Player Matchup

Nu Wa
Nu Wa
Alessa005
Nu Wa
Level 93
God Stats
87W - 71L
1,560 SR
Queue Stats
151W - 163L
1,422 Elo+
Solo
Anubis
Anubis
CaptainManguuu
Anubis
Level 27
God Stats
13W - 5L
1,200 SR
Queue Stats
503W - 581L
1,311 Elo+
Solo
Horus
Horus
Culture333
Horus
Level 49
God Stats
21W - 21L
1,389 SR
Queue Stats
205W - 243L
1,356 Elo+
Party 1
Ares
Ares
GingxrSnapz
Ares
Level 66
God Stats
3W - 6L
1,238 SR
Queue Stats
95W - 97L
1,368 Elo+
Party 1
Artemis
Artemis
Wreckshtt
Artemis
Level 96
God Stats
17W - 10L
1,734 SR
Queue Stats
305W - 304L
1,424 Elo+
Solo
Team Averages
Level 66
1,424 SR
1,376 Elo+

VS

Team Averages
Level 88
1,367 SR
1,407 Elo+
Olorun
Olorun
 
Olorun
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Emberwings1215
Neith
Level 86
God Stats
0W - 3L
1,084 SR
Queue Stats
20W - 26L
1,453 Elo+
Solo
Chaac
Chaac
NiceTryBooBoo
Chaac
Level 29
God Stats
19W - 15L
1,539 SR
Queue Stats
69W - 80L
1,448 Elo+
Solo
Zeus
Zeus
OverLordBrPk
Zeus
Level 109
God Stats
0W - 4L
1,254 SR
Queue Stats
6W - 15L
1,258 Elo+
Solo
Bacchus
Bacchus
StickyFingerz5
Bacchus
Level 70
God Stats
13W - 14L
1,457 SR
Queue Stats
500W - 571L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alessa005
Nu Wa
19
6 / 2 / 9
11,632
775
14,489
11,677
4,410
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 3 / 6
11,734
782
9,746
8,071
3,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
18
4 / 3 / 16
11,258
751
10,816
14,907
17,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 1 / 9
11,085
739
8,791
13,746
15,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Wreckshtt
Artemis
19
4 / 3 / 15
11,569
771
14,656
17,076
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
1 / 6 / 9
10,391
693
11,589
15,784
5,214
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 3 / 4
10,752
717
10,997
13,405
4,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 1
9,291
619
5,336
9,825
7,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
5 / 7 / 4
11,267
751
17,532
11,822
3,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 9
10,687
712
8,161
21,050
24,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
39
24
Kills
12
12
Deaths
24
55
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
6
9
0.92
W
Nu Wa
Alessa005
Nu Wa
6
2
9
5.25
W
5
3
6
2.67
W
Horus
4
3
16
4
L
3
3
4
1.67
W
5
1
9
9.5
L
1
3
1
0.5
L
5
7
4
1
L
2
5
9
1.3
W
Artemis
Wreckshtt
Artemis
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,498
Damage
53,615
65,477
Taken
71,886
48,028
Mitigated
44,923
20,134
Healing
14,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
11,589
5,354
2,669
4,409
15,784
5,214
2,610
7,706
8,078
38,355
0
W
Nu Wa
Alessa005
Nu Wa
14,489
3,434
675
665
11,677
4,410
2,772
6,881
4,679
51,954
0
W
9,746
422
30
2,600
8,071
3,972
1,220
3,721
4,275
46,102
0
W
Horus
10,816
3,916
3,196
4,163
14,907
17,532
135
8,167
6,536
0
22,514
L
10,997
3,643
0
2,608
13,405
4,246
528
6,268
7,137
0
41,870
W
8,791
368
0
591
13,746
15,135
124
7,256
6,454
16,523
0
L
5,336
41
0
1,867
9,825
7,401
310
4,624
5,201
0
21,968
L
17,532
585
0
250
11,822
3,827
0
5,237
6,585
50,081
0
L
8,161
303
0
2,805
21,050
24,235
188
9,191
11,859
27,919
0
W
Artemis
Wreckshtt
Artemis
14,656
6,500
66
8,148
17,076
6,979
4,542
11,257
5,754
0
47,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,278
Gold Earned
52,388
261
Minions Killed
254
0
Camps Cleared
0
1,428,831
Distance Traveled
1,181,759
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,391
693
56
4
0
245,886
1
W
Nu Wa
11,632
775
78
5
0
279,778
0
W
Anubis
11,734
782
85
6
0
268,553
0
W
Horus
11,258
751
25
2
0
305,094
0
L
Neith
10,752
717
68
5
0
246,457
2
W
Ares
11,085
739
14
1
0
322,657
0
L
Chaac
9,291
619
32
2
0
187,453
0
L
Zeus
11,267
751
71
5
0
210,311
2
L
Bacchus
10,687
712
27
2
0
291,652
0
W
Artemis
11,569
771
59
4
0
252,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role