Player Matchup

Cthulhu
Cthulhu
Basic Big Mak
Cthulhu
Level 60
God Stats
1W - 0L
1,662 SR
Queue Stats
50W - 71L
1,290 Elo+
Party 1
Discordia
Discordia
INbigDawg
Discordia
Level 78
God Stats
26W - 37L
1,274 SR
Queue Stats
472W - 667L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
NightShaed2977
Sun Wukong
Level 17
God Stats
5W - 6L
1,646 SR
Queue Stats
27W - 43L
1,417 Elo+
Party 1
Anubis
Anubis
RobX11
Anubis
Level 58
God Stats
7W - 7L
1,379 SR
Queue Stats
88W - 122L
1,291 Elo+
Party 1
Arachne
Arachne
Shadowrouge6469
Arachne
Level 69
God Stats
4W - 6L
1,382 SR
Queue Stats
236W - 379L
1,319 Elo+
Party 2
Team Averages
Level 56
1,469 SR
1,346 Elo+

VS

Team Averages
Level 34
1,453 SR
1,276 Elo+
Jormungandr
Jormungandr
Endzeitt
Jormungandr
Level 45
God Stats
45W - 38L
1,512 SR
Queue Stats
183W - 196L
1,380 Elo+
Party 3
Cerberus
Cerberus
FoxKarloff
Cerberus
Level 8
God Stats
2W - 9L
1,500 SR
Queue Stats
16W - 40L
1,084 Elo+
Party 3
Hades
Hades
Joementun
Hades
Level 28
God Stats
22W - 29L
1,501 SR
Queue Stats
418W - 457L
1,399 Elo+
Party 3
Hou Yi
Hou Yi
Mikeyperk
Hou Yi
Level 67
God Stats
8W - 10L
1,422 SR
Queue Stats
151W - 146L
1,461 Elo+
Solo
Ra
Ra
Yuldasha
Ra
Level 24
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 7L
1,059 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
0 / 5 / 19
10,924
683
9,555
25,264
12,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
INbigDawg
Discordia
17
2 / 5 / 9
11,447
715
9,551
16,398
5,454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
NightShaed2977
Sun Wukong
20
8 / 6 / 12
12,903
806
12,407
19,810
14,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
RobX11
Anubis
20
7 / 1 / 15
13,133
821
28,209
17,922
7,464
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
23 / 4 / 6
15,657
979
29,033
19,979
9,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Endzeitt
Jormungandr
20
9 / 8 / 5
13,117
820
20,433
24,487
10,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
FoxKarloff
Cerberus
16
0 / 5 / 9
10,058
629
4,733
14,259
16,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Joementun
Hades
16
2 / 10 / 8
10,317
645
18,698
23,818
10,339
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
Mikeyperk
Hou Yi
19
7 / 10 / 5
12,353
772
14,021
21,054
6,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 8 / 6
11,294
706
14,813
16,764
5,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
54
40
Kills
21
21
Deaths
41
61
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
5
19
1.9
L
Jormungandr
Endzeitt
Jormungandr
9
8
5
1.44
L
Cerberus
FoxKarloff
Cerberus
0
5
9
0.9
W
Discordia
INbigDawg
Discordia
2
5
9
1.3
L
Hades
Joementun
Hades
2
10
8
0.6
L
Hou Yi
Mikeyperk
Hou Yi
7
10
5
0.95
W
Sun Wukong
NightShaed2977
Sun Wukong
8
6
12
2.33
W
Anubis
RobX11
Anubis
7
1
15
14.5
W
23
4
6
6.5
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,755
Damage
72,698
99,373
Taken
100,382
49,383
Mitigated
49,365
35,035
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,555
1,282
0
6,089
25,264
12,942
702
17,600
7,119
15,313
0
L
Jormungandr
Endzeitt
Jormungandr
20,433
5,714
421
867
24,487
10,224
407
12,737
11,534
48,500
0
L
Cerberus
FoxKarloff
Cerberus
4,733
308
0
2,240
14,259
16,591
116
4,676
9,427
10,320
0
W
Discordia
INbigDawg
Discordia
9,551
1,224
65
4,788
16,398
5,454
607
8,012
8,074
38,492
0
L
Hades
Joementun
Hades
18,698
2,546
203
3,552
23,818
10,339
574
14,456
9,170
26,179
0
L
Hou Yi
Mikeyperk
Hou Yi
14,021
5,753
209
2,888
21,054
6,719
1,297
8,600
12,299
0
61,877
W
Sun Wukong
NightShaed2977
Sun Wukong
12,407
1,950
0
6,045
19,810
14,438
1,102
9,292
10,257
497
37,180
W
Anubis
RobX11
Anubis
28,209
1,592
0
10,336
17,922
7,464
1,732
11,112
6,541
59,848
0
W
29,033
19,387
30
7,682
19,979
9,085
1,797
10,745
8,279
0
78,632
L
14,813
1,534
2,492
2,335
16,764
5,492
1,005
6,521
10,171
47,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,064
Gold Earned
57,139
252
Minions Killed
267
0
Camps Cleared
0
1,573,511
Distance Traveled
1,301,107
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,924
683
14
1
0
314,331
0
L
Jormungandr
13,117
820
58
4
0
260,497
0
L
Cerberus
10,058
629
21
1
0
246,605
0
W
Discordia
11,447
715
41
3
0
304,029
0
L
Hades
10,317
645
23
1
0
255,174
0
L
Hou Yi
12,353
772
79
5
0
260,976
1
W
Sun Wukong
12,903
806
53
3
0
250,557
4
W
Anubis
13,133
821
75
5
0
315,589
0
W
Arachne
15,657
979
69
4
0
389,005
0
L
Ra
11,294
706
86
5
0
277,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role