Player Matchup

Sobek
Sobek
BTRAIN87
Sobek
Level 130
God Stats
1W - 1L
1,309 SR
Queue Stats
25W - 40L
1,392 Elo+
Solo
Raijin
Raijin
ImDisturbed
Raijin
Level 119
God Stats
1W - 5L
1,128 SR
Queue Stats
236W - 235L
1,463 Elo+
Solo
The Morrigan
The Morrigan
Wutang97
The Morrigan
Level 102
God Stats
3W - 7L
1,257 SR
Queue Stats
333W - 343L
1,540 Elo+
Solo
Cliodhna
Cliodhna
kbrich27
Cliodhna
Level 147
God Stats
20W - 16L
1,599 SR
Queue Stats
1,829W - 1,862L
1,495 Elo+
Solo
Fafnir
Fafnir
xano316
Fafnir
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 58L
1,076 Elo+
Solo
Team Averages
Level 125
1,359 SR
1,393 Elo+

VS

Team Averages
Level 82
1,496 SR
1,653 Elo+
Merlin
Merlin
DaBeanieBaby
Merlin
Level 91
God Stats
2W - 1L
1,261 SR
Queue Stats
93W - 79L
1,556 Elo+
Party 1
Bacchus
Bacchus
JoeyTheDrunk
Bacchus
Level 82
God Stats
2W - 0L
1,648 SR
Queue Stats
6W - 1L
1,804 Elo+
Party 1
Neith
Neith
MrInting
Neith
Level 41
God Stats
2W - 0L
1,683 SR
Queue Stats
108W - 84L
1,677 Elo+
Party 1
Nu Wa
Nu Wa
PVZIII
Nu Wa
Level 110
God Stats
1W - 3L
1,390 SR
Queue Stats
95W - 71L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
TissueInferno1
Cthulhu
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 61L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BTRAIN87
Sobek
19
0 / 8 / 18
12,078
636
7,808
36,942
35,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
20
12 / 10 / 7
14,086
741
22,968
22,048
13,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Wutang97
The Morrigan
20
5 / 12 / 6
13,257
698
16,371
16,449
5,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
kbrich27
Cliodhna
20
4 / 10 / 9
12,926
680
14,911
22,442
12,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
xano316
Fafnir
19
1 / 7 / 11
12,534
660
8,362
26,826
37,825
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
12 / 6 / 22
14,675
772
26,639
15,084
6,952
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JoeyTheDrunk
Bacchus
19
6 / 6 / 26
13,836
728
8,021
21,680
34,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
MrInting
Neith
20
12 / 4 / 20
13,948
734
28,334
18,514
7,933
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
PVZIII
Nu Wa
20
8 / 5 / 25
14,463
761
23,928
12,786
5,968
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 4 / 31
14,065
740
23,672
23,033
26,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
169
22
Kills
45
47
Deaths
25
51
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Sobek
BTRAIN87
Sobek
0
8
18
1.13
W
Merlin
12
6
22
3.83
L
Raijin
12
10
7
1.55
W
Bacchus
JoeyTheDrunk
Bacchus
6
6
26
3.17
W
Neith
MrInting
Neith
12
4
20
5.5
W
Nu Wa
PVZIII
Nu Wa
8
5
25
4.1
W
7
4
31
5.63
L
The Morrigan
Wutang97
The Morrigan
5
12
6
0.67
L
Cliodhna
kbrich27
Cliodhna
4
10
9
0.85
L
Fafnir
xano316
Fafnir
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,420
Damage
110,594
124,707
Taken
91,097
104,020
Mitigated
81,463
34,508
Healing
30,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BTRAIN87
Sobek
7,808
116
1,313
11,799
36,942
35,142
647
23,915
12,492
17,523
0
W
Merlin
26,639
1,252
3,273
3,177
15,084
6,952
651
11,018
4,066
61,905
0
L
Raijin
22,968
2,060
4,345
2,655
22,048
13,191
818
15,046
6,710
49,536
0
W
Bacchus
JoeyTheDrunk
Bacchus
8,021
907
2,212
2,220
21,680
34,006
500
7,665
13,055
14,026
0
W
Neith
MrInting
Neith
28,334
9,950
5,244
5,764
18,514
7,933
4,013
14,005
4,509
0
49,275
W
Nu Wa
PVZIII
Nu Wa
23,928
4,267
1,087
663
12,786
5,968
955
7,683
5,034
53,468
0
W
23,672
1,180
2,468
4,486
23,033
26,604
111
15,036
7,964
48,682
0
L
The Morrigan
Wutang97
The Morrigan
16,371
1,786
1,695
2,394
16,449
5,423
0
12,598
3,481
38,316
0
L
Cliodhna
kbrich27
Cliodhna
14,911
225
1,302
1,578
22,442
12,439
1,537
13,095
9,024
0
40,888
L
Fafnir
xano316
Fafnir
8,362
1,538
1,398
6,029
26,826
37,825
119
15,757
10,700
21,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,881
Gold Earned
70,987
184
Minions Killed
204
0
Camps Cleared
0
1,332,349
Distance Traveled
1,702,138
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,078
636
17
1
0
257,765
0
W
Merlin
14,675
772
67
4
0
311,521
2
L
Raijin
14,086
741
41
2
0
237,990
0
W
Bacchus
13,836
728
5
0
0
356,220
0
W
Neith
13,948
734
45
2
0
329,640
0
W
Nu Wa
14,463
761
44
2
0
331,874
2
W
Cthulhu
14,065
740
43
2
0
372,883
2
L
The Morrigan
13,257
698
45
2
0
233,233
0
L
Cliodhna
12,926
680
59
3
0
302,106
0
L
Fafnir
12,534
660
22
1
0
301,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role