Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Solar Hydrus
Persephone
Level 18
God Stats
5W - 5L
1,466 SR
Queue Stats
198W - 282L
1,283 Elo+
Party 1
Loki
Loki
TOXICsniper9917
Loki
Level 47
God Stats
10W - 17L
1,356 SR
Queue Stats
417W - 470L
1,330 Elo+
Party 1
Fafnir
Fafnir
TRN Porcorn
Fafnir
Level 77
God Stats
11W - 15L
1,274 SR
Queue Stats
264W - 319L
1,280 Elo+
Party 1
Jormungandr
Jormungandr
TRN toaster
Jormungandr
Level 31
God Stats
7W - 14L
1,660 SR
Queue Stats
587W - 661L
1,239 Elo+
Party 1
Team Averages
Level 66
1,451 SR
1,327 Elo+

VS

Team Averages
Level 53
1,518 SR
1,338 Elo+
Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Hyitari
Mulan
Level 70
God Stats
2W - 4L
1,500 SR
Queue Stats
180W - 201L
1,335 Elo+
Party 2
Merlin
Merlin
MedicalScare
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,311 Elo+
Solo
Hun Batz
Hun Batz
Torbjoornn
Hun Batz
Level 11
God Stats
3W - 7L
1,344 SR
Queue Stats
5W - 10L
1,279 Elo+
Party 2
Chernobog
Chernobog
orbitorz
Chernobog
Level 26
God Stats
10W - 8L
1,744 SR
Queue Stats
112W - 127L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 1 / 5
8,439
469
12,888
9,437
3,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Solar Hydrus
Persephone
15
6 / 1 / 7
9,859
548
9,484
9,102
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
14 / 3 / 3
10,157
564
11,601
11,723
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
14
5 / 0 / 10
9,740
541
5,062
12,556
13,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TRN toaster
Jormungandr
14
6 / 4 / 5
9,372
521
9,446
12,842
6,644
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 6 / 3
7,231
402
5,817
12,451
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Hyitari
Mulan
13
4 / 6 / 2
9,177
510
8,742
12,112
9,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
11
1 / 10 / 4
7,417
412
7,814
10,407
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Torbjoornn
Hun Batz
10
1 / 7 / 1
6,774
376
3,903
12,721
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chernobog
orbitorz
Chernobog
13
3 / 7 / 1
8,271
460
6,551
14,926
4,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
36
Kills
9
9
Deaths
36
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
5
7.5
L
Ra
 
Ra
0
6
3
0.25
L
Mulan
Hyitari
Mulan
4
6
2
0.83
L
Merlin
1
10
4
0.3
W
Persephone
Solar Hydrus
Persephone
6
1
7
9.5
W
14
3
3
5.17
W
Fafnir
5
0
10
10
W
Jormungandr
TRN toaster
Jormungandr
6
4
5
2.13
L
Hun Batz
Torbjoornn
Hun Batz
1
7
1
0.21
L
Chernobog
orbitorz
Chernobog
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,481
Damage
32,827
55,660
Taken
62,617
31,938
Mitigated
24,727
14,682
Healing
14,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,888
5,585
402
2,982
9,437
3,887
1,627
3,113
6,324
0
52,617
L
Ra
 
Ra
5,817
525
1,690
4,488
12,451
3,883
161
4,078
8,340
44,701
0
L
Mulan
Hyitari
Mulan
8,742
1,029
0
1,898
12,112
9,780
0
7,434
4,636
0
35,472
L
Merlin
7,814
864
0
30
10,407
2,770
271
3,518
6,723
30,957
0
W
Persephone
Solar Hydrus
Persephone
9,484
566
0
2,207
9,102
3,245
1,461
2,740
6,249
53,575
0
W
11,601
4,065
0
3,544
11,723
4,296
874
2,831
8,823
0
57,961
W
Fafnir
5,062
746
0
4,166
12,556
13,866
96
3,543
8,537
28,427
0
W
Jormungandr
TRN toaster
Jormungandr
9,446
3,267
0
1,381
12,842
6,644
851
1,404
11,111
50,267
0
L
Hun Batz
Torbjoornn
Hun Batz
3,903
1,090
0
2,836
12,721
3,810
0
3,715
8,863
0
37,040
L
Chernobog
orbitorz
Chernobog
6,551
4,219
0
3,636
14,926
4,484
200
4,839
10,063
0
29,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,567
Gold Earned
38,870
413
Minions Killed
320
0
Camps Cleared
0
1,649,821
Distance Traveled
1,407,017
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,439
469
92
5
0
290,755
3
L
Ra
7,231
402
74
4
0
268,852
1
L
Mulan
9,177
510
80
4
0
294,136
0
L
Merlin
7,417
412
53
3
0
255,147
2
W
Persephone
9,859
548
104
6
0
360,014
4
W
Loki
10,157
564
94
5
0
347,434
0
W
Fafnir
9,740
541
32
2
0
371,698
1
W
Jormungandr
9,372
521
91
5
0
279,920
1
L
Hun Batz
6,774
376
65
4
0
314,319
0
L
Chernobog
8,271
460
48
3
0
274,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role