Player Matchup

Baron Samedi
Baron Samedi
BronzeCarry
Baron Samedi
Level 85
God Stats
1W - 0L
1,735 SR
Queue Stats
3W - 1L
1,498 Elo+
Party 2
Cerberus
Cerberus
DreamDestroyer44
Cerberus
Level 95
God Stats
3W - 4L
1,688 SR
Queue Stats
61W - 72L
1,725 Elo+
Party 2
Bastet
Bastet
Stormzii
Bastet
Level 69
God Stats
1W - 0L
1,487 SR
Queue Stats
3W - 3L
1,405 Elo+
Party 2
Team Averages
Level 83
1,636 SR
1,542 Elo+

VS

Team Averages
Level 95
1,533 SR
1,405 Elo+
Ravana
Ravana
KingKj74
Ravana
Level 82
God Stats
12W - 18L
1,394 SR
Queue Stats
64W - 98L
1,363 Elo+
Party 1
Anubis
Anubis
Kwasby
Anubis
Level 96
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Yargho
Gilgamesh
Level 108
God Stats
1W - 1L
1,706 SR
Queue Stats
43W - 73L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BronzeCarry
Baron Samedi
13
6 / 0 / 5
8,028
803
10,977
5,399
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 9
7,445
745
4,027
8,642
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Stormzii
Bastet
12
4 / 1 / 7
7,784
778
8,489
7,573
1,974
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KingKj74
Ravana
10
0 / 5 / 3
5,937
594
3,834
9,118
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anubis
Kwasby
Anubis
11
3 / 3 / 0
6,462
646
8,579
9,438
4,095
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Yargho
Gilgamesh
10
0 / 3 / 2
5,853
585
3,518
9,665
5,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
3
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BronzeCarry
Baron Samedi
6
0
5
8.5
W
1
2
9
2.75
L
Ravana
KingKj74
Ravana
0
5
3
0.3
L
Anubis
Kwasby
Anubis
3
3
0
1
W
Bastet
Stormzii
Bastet
4
1
7
7.5
L
Gilgamesh
Yargho
Gilgamesh
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,493
Damage
15,931
21,614
Taken
28,221
10,826
Mitigated
13,345
10,259
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BronzeCarry
Baron Samedi
10,977
916
2,707
2,818
5,399
1,726
760
3,003
2,396
31,977
0
W
4,027
425
0
2,789
8,642
7,126
342
3,530
5,112
14,552
0
L
Ravana
KingKj74
Ravana
3,834
1,273
122
326
9,118
3,692
0
4,886
4,085
0
13,056
L
Anubis
Kwasby
Anubis
8,579
345
0
2,603
9,438
4,095
0
4,244
4,940
26,973
0
W
Bastet
Stormzii
Bastet
8,489
1,602
0
1,945
7,573
1,974
991
2,329
5,244
0
19,112
L
Gilgamesh
Yargho
Gilgamesh
3,518
427
269
1,188
9,665
5,558
0
5,181
4,083
0
10,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,257
Gold Earned
18,252
118
Minions Killed
76
3
Camps Cleared
4
573,918
Distance Traveled
501,470
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,028
803
69
7
1
179,712
5
W
Cerberus
7,445
745
30
3
1
170,653
0
L
Ravana
5,937
594
24
2
4
176,748
4
L
Anubis
6,462
646
34
3
0
157,270
2
W
Bastet
7,784
778
19
2
1
223,553
2
L
Gilgamesh
5,853
585
18
2
0
167,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role