Player Matchup

Bellona
Bellona
AcrynxNoah
Bellona
Level 42
God Stats
3W - 4L
1,367 SR
Queue Stats
85W - 101L
1,440 Elo+
Party 2
Artemis
Artemis
GaugeTheKiller
Artemis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
359W - 413L
1,387 Elo+
Party 2
Thanatos
Thanatos
NavyIsland62668
Thanatos
Level 83
God Stats
56W - 59L
1,588 SR
Queue Stats
180W - 197L
1,498 Elo+
Party 2
Zeus
Zeus
Pac1f1c1land3r
Zeus
Level 92
God Stats
1W - 3L
1,572 SR
Queue Stats
208W - 227L
1,483 Elo+
Party 2
Shiva
Shiva
Princehatake
Shiva
Level 88
God Stats
62W - 61L
1,538 SR
Queue Stats
357W - 410L
1,446 Elo+
Party 2
Team Averages
Level 69
1,513 SR
1,451 Elo+

VS

Team Averages
Level 91
1,512 SR
1,420 Elo+
Baron Samedi
Baron Samedi
BankrollAKS
Baron Samedi
Level 23
God Stats
11W - 8L
1,418 SR
Queue Stats
60W - 70L
1,357 Elo+
Party 1
Arachne
Arachne
EWoC Monkey
Arachne
Level 129
God Stats
5W - 2L
1,514 SR
Queue Stats
118W - 138L
1,395 Elo+
Solo
Izanami
Izanami
Okneesama
Izanami
Level 100
God Stats
37W - 31L
1,613 SR
Queue Stats
211W - 214L
1,467 Elo+
Party 1
He Bo
He Bo
Safee_11
He Bo
Level 94
God Stats
13W - 8L
1,411 SR
Queue Stats
404W - 404L
1,457 Elo+
Party 1
Artio
Artio
kellstacks
Artio
Level 108
God Stats
6W - 2L
1,604 SR
Queue Stats
584W - 616L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AcrynxNoah
Bellona
6
0 / 5 / 1
4,596
460
1,462
5,767
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 7 / 6
4,659
466
3,003
6,793
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thanatos
11
8 / 1 / 7
6,642
664
5,466
3,738
1,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
7 / 3 / 3
6,571
657
8,127
4,878
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
2 / 1 / 3
5,255
526
5,217
7,465
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BankrollAKS
Baron Samedi
8
1 / 7 / 2
5,013
501
1,772
8,129
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
EWoC Monkey
Arachne
12
3 / 1 / 1
6,818
682
1,932
7,187
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Okneesama
Izanami
10
5 / 4 / 1
6,120
612
5,109
6,635
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Safee_11
He Bo
10
6 / 1 / 0
6,266
627
4,661
4,040
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
8
2 / 4 / 5
5,775
578
2,756
10,032
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
17
Kills
17
17
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
AcrynxNoah
Bellona
0
5
1
0.1
W
Baron Samedi
BankrollAKS
Baron Samedi
1
7
2
0.29
W
Arachne
EWoC Monkey
Arachne
3
1
1
3.5
L
0
7
6
0.43
L
Thanatos
8
1
7
11.5
W
Izanami
Okneesama
Izanami
5
4
1
1.38
L
7
3
3
2.83
L
2
1
3
3.5
W
He Bo
Safee_11
He Bo
6
1
0
6
W
Artio
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,275
Damage
16,230
28,641
Taken
36,023
10,589
Mitigated
11,812
7,991
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AcrynxNoah
Bellona
1,462
429
0
770
5,767
3,357
0
3,458
2,299
0
14,404
W
Baron Samedi
BankrollAKS
Baron Samedi
1,772
377
0
382
8,129
2,064
253
5,031
3,098
11,302
0
W
Arachne
EWoC Monkey
Arachne
1,932
1,263
0
1,486
7,187
2,235
294
1,420
5,767
0
47,185
L
3,003
1,170
0
435
6,793
1,221
560
1,361
5,432
0
14,099
L
Thanatos
5,466
1,271
0
4,058
3,738
1,237
0
1,267
2,431
0
21,468
W
Izanami
Okneesama
Izanami
5,109
4,362
0
2,115
6,635
1,491
561
483
6,152
0
32,561
L
8,127
2,218
0
760
4,878
1,669
0
1,543
3,189
30,788
0
L
5,217
1,919
367
1,601
7,465
3,105
0
1,364
6,101
0
18,545
W
He Bo
Safee_11
He Bo
4,661
90
0
1,018
4,040
949
561
910
3,130
23,934
0
W
Artio
2,756
1,096
219
2,664
10,032
5,073
192
283
9,749
11,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,723
Gold Earned
29,992
190
Minions Killed
255
0
Camps Cleared
0
932,066
Distance Traveled
881,826
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,596
460
34
3
0
177,469
0
W
Baron Samedi
5,013
501
20
2
0
165,310
1
W
Arachne
6,818
682
106
11
0
214,224
2
L
Artemis
4,659
466
27
3
0
158,663
1
L
Thanatos
6,642
664
34
3
0
215,224
1
W
Izanami
6,120
612
73
7
0
165,845
0
L
Zeus
6,571
657
64
6
0
187,215
0
L
Shiva
5,255
526
31
3
0
193,495
2
W
He Bo
6,266
627
39
4
0
165,049
0
W
Artio
5,775
578
17
2
0
171,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role