Player Matchup

Tiamat
Tiamat
BongOfWar420
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bastet
Bastet
CaptCrazy17
Bastet
Level 63
God Stats
17W - 17L
1,664 SR
Queue Stats
108W - 126L
1,505 Elo+
Party 1
Cerberus
Cerberus
DaFifthSon
Cerberus
Level 17
God Stats
1W - 3L
1,407 SR
Queue Stats
36W - 54L
1,416 Elo+
Party 1
Skadi
Skadi
TrippyGalaxy908
Skadi
Level 17
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 6L
1,561 Elo+
Party 3
Ymir
Ymir
iTwitchE
Ymir
Level 58
God Stats
6W - 5L
1,600 SR
Queue Stats
325W - 369L
1,527 Elo+
Party 1
Team Averages
Level 34
1,492 SR
1,502 Elo+

VS

Team Averages
Level 32
1,499 SR
1,484 Elo+
King Arthur
King Arthur
IndainGiver
King Arthur
Level 28
God Stats
1W - 8L
1,163 SR
Queue Stats
31W - 38L
1,457 Elo+
Party 2
Eset
Eset
LucasRagnarök
Eset
Level 29
God Stats
1W - 2L
1,625 SR
Queue Stats
34W - 33L
1,487 Elo+
Party 2
Baba Yaga
Baba Yaga
Warlord235787
Baba Yaga
Level 44
God Stats
1W - 6L
1,711 SR
Queue Stats
135W - 171L
1,416 Elo+
Solo
Apollo
Apollo
chuckach3w
Apollo
Level 42
God Stats
12W - 8L
1,485 SR
Queue Stats
35W - 28L
1,544 Elo+
Party 2
Terra
Terra
vampybubbles
Terra
Level 18
God Stats
4W - 5L
1,512 SR
Queue Stats
23W - 20L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 9 / 1
9,891
618
6,471
17,146
7,134
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
18
3 / 4 / 5
11,205
700
15,360
16,470
6,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
DaFifthSon
Cerberus
16
2 / 10 / 4
10,327
645
8,486
25,089
14,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 4 / 2
11,632
727
17,673
13,842
5,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
16
2 / 5 / 5
10,389
649
10,296
18,693
26,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IndainGiver
King Arthur
19
5 / 2 / 21
12,356
772
10,297
18,266
19,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 3 / 17
13,310
832
18,786
14,220
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Warlord235787
Baba Yaga
20
11 / 2 / 12
14,014
876
19,547
14,784
6,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
chuckach3w
Apollo
20
6 / 2 / 17
12,828
802
22,966
17,238
7,524
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 2 / 23
12,574
786
3,336
24,375
27,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
122
11
Kills
32
32
Deaths
11
17
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
9
1
0.06
L
Bastet
3
4
5
1.38
L
Cerberus
DaFifthSon
Cerberus
2
10
4
0.4
W
King Arthur
IndainGiver
King Arthur
5
2
21
7.75
W
8
3
17
5.5
L
4
4
2
1.25
W
Baba Yaga
Warlord235787
Baba Yaga
11
2
12
8.5
W
Apollo
chuckach3w
Apollo
6
2
17
7.25
L
Ymir
2
5
5
0.9
W
2
2
23
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,286
Damage
74,932
91,240
Taken
88,883
59,899
Mitigated
66,863
13,705
Healing
33,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,471
373
0
1,124
17,146
7,134
704
10,856
6,214
22,292
0
L
Bastet
15,360
2,533
472
4,561
16,470
6,635
0
5,940
10,530
0
39,937
L
Cerberus
DaFifthSon
Cerberus
8,486
530
190
5,982
25,089
14,296
0
11,005
13,928
20,591
0
W
King Arthur
IndainGiver
King Arthur
10,297
1,814
0
1,430
18,266
19,003
364
4,605
13,511
0
31,350
W
18,786
2,517
1,433
2,185
14,220
6,114
2,102
4,235
9,863
56,364
0
L
17,673
4,718
274
501
13,842
5,510
1,415
5,616
8,143
0
66,801
W
Baba Yaga
Warlord235787
Baba Yaga
19,547
1,404
0
3,611
14,784
6,760
3,343
5,805
8,869
65,858
0
W
Apollo
chuckach3w
Apollo
22,966
15,184
0
4,702
17,238
7,524
4,584
4,768
11,079
0
56,559
L
Ymir
10,296
653
0
601
18,693
26,324
0
7,871
10,579
22,548
0
W
3,336
1,066
11,142
8,586
24,375
27,462
794
5,043
17,908
6,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,444
Gold Earned
65,082
234
Minions Killed
268
0
Camps Cleared
0
1,325,739
Distance Traveled
1,678,362
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,891
618
24
2
0
258,526
0
L
Bastet
11,205
700
69
4
0
340,545
4
L
Cerberus
10,327
645
34
2
0
199,996
0
W
King Arthur
12,356
772
43
3
0
346,555
2
W
Eset
13,310
832
64
4
0
302,233
0
L
Skadi
11,632
727
90
6
0
274,615
5
W
Baba Yaga
14,014
876
102
6
0
347,855
0
W
Apollo
12,828
802
54
3
0
362,790
0
L
Ymir
10,389
649
17
1
0
252,057
0
W
Terra
12,574
786
5
0
0
318,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role