Player Matchup

Serqet
Serqet
 
Serqet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
NevoSamara
Ne Zha
Level 158
God Stats
9W - 10L
1,444 SR
Queue Stats
171W - 176L
1,623 Elo+
Solo
Neith
Neith
OFFFULL
Neith
Level 4
God Stats
3W - 1L
1,625 SR
Queue Stats
7W - 4L
1,746 Elo+
Solo
Baron Samedi
Baron Samedi
ToraoEarthfury
Baron Samedi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
701W - 680L
1,557 Elo+
Solo
Jormungandr
Jormungandr
miguelbro619
Jormungandr
Level 149
God Stats
2W - 3L
1,742 SR
Queue Stats
91W - 91L
1,594 Elo+
Solo
Team Averages
Level 104
1,562 SR
1,604 Elo+

VS

Team Averages
Level 90
1,680 SR
1,629 Elo+
Freya
Freya
EZEMONEY
Freya
Level 141
God Stats
5W - 3L
1,653 SR
Queue Stats
144W - 112L
1,597 Elo+
Solo
Arachne
Arachne
PappaSmuff
Arachne
Level 156
God Stats
10W - 4L
1,730 SR
Queue Stats
554W - 340L
1,703 Elo+
Solo
Chang'e
Chang'e
SithLordAntu
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,589 Elo+
Solo
Sun Wukong
Sun Wukong
YinNoYang
Sun Wukong
Level 123
God Stats
11W - 4L
1,735 SR
Queue Stats
107W - 115L
1,688 Elo+
Solo
Cabrakan
Cabrakan
chaparino
Cabrakan
Level 16
God Stats
1W - 4L
1,781 SR
Queue Stats
17W - 18L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
4 / 4 / 12
15,230
692
23,532
29,644
26,057
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ne Zha
NevoSamara
Ne Zha
20
9 / 3 / 8
16,713
760
25,329
20,945
10,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
OFFFULL
Neith
20
7 / 0 / 12
17,697
804
32,108
11,420
7,500
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
ToraoEarthfury
Baron Samedi
20
3 / 5 / 15
15,148
689
16,347
17,561
18,123
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
miguelbro619
Jormungandr
20
4 / 3 / 15
16,768
762
24,525
29,438
39,743
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
EZEMONEY
Freya
20
5 / 7 / 6
14,845
675
21,570
29,095
12,029
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
PappaSmuff
Arachne
20
2 / 2 / 6
13,873
631
16,694
28,442
13,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
SithLordAntu
Chang'e
20
3 / 7 / 6
13,759
625
10,540
26,134
10,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
YinNoYang
Sun Wukong
20
4 / 5 / 6
15,130
688
25,958
36,154
29,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
chaparino
Cabrakan
19
1 / 6 / 8
12,976
590
7,985
24,588
44,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
47
27
Kills
15
15
Deaths
27
62
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
4
12
2.5
L
Freya
EZEMONEY
Freya
5
7
6
1.14
W
Ne Zha
NevoSamara
Ne Zha
9
3
8
4.33
W
Neith
OFFFULL
Neith
7
0
12
13
L
Arachne
PappaSmuff
Arachne
2
2
6
2.5
L
Chang'e
SithLordAntu
Chang'e
3
7
6
0.86
W
Baron Samedi
ToraoEarthfury
Baron Samedi
3
5
15
2.1
L
Sun Wukong
YinNoYang
Sun Wukong
4
5
6
1.4
L
Cabrakan
chaparino
Cabrakan
1
6
8
0.83
W
Jormungandr
miguelbro619
Jormungandr
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,841
Damage
82,747
109,008
Taken
144,413
101,730
Mitigated
110,143
42,319
Healing
47,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
23,532
6,360
0
6,357
29,644
26,057
1,737
13,660
15,984
0
43,323
L
Freya
EZEMONEY
Freya
21,570
7,228
0
11,535
29,095
12,029
752
8,728
17,205
75,752
0
W
Ne Zha
NevoSamara
Ne Zha
25,329
4,114
0
8,577
20,945
10,307
4,563
4,768
16,177
0
93,395
W
Neith
OFFFULL
Neith
32,108
10,596
0
4,313
11,420
7,500
5,555
4,817
6,603
0
118,530
L
Arachne
PappaSmuff
Arachne
16,694
9,014
0
7,760
28,442
13,636
0
6,640
21,221
0
65,338
L
Chang'e
SithLordAntu
Chang'e
10,540
600
5,093
9,577
26,134
10,061
910
6,807
18,865
44,166
0
W
Baron Samedi
ToraoEarthfury
Baron Samedi
16,347
2,024
7,125
7,370
17,561
18,123
494
7,423
10,138
41,720
0
L
Sun Wukong
YinNoYang
Sun Wukong
25,958
4,255
0
11,486
36,154
29,566
0
12,105
23,339
0
87,391
L
Cabrakan
chaparino
Cabrakan
7,985
1,184
691
1,214
24,588
44,851
93
5,785
18,566
19,938
0
W
Jormungandr
miguelbro619
Jormungandr
24,525
4,582
2,054
6,523
29,438
39,743
493
9,427
20,011
89,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,556
Gold Earned
70,583
522
Minions Killed
405
0
Camps Cleared
0
2,233,005
Distance Traveled
2,059,234
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,230
692
53
2
0
477,638
4
L
Freya
14,845
675
94
4
0
379,231
2
W
Ne Zha
16,713
760
98
4
0
488,994
3
W
Neith
17,697
804
204
9
0
436,538
2
L
Arachne
13,873
631
68
3
0
549,391
4
L
Chang'e
13,759
625
69
3
0
365,887
1
W
Baron Samedi
15,148
689
56
3
0
405,814
6
L
Sun Wukong
15,130
688
153
7
0
433,083
1
L
Cabrakan
12,976
590
21
1
0
331,642
0
W
Jormungandr
16,768
762
111
5
0
424,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role