Player Matchup

Tsukuyomi
Tsukuyomi
AceofSpades7529
Tsukuyomi
Level 108
God Stats
6W - 7L
1,217 SR
Queue Stats
242W - 253L
1,489 Elo+
Party 2
Heimdallr
Heimdallr
CamKinggBruh
Heimdallr
Level 119
God Stats
3W - 2L
1,716 SR
Queue Stats
180W - 148L
1,527 Elo+
Party 4
Atlas
Atlas
ROBSTER7555
Atlas
Level 104
God Stats
12W - 6L
1,505 SR
Queue Stats
317W - 233L
1,526 Elo+
Party 4
Ravana
Ravana
Thewarlore
Ravana
Level 108
God Stats
3W - 0L
1,779 SR
Queue Stats
217W - 242L
1,548 Elo+
Party 2
Hera
Hera
trse1234
Hera
Level 62
God Stats
7W - 6L
1,713 SR
Queue Stats
32W - 36L
1,536 Elo+
Solo
Team Averages
Level 100
1,586 SR
1,525 Elo+

VS

Team Averages
Level 118
1,472 SR
1,484 Elo+
Eset
Eset
HM IIScoutII
Eset
Level 157
God Stats
2W - 5L
1,246 SR
Queue Stats
279W - 264L
1,462 Elo+
Party 3
Cliodhna
Cliodhna
HMbboyCsMiC
Cliodhna
Level 160
God Stats
1W - 1L
1,746 SR
Queue Stats
37W - 37L
1,548 Elo+
Party 3
Neith
Neith
Leo_wolfxx
Neith
Level 111
God Stats
15W - 21L
1,552 SR
Queue Stats
838W - 789L
1,506 Elo+
Party 1
Atlas
Atlas
SilentSnipes_YT
Atlas
Level 62
God Stats
11W - 11L
1,217 SR
Queue Stats
456W - 428L
1,481 Elo+
Party 1
King Arthur
King Arthur
WeeTodeed
King Arthur
Level 101
God Stats
1W - 2L
1,599 SR
Queue Stats
7W - 13L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AceofSpades7529
Tsukuyomi
16
6 / 4 / 8
9,094
568
9,240
11,110
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
CamKinggBruh
Heimdallr
15
7 / 2 / 4
9,085
568
9,208
9,798
3,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 4 / 11
8,315
520
8,390
13,311
10,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Thewarlore
Ravana
15
3 / 2 / 5
8,096
506
6,271
10,716
10,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hera
14
4 / 5 / 3
8,236
515
7,953
8,003
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 5
9,644
603
9,773
8,441
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
HMbboyCsMiC
Cliodhna
11
3 / 5 / 5
7,585
474
6,333
10,620
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
13
2 / 3 / 3
7,623
476
5,980
8,526
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
2 / 8 / 5
7,801
488
5,509
16,985
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
WeeTodeed
King Arthur
14
3 / 5 / 1
8,677
542
8,227
14,121
12,651
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
24
Kills
17
17
Deaths
24
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AceofSpades7529
Tsukuyomi
6
4
8
2.5
W
Heimdallr
CamKinggBruh
Heimdallr
7
2
4
4.5
L
7
3
5
3.17
L
Cliodhna
HMbboyCsMiC
Cliodhna
3
5
5
1.1
L
Neith
2
3
3
1.17
W
4
4
11
2.38
L
2
8
5
0.56
W
Ravana
Thewarlore
Ravana
3
2
5
2.75
L
King Arthur
WeeTodeed
King Arthur
3
5
1
0.7
W
Hera
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,062
Damage
35,822
52,938
Taken
58,693
30,412
Mitigated
31,521
18,565
Healing
11,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AceofSpades7529
Tsukuyomi
9,240
3,075
0
4,379
11,110
3,901
0
3,067
7,828
0
57,365
W
Heimdallr
CamKinggBruh
Heimdallr
9,208
6,061
0
4,862
9,798
3,526
1,135
2,681
7,079
0
48,073
L
9,773
689
540
2,449
8,441
2,651
203
2,492
5,787
47,790
0
L
Cliodhna
HMbboyCsMiC
Cliodhna
6,333
499
0
1,163
10,620
3,345
0
1,785
8,747
0
32,003
L
Neith
5,980
1,688
0
3,016
8,526
2,979
0
2,311
6,111
0
40,677
W
8,390
2,518
0
3,527
13,311
10,361
0
4,618
8,535
27,188
3,540
L
5,509
1,124
201
1,966
16,985
9,895
17
6,060
10,705
20,731
0
W
Ravana
Thewarlore
Ravana
6,271
1,136
0
4,666
10,716
10,138
0
1,543
9,131
0
36,155
L
King Arthur
WeeTodeed
King Arthur
8,227
1,650
0
2,300
14,121
12,651
0
2,743
10,857
0
53,319
W
Hera
7,953
2,290
69
1,062
8,003
2,486
0
2,666
5,083
53,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,826
Gold Earned
41,330
402
Minions Killed
344
0
Camps Cleared
0
1,486,181
Distance Traveled
1,389,015
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,094
568
99
6
0
341,649
0
W
Heimdallr
9,085
568
91
6
0
272,551
5
L
Eset
9,644
603
89
6
0
286,750
7
L
Cliodhna
7,585
474
49
3
0
269,247
1
L
Neith
7,623
476
66
4
0
272,665
4
W
Atlas
8,315
520
37
2
0
279,104
2
L
Atlas
7,801
488
35
2
0
290,665
5
W
Ravana
8,096
506
67
4
0
305,518
1
L
King Arthur
8,677
542
105
7
0
269,688
2
W
Hera
8,236
515
108
7
0
287,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role