Player Matchup

Izanami
Izanami
ChosenEDIBLE
Izanami
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,440 Elo+
Party 1
Xing Tian
Xing Tian
RubberQuacky
Xing Tian
Level 84
God Stats
7W - 3L
1,580 SR
Queue Stats
27W - 23L
1,447 Elo+
Solo
Freya
Freya
TOGx Cobra
Freya
Level 67
God Stats
72W - 69L
1,521 SR
Queue Stats
236W - 261L
1,414 Elo+
Party 1
Camazotz
Camazotz
Troopers_13
Camazotz
Level 105
God Stats
2W - 3L
1,123 SR
Queue Stats
88W - 126L
1,352 Elo+
Party 4
Shiva
Shiva
reliablewolf82
Shiva
Level 86
God Stats
2W - 1L
1,722 SR
Queue Stats
83W - 106L
1,384 Elo+
Party 4
Team Averages
Level 91
1,489 SR
1,408 Elo+

VS

Team Averages
Level 69
1,505 SR
1,448 Elo+
Ares
Ares
ICE x Null
Ares
Level 87
God Stats
5W - 6L
1,509 SR
Queue Stats
263W - 249L
1,514 Elo+
Party 3
Skadi
Skadi
ICE x Riot
Skadi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 193L
1,406 Elo+
Party 3
Hera
Hera
ICE x Sinbad
Hera
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
410W - 376L
1,482 Elo+
Party 3
Athena
Athena
MSCD3354
Athena
Level 77
God Stats
23W - 25L
1,468 SR
Queue Stats
77W - 82L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
ShrubbyCircle11
Sun Wukong
Level 84
God Stats
35W - 29L
1,549 SR
Queue Stats
61W - 56L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChosenEDIBLE
Izanami
20
9 / 3 / 4
13,577
590
21,347
15,642
5,609
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
RubberQuacky
Xing Tian
15
4 / 2 / 8
11,273
490
12,076
25,602
29,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
18
8 / 7 / 2
12,533
545
18,683
21,167
8,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Troopers_13
Camazotz
18
4 / 6 / 7
12,266
533
10,605
26,104
9,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 3 / 2
12,423
540
21,138
24,922
23,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
10,638
463
9,474
23,085
24,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
16
0 / 7 / 2
10,284
447
4,476
14,684
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 5 / 6
12,421
540
21,637
12,336
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
MSCD3354
Athena
18
8 / 8 / 5
12,486
543
15,254
27,768
19,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
ShrubbyCircle11
Sun Wukong
20
6 / 1 / 3
13,060
568
22,540
27,451
29,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
27
Kills
20
21
Deaths
27
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
ChosenEDIBLE
Izanami
9
3
4
3.67
L
2
6
5
0.75
L
Skadi
0
7
2
0.14
L
4
5
6
1.4
L
Athena
MSCD3354
Athena
8
8
5
1.31
W
Xing Tian
RubberQuacky
Xing Tian
4
2
8
4
L
Sun Wukong
ShrubbyCircle11
Sun Wukong
6
1
3
7.5
W
Freya
8
7
2
1.29
W
Camazotz
Troopers_13
Camazotz
4
6
7
1.25
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,849
Damage
73,381
113,437
Taken
105,324
76,264
Mitigated
83,236
35,060
Healing
25,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ChosenEDIBLE
Izanami
21,347
15,815
0
4,691
15,642
5,609
8,390
7,536
8,106
0
123,941
L
9,474
480
0
2,550
23,085
24,376
0
7,669
15,370
26,896
0
L
Skadi
4,476
2,814
0
2,049
14,684
4,325
5,953
2,816
11,868
0
74,345
L
21,637
4,775
103
2,336
12,336
5,143
0
6,444
5,892
106,422
0
L
Athena
MSCD3354
Athena
15,254
3,622
226
2,007
27,768
19,456
0
8,634
19,025
60,875
0
W
Xing Tian
RubberQuacky
Xing Tian
12,076
707
0
4,069
25,602
29,410
29
10,393
14,753
35,088
3,625
L
Sun Wukong
ShrubbyCircle11
Sun Wukong
22,540
4,473
151
16,220
27,451
29,936
707
5,551
19,773
0
93,990
W
Freya
18,683
5,268
0
6,260
21,167
8,331
1,090
13,348
7,819
71,389
6,733
W
Camazotz
Troopers_13
Camazotz
10,605
2,454
0
12,720
26,104
9,339
0
11,365
14,739
0
86,969
W
21,138
3,034
287
7,033
24,922
23,575
330
3,723
21,199
9,787
67,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,072
Gold Earned
58,889
607
Minions Killed
568
0
Camps Cleared
0
2,121,101
Distance Traveled
2,157,193
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,577
590
189
8
0
401,886
4
L
Ares
10,638
463
27
1
0
450,395
2
L
Skadi
10,284
447
120
5
0
358,680
0
L
Hera
12,421
540
168
7
0
455,985
4
L
Athena
12,486
543
80
3
0
435,657
8
W
Xing Tian
11,273
490
30
1
0
448,219
4
L
Sun Wukong
13,060
568
173
8
0
456,476
4
W
Freya
12,533
545
120
5
0
410,294
1
W
Camazotz
12,266
533
113
5
0
450,183
0
W
Shiva
12,423
540
155
7
0
410,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role