Player Matchup

Zhong Kui
Zhong Kui
MohammadKarzai
Zhong Kui
Level 64
God Stats
8W - 7L
1,602 SR
Queue Stats
13W - 19L
1,466 Elo+
Party 2
Zeus
Zeus
TrbTimes
Zeus
Level 86
God Stats
13W - 8L
1,757 SR
Queue Stats
101W - 73L
1,469 Elo+
Party 2
Olorun
Olorun
tandysummers
Olorun
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 95L
1,513 Elo+
Party 2
Team Averages
Level 72
1,620 SR
1,483 Elo+

VS

Team Averages
Level 114
1,486 SR
1,535 Elo+
Baron Samedi
Baron Samedi
Marksman937
Baron Samedi
Level 148
God Stats
19W - 8L
1,560 SR
Queue Stats
247W - 194L
1,572 Elo+
Party 1
Ravana
Ravana
UnrulyHippo
Ravana
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 95L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
xpurpple
Danzaburou
Level 65
God Stats
28W - 26L
1,398 SR
Queue Stats
249W - 205L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MohammadKarzai
Zhong Kui
12
3 / 4 / 3
7,780
707
6,619
11,151
6,097
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
11
0 / 7 / 2
7,100
645
6,714
8,324
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
12
3 / 5 / 3
8,085
735
9,988
9,218
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Marksman937
Baron Samedi
15
6 / 2 / 8
9,446
859
9,029
8,478
4,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
13
9 / 2 / 5
9,252
841
8,611
10,862
8,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
xpurpple
Danzaburou
13
1 / 2 / 12
8,121
738
6,605
8,475
2,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
16
16
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Marksman937
Baron Samedi
6
2
8
5
L
Zhong Kui
MohammadKarzai
Zhong Kui
3
4
3
1.13
L
Zeus
0
7
2
0.14
W
Ravana
9
2
5
5.75
L
Olorun
3
5
3
0.9
W
Danzaburou
xpurpple
Danzaburou
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,321
Damage
24,245
28,693
Taken
27,815
11,301
Mitigated
16,309
4,778
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Marksman937
Baron Samedi
9,029
1,218
1,317
4,304
8,478
4,837
420
6,932
1,394
27,728
0
L
Zhong Kui
MohammadKarzai
Zhong Kui
6,619
517
91
2,555
11,151
6,097
0
5,026
5,984
20,926
0
L
Zeus
6,714
585
0
500
8,324
1,747
0
2,073
6,078
24,838
0
W
Ravana
8,611
1,904
0
2,575
10,862
8,699
188
7,471
3,168
0
17,468
L
Olorun
9,988
4,744
0
1,632
9,218
3,457
0
2,433
6,658
25,849
4,213
W
Danzaburou
xpurpple
Danzaburou
6,605
2,097
0
2,586
8,475
2,773
945
6,991
1,328
0
31,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,965
Gold Earned
26,819
135
Minions Killed
114
8
Camps Cleared
2
542,024
Distance Traveled
626,979
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,446
859
42
4
1
204,474
3
L
Zhong Kui
7,780
707
33
3
3
179,115
4
L
Zeus
7,100
645
60
5
3
169,595
4
W
Ravana
9,252
841
16
1
0
204,556
3
L
Olorun
8,085
735
42
4
2
193,314
2
W
Danzaburou
8,121
738
56
5
1
217,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role