Player Matchup

Ares
Ares
Platinum II
 
Ares
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Platinum IV
Larks21
Thoth
Platinum IV
Level 76
God Stats
3W - 1L
1,660 SR
Queue Stats
37W - 49L
1,812 MMR
Party 1
Chaac
Chaac
Platinum IV
Lobito46
Chaac
Platinum IV
Level 158
God Stats
8W - 12L
1,430 SR
Queue Stats
91W - 115L
1,848 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,530 SR
1,720 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,391 SR
1,509 MMR
Cthulhu
Cthulhu
Silver IV
Utgardha
Cthulhu
Silver IV
Level 160
God Stats
5W - 6L
1,675 SR
Queue Stats
18W - 53L
1,008 MMR
Solo
The Morrigan
The Morrigan
Gold V
fumachats
The Morrigan
Gold V
Level 41
God Stats
0W - 1L
1,173 SR
Queue Stats
15W - 24L
1,458 MMR
Solo
Fenrir
Fenrir
Diamond V
jojoblackops
Fenrir
Diamond V
Level 146
God Stats
0W - 5L
1,325 SR
Queue Stats
90W - 95L
2,061 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
6 / 3 / 6
14,169
746
11,825
14,572
16,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Larks21
Thoth
17
1 / 3 / 9
12,660
666
8,622
8,732
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Lobito46
Chaac
18
6 / 4 / 6
13,368
704
16,404
17,604
17,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Ah Muzen CabAtlasGebPersephoneBastet

VS

Bans
GilgameshSobekAchillesOdinGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Utgardha
Cthulhu
17
3 / 4 / 4
12,062
635
11,105
15,320
15,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
fumachats
The Morrigan
16
4 / 6 / 5
11,937
628
10,071
9,531
3,618
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
15
3 / 3 / 3
11,165
588
9,770
23,563
19,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
13
Kills
10
10
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
3
6
3
W
Thoth
Larks21
Thoth
1
3
9
1.83
W
Chaac
Lobito46
Chaac
6
4
6
2.25
L
Cthulhu
Utgardha
Cthulhu
3
4
4
1.25
L
The Morrigan
fumachats
The Morrigan
4
6
5
1.08
L
Fenrir
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,851
Damage
30,946
40,908
Taken
48,414
37,883
Mitigated
38,669
11,140
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,825
314
0
3,029
14,572
16,133
519
6,734
6,861
26,573
0
W
Thoth
Larks21
Thoth
8,622
141
0
1,083
8,732
4,491
821
3,785
4,485
70,715
0
W
Chaac
Lobito46
Chaac
16,404
2,251
0
7,028
17,604
17,259
1,015
8,077
8,641
0
50,407
L
Cthulhu
Utgardha
Cthulhu
11,105
661
266
1,551
15,320
15,661
0
5,057
9,567
40,346
0
L
The Morrigan
fumachats
The Morrigan
10,071
1,346
0
456
9,531
3,618
0
4,966
4,169
37,418
2,499
L
Fenrir
9,770
3,591
0
5,535
23,563
19,390
0
10,048
12,480
447
30,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,197
Gold Earned
35,164
209
Minions Killed
185
9
Camps Cleared
6
1,044,847
Distance Traveled
982,307
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,169
746
21
1
1
347,620
5
W
Thoth
12,660
666
150
8
5
340,415
1
W
Chaac
13,368
704
38
2
3
356,812
3
L
Cthulhu
12,062
635
55
3
1
363,488
4
L
The Morrigan
11,937
628
81
4
2
274,219
4
L
Fenrir
11,165
588
49
3
3
344,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role