Player Matchup

Awilix
Awilix
Aname531
Awilix
Level 49
God Stats
3W - 10L
1,369 SR
Queue Stats
439W - 597L
1,269 Elo+
Party 3
Ymir
Ymir
BREEM1
Ymir
Level 104
God Stats
84W - 91L
1,429 SR
Queue Stats
319W - 443L
1,281 Elo+
Party 3
Apollo
Apollo
CMB_TACO_CMB
Apollo
Level 140
God Stats
6W - 17L
1,244 SR
Queue Stats
425W - 455L
1,350 Elo+
Solo
Nox
Nox
VidleR-1441
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,214 Elo+
Party 1
Camazotz
Camazotz
king02tutt
Camazotz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 166L
1,376 Elo+
Party 1
Team Averages
Level 86
1,408 SR
1,298 Elo+

VS

Team Averages
Level 84
1,394 SR
1,295 Elo+
Artio
Artio
AbsoluteFox7127
Artio
Level 63
God Stats
29W - 8L
1,764 SR
Queue Stats
495W - 486L
1,411 Elo+
Solo
Neith
Neith
Clapmycheeekz
Neith
Level 153
God Stats
15W - 14L
1,556 SR
Queue Stats
225W - 248L
1,384 Elo+
Solo
Nu Wa
Nu Wa
Oxylife
Nu Wa
Level 67
God Stats
4W - 6L
1,098 SR
Queue Stats
68W - 93L
1,147 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Volk_Swag_
Tsukuyomi
Level 109
God Stats
22W - 15L
1,434 SR
Queue Stats
320W - 349L
1,390 Elo+
Solo
Chaac
Chaac
lanarces
Chaac
Level 26
God Stats
20W - 12L
1,119 SR
Queue Stats
76W - 94L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aname531
Awilix
9
0 / 4 / 0
5,516
424
2,770
10,406
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
BREEM1
Ymir
10
1 / 4 / 3
6,184
476
4,644
9,042
6,741
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
10
3 / 3 / 1
6,236
480
5,821
6,783
1,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 0
7,306
562
4,205
5,775
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
king02tutt
Camazotz
8
0 / 4 / 0
5,501
423
2,527
9,944
5,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,523
502
2,306
8,992
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 1 / 2
7,286
560
9,184
6,141
2,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Oxylife
Nu Wa
12
4 / 1 / 3
7,710
593
6,042
6,576
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Volk_Swag_
Tsukuyomi
12
4 / 1 / 5
7,305
562
5,050
7,160
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
lanarces
Chaac
13
2 / 1 / 4
7,523
579
6,072
7,074
4,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
17
17
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
Awilix
Aname531
Awilix
0
4
0
0
L
Ymir
BREEM1
Ymir
1
4
3
0.63
L
Apollo
3
3
1
1.17
W
7
1
2
8
W
Nu Wa
Oxylife
Nu Wa
4
1
3
5.5
L
3
2
0
1.5
W
Tsukuyomi
Volk_Swag_
Tsukuyomi
4
1
5
6.5
L
Camazotz
king02tutt
Camazotz
0
4
0
0
W
Chaac
lanarces
Chaac
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,967
Damage
28,654
41,950
Taken
35,943
17,925
Mitigated
18,222
5,067
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,306
145
377
3,076
8,992
7,073
111
2,498
6,494
19,370
0
L
Awilix
Aname531
Awilix
2,770
845
0
440
10,406
2,598
0
1,628
8,586
0
32,221
L
Ymir
BREEM1
Ymir
4,644
1,068
0
517
9,042
6,741
0
1,630
7,326
28,997
2,801
L
Apollo
5,821
3,806
0
822
6,783
1,856
389
1,536
5,159
0
27,340
W
9,184
2,943
0
1,545
6,141
2,091
568
1,236
4,905
0
41,407
W
Nu Wa
Oxylife
Nu Wa
6,042
1,411
0
2,307
6,576
2,036
144
2,643
3,933
42,552
0
L
4,205
0
0
891
5,775
1,679
0
1,867
3,701
36,692
0
W
Tsukuyomi
Volk_Swag_
Tsukuyomi
5,050
1,234
0
2,341
7,160
2,222
746
1,085
6,020
0
31,035
L
Camazotz
king02tutt
Camazotz
2,527
347
0
2,397
9,944
5,051
348
988
8,830
0
21,541
W
Chaac
lanarces
Chaac
6,072
1,196
0
1,462
7,074
4,800
1,064
1,221
5,604
0
42,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,743
Gold Earned
36,347
288
Minions Killed
346
0
Camps Cleared
0
1,185,046
Distance Traveled
1,241,289
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,523
502
40
3
0
227,437
0
L
Awilix
5,516
424
49
4
0
265,344
0
L
Ymir
6,184
476
61
5
0
242,590
2
L
Apollo
6,236
480
48
4
0
227,861
4
W
Neith
7,286
560
72
6
0
234,610
3
W
Nu Wa
7,710
593
81
6
0
244,986
3
L
Nox
7,306
562
85
7
0
238,485
3
W
Tsukuyomi
7,305
562
70
5
0
280,508
0
L
Camazotz
5,501
423
45
3
0
210,766
1
W
Chaac
7,523
579
83
6
0
253,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role