Player Matchup

Freya
Freya
RAVNEEL2025
Freya
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 145L
1,512 Elo+
Solo
Cupid
Cupid
theenicklovin
Cupid
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,441 Elo+
Party 1
Hercules
Hercules
vanillawiththee9
Hercules
Level 111
God Stats
2W - 0L
1,814 SR
Queue Stats
13W - 12L
1,386 Elo+
Party 1
Team Averages
Level 113
1,605 SR
1,447 Elo+

VS

Team Averages
Level 96
1,487 SR
1,407 Elo+
Neith
Neith
COUNTRYTHUG JON
Neith
Level 63
God Stats
15W - 20L
1,462 SR
Queue Stats
15W - 20L
1,417 Elo+
Solo
Tyr
Tyr
NANIWA12
Tyr
Level 123
God Stats
6W - 6L
1,500 SR
Queue Stats
209W - 252L
1,336 Elo+
Solo
Merlin
Merlin
saulowolf
Merlin
Level 103
God Stats
0W - 4L
1,500 SR
Queue Stats
114W - 148L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
10,124
723
9,191
10,981
4,595
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 4 / 4
8,571
612
6,454
8,296
2,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 0 / 3
10,507
751
7,298
20,218
19,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,999
571
8,310
8,404
3,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 3 / 2
8,196
585
9,936
13,875
9,224
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
saulowolf
Merlin
14
2 / 1 / 2
8,777
627
11,734
8,611
3,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
4
4
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
2
3
2
1
W
3
0
4
5
L
Merlin
saulowolf
Merlin
2
1
2
3
W
0
4
4
0.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,943
Damage
29,980
39,495
Taken
30,890
27,073
Mitigated
15,889
16,886
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,310
2,672
555
1,752
8,404
3,184
0
2,246
6,158
0
24,441
L
9,936
2,199
0
1,869
13,875
9,224
0
4,747
9,128
0
20,570
W
9,191
2,503
0
6,629
10,981
4,595
790
4,917
6,064
51,691
0
L
Merlin
saulowolf
Merlin
11,734
430
0
960
8,611
3,481
0
2,590
6,021
43,935
0
W
6,454
2,856
177
980
8,296
2,992
427
2,258
6,038
0
27,083
W
7,298
1,883
174
8,926
20,218
19,486
268
5,012
15,206
0
15,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,202
Gold Earned
24,972
164
Minions Killed
139
7
Camps Cleared
5
745,975
Distance Traveled
771,591
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,999
571
35
3
0
240,198
2
L
Tyr
8,196
585
30
2
1
278,426
5
W
Freya
10,124
723
100
7
7
242,673
3
L
Merlin
8,777
627
74
5
4
252,967
1
W
Cupid
8,571
612
44
3
0
229,390
2
W
Hercules
10,507
751
20
1
0
273,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role