Player Matchup

Sol
Sol
AxlJossua98
Sol
Level 104
God Stats
10W - 13L
1,282 SR
Queue Stats
247W - 342L
1,288 Elo+
Party 3
Ymir
Ymir
Fabrilei99
Ymir
Level 124
God Stats
27W - 34L
1,083 SR
Queue Stats
367W - 453L
1,317 Elo+
Party 3
Danzaburou
Danzaburou
NotawsomeXVI
Danzaburou
Level 65
God Stats
3W - 3L
1,399 SR
Queue Stats
65W - 66L
1,330 Elo+
Solo
Atlas
Atlas
Saberboy646
Atlas
Level 46
God Stats
7W - 3L
1,648 SR
Queue Stats
45W - 61L
1,364 Elo+
Party 1
Cliodhna
Cliodhna
VoidSlasher9894
Cliodhna
Level 57
God Stats
9W - 4L
1,431 SR
Queue Stats
32W - 41L
1,331 Elo+
Party 1
Team Averages
Level 79
1,369 SR
1,326 Elo+

VS

Team Averages
Level 78
1,445 SR
1,323 Elo+
Ah Muzen Cab
Ah Muzen Cab
DarthChillax
Ah Muzen Cab
Level 58
God Stats
1W - 3L
1,349 SR
Queue Stats
1W - 7L
1,109 Elo+
Solo
Cu Chulainn
Cu Chulainn
JÖLZEN7
Cu Chulainn
Level 68
God Stats
19W - 17L
1,583 SR
Queue Stats
65W - 87L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
VidleR-1441
Kumbhakarna
Level 29
God Stats
1W - 3L
1,400 SR
Queue Stats
5W - 14L
1,269 Elo+
Party 2
Discordia
Discordia
king02tutt
Discordia
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 166L
1,413 Elo+
Party 2
Neith
Neith
warrdon
Neith
Level 127
God Stats
298W - 324L
1,392 SR
Queue Stats
298W - 324L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
7,851
561
4,595
6,607
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 1 / 3
7,917
566
8,125
8,394
10,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
NotawsomeXVI
Danzaburou
11
3 / 3 / 2
7,202
514
5,810
6,818
2,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 1 / 5
8,018
573
6,642
9,261
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
11
4 / 3 / 4
7,342
524
4,650
8,995
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DarthChillax
Ah Muzen Cab
8
0 / 8 / 2
5,628
402
3,391
10,778
3,056
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
JÖLZEN7
Cu Chulainn
11
0 / 3 / 2
6,181
442
2,316
11,518
5,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
VidleR-1441
Kumbhakarna
8
0 / 2 / 3
5,498
393
2,057
10,982
6,692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
king02tutt
Discordia
11
5 / 7 / 2
7,239
517
8,036
9,140
2,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
warrdon
Neith
7
2 / 1 / 1
5,829
416
3,756
3,858
873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
19
Kills
7
8
Deaths
21
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Ah Muzen Cab
DarthChillax
Ah Muzen Cab
0
8
2
0.13
W
4
1
3
5.5
L
Cu Chulainn
JÖLZEN7
Cu Chulainn
0
3
2
0.33
W
Danzaburou
NotawsomeXVI
Danzaburou
3
3
2
1.33
W
6
1
5
8.5
L
Kumbhakarna
VidleR-1441
Kumbhakarna
0
2
3
0.75
W
Cliodhna
4
3
4
2
L
Discordia
king02tutt
Discordia
5
7
2
0.86
L
Neith
warrdon
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,822
Damage
19,556
40,075
Taken
46,276
26,989
Mitigated
19,028
11,187
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,595
674
0
4,100
6,607
2,326
2,005
1,133
5,474
43,241
0
L
Ah Muzen Cab
DarthChillax
Ah Muzen Cab
3,391
1,838
0
3,357
10,778
3,056
180
4,137
6,544
0
25,357
W
8,125
1,143
0
2,119
8,394
10,348
412
1,466
6,928
41,665
0
L
Cu Chulainn
JÖLZEN7
Cu Chulainn
2,316
183
0
2,530
11,518
5,473
530
5,685
5,455
0
29,754
W
Danzaburou
NotawsomeXVI
Danzaburou
5,810
3,082
144
1,711
6,818
2,521
1,862
3,836
2,982
0
31,021
W
6,642
2,746
0
1,900
9,261
8,976
329
2,382
6,879
23,252
0
L
Kumbhakarna
VidleR-1441
Kumbhakarna
2,057
269
310
2,461
10,982
6,692
0
3,965
7,007
12,520
0
W
Cliodhna
4,650
724
0
1,213
8,995
2,818
1,348
1,276
7,719
0
32,156
L
Discordia
king02tutt
Discordia
8,036
191
0
1,448
9,140
2,934
37
3,621
5,449
33,680
0
L
Neith
warrdon
Neith
3,756
1,311
0
1,120
3,858
873
260
1,399
2,459
0
22,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,330
Gold Earned
30,375
328
Minions Killed
229
0
Camps Cleared
0
1,312,567
Distance Traveled
1,199,326
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,851
561
91
7
0
265,453
1
L
Ah Muzen Cab
5,628
402
42
3
0
161,553
0
W
Ymir
7,917
566
82
6
0
267,589
2
L
Cu Chulainn
6,181
442
60
4
0
298,603
1
W
Danzaburou
7,202
514
59
4
0
200,280
0
W
Atlas
8,018
573
40
3
0
297,606
2
L
Kumbhakarna
5,498
393
19
1
0
251,941
0
W
Cliodhna
7,342
524
56
4
0
281,639
0
L
Discordia
7,239
517
54
4
0
213,692
4
L
Neith
5,829
416
54
4
0
273,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role