Player Matchup

Artio
Artio
DeadViolets26
Artio
Level 25
God Stats
0W - 5L
1,214 SR
Queue Stats
2W - 16L
1,138 Elo+
Party 1
Ra
Ra
FoxxTheeGTTV
Ra
Level 8
God Stats
0W - 5L
1,097 SR
Queue Stats
0W - 13L
1,024 Elo+
Party 1
Izanami
Izanami
MajinXChu
Izanami
Level 82
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 18L
1,024 Elo+
Party 1
Team Averages
Level 38
1,270 SR
1,062 Elo+

VS

Team Averages
Level 71
1,596 SR
1,311 Elo+
King Arthur
King Arthur
AguanteLaCumbia7
King Arthur
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 194L
1,364 Elo+
Solo
Xbalanque
Xbalanque
Ducky DIngus
Xbalanque
Level 84
God Stats
4W - 1L
1,787 SR
Queue Stats
42W - 60L
1,284 Elo+
Party 2
He Bo
He Bo
MoIdy Beans
He Bo
Level 66
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 62L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
11,516
606
3,656
20,852
27,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 7 / 3
11,492
605
8,114
13,420
5,757
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MajinXChu
Izanami
16
3 / 4 / 3
12,217
643
11,863
11,279
4,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AguanteLaCumbia7
King Arthur
16
2 / 5 / 13
12,440
655
3,511
15,755
6,537
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
Ducky DIngus
Xbalanque
18
5 / 1 / 12
13,633
718
16,728
10,767
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
11 / 2 / 5
14,035
739
17,659
12,871
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
18
18
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AguanteLaCumbia7
King Arthur
2
5
13
1.7
L
1
7
5
0.5
W
Xbalanque
Ducky DIngus
Xbalanque
5
1
12
11
L
3
7
3
0.64
L
Izanami
MajinXChu
Izanami
3
4
3
1.13
W
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,633
Damage
37,898
45,551
Taken
39,393
37,634
Mitigated
15,141
5,700
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AguanteLaCumbia7
King Arthur
3,511
726
177
1,711
15,755
6,537
1,319
5,437
10,318
0
41,069
L
3,656
288
538
3,654
20,852
27,238
0
9,020
11,832
17,090
0
W
Xbalanque
Ducky DIngus
Xbalanque
16,728
8,337
285
4,583
10,767
4,382
623
3,268
7,499
0
63,384
L
8,114
993
1,057
198
13,420
5,757
0
6,238
7,182
23,248
0
L
Izanami
MajinXChu
Izanami
11,863
5,331
0
253
11,279
4,639
0
3,042
8,237
0
55,583
W
17,659
2,150
309
5,669
12,871
4,222
579
4,196
8,675
45,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,225
Gold Earned
40,108
144
Minions Killed
186
4
Camps Cleared
12
887,549
Distance Traveled
992,705
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,440
655
62
3
4
339,454
0
L
Artio
11,516
606
7
0
1
327,993
1
W
Xbalanque
13,633
718
88
5
4
352,081
5
L
Ra
11,492
605
43
2
0
284,944
4
L
Izanami
12,217
643
94
5
3
274,612
5
W
He Bo
14,035
739
36
2
4
301,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role