Player Matchup

Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
AniimatedDreamz
Odin
Level 26
God Stats
1W - 1L
1,806 SR
Queue Stats
256W - 281L
1,359 Elo+
Party 3
Izanami
Izanami
BreezeeWay
Izanami
Level 66
God Stats
5W - 3L
1,527 SR
Queue Stats
61W - 66L
1,332 Elo+
Party 1
Shiva
Shiva
ULuv2_Hat3m3
Shiva
Level 99
God Stats
8W - 5L
1,610 SR
Queue Stats
212W - 233L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
Unlucky5iren
Ao Kuang
Level 102
God Stats
2W - 2L
1,474 SR
Queue Stats
121W - 110L
1,505 Elo+
Party 1
Team Averages
Level 76
1,583 SR
1,421 Elo+

VS

Team Averages
Level 83
1,488 SR
1,525 Elo+
Amaterasu
Amaterasu
POlopez132
Amaterasu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,390 Elo+
Solo
Skadi
Skadi
crossange150
Skadi
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,684 Elo+
Party 2
Hel
Hel
kaekatt
Hel
Level 27
God Stats
2W - 4L
1,637 SR
Queue Stats
8W - 10L
1,618 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kakashyezio
Tsukuyomi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Discordia
Discordia
sthevens00
Discordia
Level 98
God Stats
7W - 8L
1,304 SR
Queue Stats
9W - 15L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 1
5,508
501
1,494
5,898
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 6 / 1
5,219
474
2,337
10,139
3,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
BreezeeWay
Izanami
9
1 / 1 / 1
5,408
492
3,129
5,250
1,122
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 5 / 1
5,719
520
5,858
8,551
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Unlucky5iren
Ao Kuang
10
3 / 1 / 0
5,986
544
3,786
8,241
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
POlopez132
Amaterasu
11
6 / 2 / 0
6,610
601
8,117
8,130
3,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
5 / 1 / 1
5,834
530
4,553
7,059
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
9
1 / 3 / 4
5,122
466
3,561
5,370
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
kakashyezio
Tsukuyomi
12
0 / 2 / 2
6,215
565
3,011
7,122
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
sthevens00
Discordia
10
1 / 0 / 0
5,450
495
3,586
2,406
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
13
14
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
1
0.5
L
0
6
1
0.08
L
Izanami
BreezeeWay
Izanami
1
1
1
1.5
W
Amaterasu
POlopez132
Amaterasu
6
2
0
3
L
3
5
1
0.7
L
Ao Kuang
Unlucky5iren
Ao Kuang
3
1
0
3
W
5
1
1
5.5
W
Hel
1
3
4
1
W
Tsukuyomi
kakashyezio
Tsukuyomi
0
2
2
0.5
W
Discordia
sthevens00
Discordia
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,604
Damage
22,828
38,079
Taken
30,087
12,883
Mitigated
9,575
9,059
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,494
124
0
3,120
5,898
1,682
186
3,236
2,662
25,190
0
L
2,337
1,689
0
1,655
10,139
3,767
664
0
9,898
0
16,133
L
Izanami
BreezeeWay
Izanami
3,129
1,853
188
684
5,250
1,122
0
1,056
3,926
0
32,264
W
Amaterasu
POlopez132
Amaterasu
8,117
4,586
0
3,213
8,130
3,709
0
1,891
6,239
0
30,471
L
5,858
1,194
114
1,453
8,551
4,051
0
1,813
6,570
0
18,930
L
Ao Kuang
Unlucky5iren
Ao Kuang
3,786
1,421
0
1,845
8,241
2,261
0
602
7,525
32,403
0
W
4,553
1,686
157
2,300
7,059
1,640
2,185
0
7,059
0
28,684
W
Hel
3,561
383
1,448
1,214
5,370
1,304
1,139
932
4,438
18,541
0
W
Tsukuyomi
kakashyezio
Tsukuyomi
3,011
950
0
3,715
7,122
2,226
0
632
6,490
0
44,257
W
Discordia
sthevens00
Discordia
3,586
59
104
781
2,406
696
0
1,825
581
24,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,840
Gold Earned
29,231
234
Minions Killed
285
0
Camps Cleared
0
1,010,341
Distance Traveled
1,003,556
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,508
501
50
5
0
195,514
0
L
Odin
5,219
474
35
3
0
198,435
0
L
Izanami
5,408
492
69
6
0
198,388
2
W
Amaterasu
6,610
601
60
5
0
214,556
0
L
Shiva
5,719
520
21
2
0
189,758
2
L
Ao Kuang
5,986
544
59
5
0
228,246
1
W
Skadi
5,834
530
65
6
0
175,555
0
W
Hel
5,122
466
31
3
0
190,346
0
W
Tsukuyomi
6,215
565
84
8
0
218,813
3
W
Discordia
5,450
495
45
4
0
204,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role