Player Matchup

Chaac
Chaac
DeviousControlz
Chaac
Level 158
God Stats
7W - 4L
1,491 SR
Queue Stats
483W - 462L
1,682 Elo+
Solo
Tiamat
Tiamat
Luxordz
Tiamat
Level 159
God Stats
14W - 22L
1,413 SR
Queue Stats
45W - 57L
1,566 Elo+
Solo
Chiron
Chiron
MainNeutral
Chiron
Level 129
God Stats
4W - 2L
1,658 SR
Queue Stats
49W - 44L
1,560 Elo+
Party 1
Amaterasu
Amaterasu
OG Mohawk
Amaterasu
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 205L
1,609 Elo+
Solo
Mercury
Mercury
VeryRedMan
Mercury
Level 146
God Stats
3W - 0L
1,439 SR
Queue Stats
100W - 94L
1,543 Elo+
Party 1
Team Averages
Level 149
1,500 SR
1,592 Elo+

VS

Team Averages
Level 113
1,614 SR
1,592 Elo+
Anubis
Anubis
Imaginewagons337
Anubis
Level 67
God Stats
59W - 33L
1,653 SR
Queue Stats
163W - 152L
1,613 Elo+
Solo
Geb
Geb
Marik1045
Geb
Level 147
God Stats
52W - 36L
1,839 SR
Queue Stats
359W - 337L
1,573 Elo+
Solo
Da Ji
Da Ji
PrimarisUllr
Da Ji
Level 108
God Stats
0W - 3L
1,332 SR
Queue Stats
119W - 101L
1,580 Elo+
Solo
Cupid
Cupid
TheJohnDoe204
Cupid
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 155L
1,545 Elo+
Solo
Amaterasu
Amaterasu
birdcaca
Amaterasu
Level 101
God Stats
3W - 3L
1,745 SR
Queue Stats
192W - 152L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,323
488
12,750
15,307
7,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Luxordz
Tiamat
13
0 / 4 / 3
7,334
489
6,286
7,783
3,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
16
8 / 1 / 2
9,510
634
14,114
10,788
3,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
OG Mohawk
Amaterasu
14
5 / 2 / 0
8,581
572
10,826
13,398
8,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
VeryRedMan
Mercury
14
2 / 2 / 3
8,078
539
6,348
10,966
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
7,860
524
12,443
12,699
6,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 6
6,834
456
3,808
15,140
10,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
7 / 3 / 2
8,858
591
10,467
11,818
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 6 / 2
7,024
468
6,859
12,058
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
birdcaca
Amaterasu
12
0 / 1 / 3
7,436
496
4,288
12,699
11,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
17
Kills
11
11
Deaths
17
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
4
3
5
2.17
W
Tiamat
Luxordz
Tiamat
0
4
3
0.38
W
Chiron
8
1
2
9
L
0
4
6
0.75
W
Amaterasu
OG Mohawk
Amaterasu
5
2
0
2.5
L
7
3
2
2.67
L
0
6
2
0.17
W
Mercury
VeryRedMan
Mercury
2
2
3
1.75
L
Amaterasu
birdcaca
Amaterasu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,324
Damage
37,865
58,242
Taken
64,414
26,492
Mitigated
34,836
23,017
Healing
27,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,750
1,608
0
3,985
15,307
7,217
0
5,576
9,731
0
49,451
L
12,443
765
0
5,470
12,699
6,200
480
2,626
10,073
49,961
0
W
Tiamat
Luxordz
Tiamat
6,286
804
42
2,174
7,783
3,829
264
2,771
5,012
39,969
0
W
Chiron
14,114
5,433
310
5,040
10,788
3,283
0
905
9,883
0
69,922
L
3,808
445
2,578
4,693
15,140
10,235
208
1,806
13,050
14,147
0
W
Amaterasu
OG Mohawk
Amaterasu
10,826
5,616
0
7,160
13,398
8,911
0
3,226
10,172
3,023
48,580
L
10,467
3,533
0
3,385
11,818
4,501
228
1,472
10,346
0
50,326
L
6,859
3,910
77
2,893
12,058
2,076
884
354
11,704
0
45,007
W
Mercury
VeryRedMan
Mercury
6,348
1,567
0
4,306
10,966
3,252
0
3,773
7,193
0
57,283
L
Amaterasu
birdcaca
Amaterasu
4,288
1,497
288
8,456
12,699
11,824
0
1,123
11,576
0
41,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,826
Gold Earned
38,012
484
Minions Killed
380
0
Camps Cleared
0
1,582,039
Distance Traveled
1,441,931
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,323
488
61
4
0
320,216
3
L
Anubis
7,860
524
80
5
0
279,572
6
W
Tiamat
7,334
489
85
6
0
283,441
5
W
Chiron
9,510
634
119
8
0
297,143
6
L
Geb
6,834
456
17
1
0
303,075
5
W
Amaterasu
8,581
572
116
8
0
314,741
1
L
Da Ji
8,858
591
99
7
0
318,331
1
L
Cupid
7,024
468
89
6
0
244,999
2
W
Mercury
8,078
539
103
7
0
366,498
3
L
Amaterasu
7,436
496
95
6
0
295,954
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role