Player Matchup

Susano
Susano
Cristgill
Susano
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 101L
1,556 Elo+
Party 3
Atlas
Atlas
Eddyx00
Atlas
Level 89
God Stats
3W - 2L
1,923 SR
Queue Stats
103W - 124L
1,488 Elo+
Party 2
Shiva
Shiva
Kngalex99
Shiva
Level 27
God Stats
6W - 3L
1,599 SR
Queue Stats
61W - 63L
1,445 Elo+
Party 2
Merlin
Merlin
RAzPUTINO
Merlin
Level 46
God Stats
1W - 4L
1,560 SR
Queue Stats
51W - 39L
1,519 Elo+
Solo
Chronos
Chronos
xricardox25
Chronos
Level 29
God Stats
29W - 29L
1,500 SR
Queue Stats
180W - 189L
1,566 Elo+
Party 3
Team Averages
Level 47
1,616 SR
1,515 Elo+

VS

Team Averages
Level 84
1,637 SR
1,580 Elo+
Kuzenbo
Kuzenbo
CackSafari
Kuzenbo
Level 80
God Stats
31W - 29L
1,589 SR
Queue Stats
77W - 72L
1,621 Elo+
Party 1
Shiva
Shiva
JesusWasAWoman
Shiva
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,582 Elo+
Party 1
Zeus
Zeus
Kuzenbon
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,462 Elo+
Solo
Aphrodite
Aphrodite
QuaQia
Aphrodite
Level 27
God Stats
4W - 2L
1,796 SR
Queue Stats
23W - 28L
1,639 Elo+
Party 1
Skadi
Skadi
SupremeCheesus
Skadi
Level 156
God Stats
1W - 1L
1,799 SR
Queue Stats
196W - 193L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cristgill
Susano
18
3 / 3 / 5
10,251
732
9,177
11,733
4,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
Eddyx00
Atlas
16
2 / 2 / 7
10,377
741
7,373
14,540
13,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Kngalex99
Shiva
17
3 / 1 / 7
10,075
720
13,467
16,906
10,862
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
RAzPUTINO
Merlin
18
4 / 1 / 8
10,475
748
16,164
12,014
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
xricardox25
Chronos
18
3 / 2 / 5
10,453
747
9,449
10,734
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CackSafari
Kuzenbo
16
4 / 2 / 3
10,094
721
11,939
16,403
20,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 4
9,056
647
14,802
20,948
13,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
17
1 / 2 / 4
9,698
693
17,306
6,537
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
QuaQia
Aphrodite
16
0 / 2 / 3
8,881
634
2,508
8,814
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 6 / 1
10,319
737
9,567
12,899
5,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
15
Kills
9
9
Deaths
15
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CackSafari
Kuzenbo
4
2
3
2.75
W
Susano
Cristgill
Susano
3
3
5
1.83
W
Atlas
Eddyx00
Atlas
2
2
7
2.75
L
1
3
4
1
W
Shiva
Kngalex99
Shiva
3
1
7
6.5
L
Zeus
1
2
4
1.5
L
Aphrodite
QuaQia
Aphrodite
0
2
3
0.75
W
Merlin
RAzPUTINO
Merlin
4
1
8
8
L
3
6
1
0.58
W
Chronos
xricardox25
Chronos
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,630
Damage
56,122
65,927
Taken
65,601
38,126
Mitigated
47,122
15,389
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CackSafari
Kuzenbo
11,939
3,378
0
2,337
16,403
20,511
0
7,103
9,300
22,468
0
W
Susano
Cristgill
Susano
9,177
1,923
94
912
11,733
4,373
0
5,664
5,964
0
33,626
W
Atlas
Eddyx00
Atlas
7,373
939
0
1,197
14,540
13,903
0
7,053
7,208
27,102
0
L
14,802
1,220
266
2,483
20,948
13,170
13
7,979
12,969
0
30,990
W
Shiva
Kngalex99
Shiva
13,467
1,628
1,485
6,316
16,906
10,862
0
10,220
6,503
0
26,292
L
Zeus
17,306
1,204
0
0
6,537
2,457
0
3,282
3,255
54,696
0
L
Aphrodite
QuaQia
Aphrodite
2,508
367
6,869
4,463
8,814
5,954
0
6,644
2,170
23,198
0
W
Merlin
RAzPUTINO
Merlin
16,164
439
0
2,807
12,014
4,905
1,684
3,655
8,080
45,639
0
L
9,567
2,822
0
307
12,899
5,030
0
7,978
4,921
0
48,095
W
Chronos
xricardox25
Chronos
9,449
4,179
161
2,417
10,734
4,083
1,674
5,161
5,420
46,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,631
Gold Earned
48,048
272
Minions Killed
268
0
Camps Cleared
0
1,514,351
Distance Traveled
1,436,216
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,094
721
21
2
0
311,425
3
W
Susano
10,251
732
56
4
0
318,046
4
W
Atlas
10,377
741
29
2
0
299,334
1
L
Shiva
9,056
647
37
3
0
313,308
2
W
Shiva
10,075
720
35
3
0
314,187
1
L
Zeus
9,698
693
82
6
0
267,326
3
L
Aphrodite
8,881
634
46
3
0
296,009
0
W
Merlin
10,475
748
66
5
0
292,327
4
L
Skadi
10,319
737
82
6
0
248,148
3
W
Chronos
10,453
747
86
6
0
290,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role