Player Matchup

Ymir
Ymir
AnyaAxx
Ymir
Level 62
God Stats
111W - 78L
1,592 SR
Queue Stats
171W - 165L
1,409 Elo+
Party 3
Hou Yi
Hou Yi
DuncanAk47
Hou Yi
Level 29
God Stats
59W - 43L
1,549 SR
Queue Stats
171W - 162L
1,408 Elo+
Party 3
Sun Wukong
Sun Wukong
H8ED_AirRock
Sun Wukong
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 71L
1,499 Elo+
Party 2
Thanatos
Thanatos
HATTY_HAT
Thanatos
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 91L
1,425 Elo+
Party 2
Hera
Hera
Zhelsu
Hera
Level 102
God Stats
33W - 14L
1,878 SR
Queue Stats
212W - 220L
1,406 Elo+
Party 3
Team Averages
Level 77
1,604 SR
1,429 Elo+

VS

Team Averages
Level 79
1,505 SR
1,284 Elo+
Izanami
Izanami
CrimsonDemon01
Izanami
Level 27
God Stats
1W - 5L
1,378 SR
Queue Stats
1W - 9L
1,125 Elo+
Party 1
Shiva
Shiva
OniSenpai945
Shiva
Level 98
God Stats
1W - 1L
1,555 SR
Queue Stats
2W - 7L
1,217 Elo+
Party 1
Ao Kuang
Ao Kuang
T bucket44
Ao Kuang
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,370 Elo+
Party 1
Vulcan
Vulcan
XGonpachiroX
Vulcan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,226 Elo+
Party 1
Geb
Geb
xxMISFIT99xx
Geb
Level 68
God Stats
70W - 55L
1,593 SR
Queue Stats
84W - 73L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AnyaAxx
Ymir
17
1 / 1 / 19
12,105
504
4,323
13,187
13,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
DuncanAk47
Hou Yi
20
17 / 4 / 9
14,495
604
32,255
20,389
8,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
H8ED_AirRock
Sun Wukong
19
4 / 4 / 2
12,781
533
9,076
20,402
14,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Thanatos
HATTY_HAT
Thanatos
19
2 / 5 / 3
12,338
514
3,155
16,969
6,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
Zhelsu
Hera
20
10 / 2 / 10
14,073
586
28,386
15,031
5,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 4
9,042
377
4,567
17,973
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 4 / 8
11,017
459
13,571
20,871
12,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
T bucket44
Ao Kuang
17
7 / 7 / 4
11,602
483
9,685
21,542
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
19
6 / 6 / 3
12,370
515
15,090
15,218
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 6 / 1
7,802
325
4,133
19,891
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
34
Kills
16
16
Deaths
34
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
AnyaAxx
Ymir
1
1
19
10.5
L
0
11
4
0.18
W
Hou Yi
DuncanAk47
Hou Yi
17
4
9
5.38
W
Sun Wukong
H8ED_AirRock
Sun Wukong
4
4
2
1.25
W
Thanatos
HATTY_HAT
Thanatos
2
5
3
0.7
L
3
4
8
1.75
L
Ao Kuang
T bucket44
Ao Kuang
7
7
4
1.29
L
Vulcan
6
6
3
1.25
W
Hera
Zhelsu
Hera
10
2
10
7.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,195
Damage
47,046
85,978
Taken
95,495
48,357
Mitigated
34,712
40,599
Healing
16,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AnyaAxx
Ymir
4,323
305
0
3,846
13,187
13,177
1,578
4,569
8,451
27,170
0
L
4,567
3,265
0
1,859
17,973
3,044
0
4,523
13,450
0
45,045
W
Hou Yi
DuncanAk47
Hou Yi
32,255
19,719
0
9,945
20,389
8,663
5,524
7,083
13,149
0
117,094
W
Sun Wukong
H8ED_AirRock
Sun Wukong
9,076
1,442
0
5,674
20,402
14,868
1,268
5,196
14,636
0
83,083
W
Thanatos
HATTY_HAT
Thanatos
3,155
491
0
13,082
16,969
6,306
94
5,675
11,154
0
90,859
L
13,571
1,309
699
6,270
20,871
12,980
0
5,389
15,482
5,198
61,931
L
Ao Kuang
T bucket44
Ao Kuang
9,685
2,391
0
4,586
21,542
6,046
0
8,305
13,237
52,995
0
L
Vulcan
15,090
3,447
0
750
15,218
5,229
0
6,264
8,954
83,560
0
W
Hera
Zhelsu
Hera
28,386
7,093
1,128
6,924
15,031
5,343
5,577
7,615
7,332
121,209
0
L
4,133
74
0
2,288
19,891
7,413
0
8,228
11,663
19,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,792
Gold Earned
51,833
687
Minions Killed
425
0
Camps Cleared
0
2,234,559
Distance Traveled
1,976,899
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,105
504
31
1
0
478,930
6
L
Izanami
9,042
377
102
4
0
342,213
2
W
Hou Yi
14,495
604
161
7
0
403,694
0
W
Sun Wukong
12,781
533
165
7
0
435,725
1
W
Thanatos
12,338
514
134
6
0
441,357
9
L
Shiva
11,017
459
97
4
0
441,885
4
L
Ao Kuang
11,602
483
65
3
0
445,302
0
L
Vulcan
12,370
515
152
6
0
439,847
8
W
Hera
14,073
586
196
8
0
474,853
7
L
Geb
7,802
325
9
0
0
307,652
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role