Player Matchup

Mercury
Mercury
Platinum II
Adapking_
Mercury
Platinum II
Level 41
God Stats
2W - 2L
1,498 SR
Queue Stats
42W - 25L
2,012 MMR
Solo
Khepri
Khepri
Platinum IV
CloudedShadow
Khepri
Platinum IV
Level 160
God Stats
11W - 14L
1,432 SR
Queue Stats
457W - 481L
1,881 MMR
Solo
Chiron
Chiron
Platinum III
I Szeth I
Chiron
Platinum III
Level 160
God Stats
9W - 4L
1,608 SR
Queue Stats
80W - 67L
1,882 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum II
Josebuune17
Gilgamesh
Platinum II
Level 154
God Stats
4W - 1L
1,735 SR
Queue Stats
136W - 135L
1,900 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum I
Y_SleepY_l
Morgan Le Fay
Platinum I
Level 152
God Stats
6W - 5L
1,329 SR
Queue Stats
369W - 370L
2,000 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,520 SR
1,935 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,502 SR
1,842 MMR
Apollo
Apollo
Platinum III
 
Apollo
Platinum III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold I
Assassin Nath 3
Thoth
Gold I
Level 156
God Stats
5W - 1L
1,579 SR
Queue Stats
244W - 239L
1,648 MMR
Party 2
Atlas
Atlas
Platinum I
IlSharkIl
Atlas
Platinum I
Level 132
God Stats
5W - 3L
1,686 SR
Queue Stats
245W - 251L
1,966 MMR
Solo
Achilles
Achilles
Platinum III
Lewis Kempy
Achilles
Platinum III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 72L
1,945 MMR
Party 2
Da Ji
Da Ji
Diamond III
RitzySZN
Da Ji
Diamond III
Level 63
God Stats
0W - 3L
1,245 SR
Queue Stats
148W - 135L
2,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adapking_
Mercury
20
8 / 2 / 6
17,505
673
17,500
19,072
8,185
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 6 / 11
13,603
523
8,426
22,190
27,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
I Szeth I
Chiron
20
7 / 2 / 5
15,927
613
21,228
11,157
2,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Josebuune17
Gilgamesh
20
2 / 4 / 7
14,318
551
17,053
24,628
21,188
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Y_SleepY_l
Morgan Le Fay
20
5 / 5 / 9
14,932
574
16,655
12,523
4,617
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GebCliodhna

VS

Bans
BastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
5 / 6 / 5
12,326
474
15,270
23,581
9,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 7 / 4
11,128
428
6,579
14,436
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
IlSharkIl
Atlas
17
1 / 4 / 12
10,943
421
10,913
29,565
32,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
Lewis Kempy
Achilles
19
5 / 4 / 2
12,067
464
11,756
22,640
17,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
RitzySZN
Da Ji
20
6 / 4 / 6
12,337
475
10,922
18,490
10,305
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
48
25
Kills
19
19
Deaths
25
38
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
6
5
1.25
W
Mercury
Adapking_
Mercury
8
2
6
5.5
L
2
7
4
0.57
W
3
6
11
1.42
W
Chiron
I Szeth I
Chiron
7
2
5
4.75
L
Atlas
IlSharkIl
Atlas
1
4
12
1.75
W
Gilgamesh
Josebuune17
Gilgamesh
2
4
7
1.38
L
Achilles
Lewis Kempy
Achilles
5
4
2
1.5
L
Da Ji
RitzySZN
Da Ji
6
4
6
2.25
W
Morgan Le Fay
Y_SleepY_l
Morgan Le Fay
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,862
Damage
55,440
89,570
Taken
108,712
64,858
Mitigated
76,088
28,449
Healing
22,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
15,270
8,333
0
7,345
23,581
9,872
373
2,753
20,828
0
105,656
W
Mercury
Adapking_
Mercury
17,500
10,998
0
4,934
19,072
8,185
5,430
2,209
16,796
0
206,264
L
6,579
1,195
0
2,101
14,436
5,334
0
6,286
8,150
79,619
0
W
8,426
562
570
4,252
22,190
27,909
401
6,725
15,173
29,728
0
W
Chiron
I Szeth I
Chiron
21,228
8,230
1,834
4,004
11,157
2,959
7,501
1,487
9,587
0
136,895
L
Atlas
IlSharkIl
Atlas
10,913
4,294
602
5,244
29,565
32,861
58
9,919
19,646
37,649
4,383
W
Gilgamesh
Josebuune17
Gilgamesh
17,053
5,423
0
10,065
24,628
21,188
1,030
4,335
19,297
0
87,973
L
Achilles
Lewis Kempy
Achilles
11,756
3,428
0
6,489
22,640
17,716
0
481
22,159
7,957
69,359
L
Da Ji
RitzySZN
Da Ji
10,922
2,270
0
440
18,490
10,305
430
5,642
12,848
0
105,617
W
Morgan Le Fay
Y_SleepY_l
Morgan Le Fay
16,655
980
0
2,790
12,523
4,617
1,482
3,921
8,569
118,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,285
Gold Earned
58,801
776
Minions Killed
685
0
Camps Cleared
0
2,732,168
Distance Traveled
2,332,206
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,326
474
173
7
0
401,193
6
W
Mercury
17,505
673
233
9
0
661,221
1
L
Thoth
11,128
428
167
6
0
437,553
6
W
Khepri
13,603
523
28
1
0
513,587
7
W
Chiron
15,927
613
212
8
0
518,001
5
L
Atlas
10,943
421
51
2
0
495,976
6
W
Gilgamesh
14,318
551
115
4
0
533,311
4
L
Achilles
12,067
464
147
6
0
481,942
7
L
Da Ji
12,337
475
147
6
0
515,542
7
W
Morgan Le Fay
14,932
574
188
7
0
506,048
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role