Player Matchup

Hera
Hera
Silver II
ExtraOrdinaryLow
Hera
Silver II
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
223W - 211L
1,461 MMR
Party 2
Mulan
Mulan
Silver III
FoxofHades
Mulan
Silver III
Level 158
God Stats
1W - 0L
1,353 SR
Queue Stats
50W - 40L
1,455 MMR
Solo
Neith
Neith
Gold III
KrazedMan
Neith
Gold III
Level 154
God Stats
26W - 29L
1,569 SR
Queue Stats
257W - 265L
1,414 MMR
Solo
Ymir
Ymir
Gold V
XGhoullX
Ymir
Gold V
Level 64
God Stats
2W - 1L
1,651 SR
Queue Stats
70W - 51L
1,428 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
vII-RusH-IIv
Tsukuyomi
Silver III
Level 109
God Stats
1W - 0L
1,230 SR
Queue Stats
119W - 112L
1,330 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,461 SR
1,418 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,401 SR
1,378 MMR
Arachne
Arachne
Gold IV
Hondurag
Arachne
Gold IV
Level 101
God Stats
20W - 13L
1,536 SR
Queue Stats
156W - 153L
1,450 MMR
Party 1
Cupid
Cupid
Gold III
PYRO 905
Cupid
Gold III
Level 120
God Stats
0W - 1L
1,256 SR
Queue Stats
239W - 228L
1,471 MMR
Solo
Sobek
Sobek
Silver III
XxZEPPAxX
Sobek
Silver III
Level 126
God Stats
2W - 3L
1,473 SR
Queue Stats
408W - 438L
960 MMR
Solo
Horus
Horus
Gold IV
birdyboy148
Horus
Gold IV
Level 126
God Stats
3W - 7L
1,300 SR
Queue Stats
59W - 62L
1,482 MMR
Solo
Agni
Agni
Gold II
chalmers73
Agni
Gold II
Level 119
God Stats
42W - 40L
1,437 SR
Queue Stats
196W - 191L
1,526 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 8
14,467
536
26,346
11,636
4,850
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
20
9 / 6 / 4
15,278
566
22,036
28,523
26,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
KrazedMan
Neith
20
7 / 3 / 11
15,236
564
22,712
19,447
8,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
19
4 / 2 / 14
13,326
494
12,391
24,514
32,182
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
vII-RusH-IIv
Tsukuyomi
19
4 / 8 / 9
13,592
503
12,563
26,793
13,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
LokiAtlasThanatosBastet

VS

Bans
DanzaburouGilgameshThothAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hondurag
Arachne
20
9 / 5 / 7
13,143
487
18,249
28,816
14,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
PYRO 905
Cupid
20
2 / 8 / 5
12,407
460
12,620
19,449
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
XxZEPPAxX
Sobek
16
2 / 4 / 10
10,946
405
8,392
28,921
36,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 8 / 6
11,165
414
9,006
30,527
29,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 4 / 6
13,355
495
21,048
14,389
5,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
56
29
Kills
22
22
Deaths
29
46
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
Mulan
9
6
4
1.83
L
Arachne
Hondurag
Arachne
9
5
7
2.5
W
Neith
KrazedMan
Neith
7
3
11
4.17
L
Cupid
PYRO 905
Cupid
2
8
5
0.56
W
Ymir
4
2
14
5.5
L
Sobek
XxZEPPAxX
Sobek
2
4
10
1.75
L
1
8
6
0.5
L
8
4
6
2.75
W
Tsukuyomi
vII-RusH-IIv
Tsukuyomi
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,048
Damage
69,315
110,913
Taken
122,102
85,116
Mitigated
91,897
34,085
Healing
47,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,346
5,135
0
1,667
11,636
4,850
1,282
3,593
7,876
126,477
0
W
Mulan
22,036
1,053
0
7,416
28,523
26,728
534
6,404
21,799
13,883
85,029
L
Arachne
Hondurag
Arachne
18,249
10,914
0
11,311
28,816
14,269
0
8,805
19,789
0
91,715
W
Neith
KrazedMan
Neith
22,712
9,178
0
11,284
19,447
8,054
4,085
5,342
13,953
0
150,179
L
Cupid
PYRO 905
Cupid
12,620
5,814
846
5,937
19,449
6,278
862
4,370
15,033
0
108,717
W
Ymir
12,391
2,566
0
7,890
24,514
32,182
270
9,224
14,921
34,111
5,321
L
Sobek
XxZEPPAxX
Sobek
8,392
526
721
8,989
28,921
36,429
0
10,167
18,540
32,381
0
L
9,006
4,794
2,701
11,438
30,527
29,581
0
10,897
19,292
0
64,618
L
21,048
246
487
4,853
14,389
5,340
254
5,934
8,229
103,895
0
W
Tsukuyomi
vII-RusH-IIv
Tsukuyomi
12,563
2,666
0
5,828
26,793
13,302
488
6,784
19,719
52
86,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,899
Gold Earned
61,016
691
Minions Killed
651
0
Camps Cleared
0
2,506,300
Distance Traveled
2,414,753
40
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,467
536
191
7
0
529,234
15
W
Mulan
15,278
566
149
6
0
464,494
7
L
Arachne
13,143
487
132
5
0
565,164
4
W
Neith
15,236
564
214
8
0
494,678
7
L
Cupid
12,407
460
185
7
0
448,993
2
W
Ymir
13,326
494
29
1
0
523,981
10
L
Sobek
10,946
405
44
2
0
460,760
12
L
Horus
11,165
414
127
5
0
448,901
0
L
Agni
13,355
495
163
6
0
490,935
2
W
Tsukuyomi
13,592
503
108
4
0
493,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role