.63
L
Janus
bnasti97
Janus
0
6
7
0.58
W
Kuzenbo
brister78
Kuzenbo
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,213
Damage
39,124
40,702
Taken
42,116
12,625
Mitigated
37,555
6,178
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
CeBash
Da Ji
4,999
1,437
927
1,905
7,373
5,450
361
6,298
968
0
9,910
W
7,666
532
1,806
2,919
10,165
13,598
285
6,295
3,766
15,709
0
L
8,345
2,018
51
1,958
8,598
2,667
0
6,138
2,460
15,618
0
L
Nu Wa
Gatorcliq
Nu Wa
4,611
1,384
0
683
8,060
2,829
0
5,098
2,962
12,893
0
W
Chiron
10,415
2,425
1,363
3,074
8,295
3,095
1,483
7,502
563
0
34,126
L
3,773
211
466
598
8,260
2,452
0
3,460
4,800
11,228
0
W
The Morrigan
TPS Roger
The Morrigan
7,493
355
0
1,477
7,774
2,962
634
5,785
1,490
10,943
264
L
Thoth
Zestfuls
Thoth
8,808
246
97
1,000
5,973
1,979
0
4,402
1,571
19,686
0
L
Janus
bnasti97
Janus
6,676
336
288
1,037
9,811
2,698
0
4,526
5,285
19,947
0
W
Kuzenbo
brister78
Kuzenbo
8,551
2,952
992
1,768
8,509
12,450
750
5,226
3,116
18,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,245
Gold Earned
46,409
109
Minions Killed
114
0
Camps Cleared
0
836,333
Distance Traveled
949,709
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,798
880
12
1
0
185,327
1
W
Geb
9,017
902
9
1
0
200,103
4
L
Sol
7,924
792
19
2
0
172,019
0
L
Nu Wa
7,499
750
17
2
0
163,295
0
W
Chiron
10,501
1,050
60
6
0
177,985
0
L
Agni
7,702
770
9
1
0
158,946
0
W
The Morrigan
8,698
870
8
1
0
190,807
0
L
Thoth
8,259
826
27
3
0
168,762
0
L
Janus
7,861
786
37
4
0
173,311
0
W
Kuzenbo
9,395
940
25
3
0
195,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role