Player Matchup

Mulan
Mulan
Dominionz09
Mulan
Level 155
God Stats
39W - 40L
1,531 SR
Queue Stats
162W - 171L
1,536 Elo+
Solo
Sol
Sol
DreggFarts
Sol
Level 59
God Stats
72W - 52L
1,484 SR
Queue Stats
275W - 295L
1,463 Elo+
Solo
Izanami
Izanami
PumaFanOG
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 158L
1,451 Elo+
Solo
Kali
Kali
RpG x LEGEND215
Kali
Level 151
God Stats
1W - 2L
1,526 SR
Queue Stats
360W - 372L
1,539 Elo+
Solo
Khepri
Khepri
Sky bReAker Ra
Khepri
Level 125
God Stats
20W - 17L
1,585 SR
Queue Stats
292W - 308L
1,568 Elo+
Solo
Team Averages
Level 120
1,525 SR
1,511 Elo+

VS

Team Averages
Level 122
1,489 SR
1,518 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Erdactr
Agni
Level 63
God Stats
1W - 0L
1,742 SR
Queue Stats
43W - 44L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
Merrodach
Baron Samedi
Level 139
God Stats
3W - 1L
1,581 SR
Queue Stats
82W - 91L
1,538 Elo+
Party 2
Bastet
Bastet
betamix317
Bastet
Level 126
God Stats
9W - 9L
1,429 SR
Queue Stats
10W - 11L
1,449 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
klartos
Ah Muzen Cab
Level 124
God Stats
1W - 1L
1,193 SR
Queue Stats
36W - 33L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 6
10,693
629
14,233
23,728
23,552
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 6 / 6
12,364
727
23,674
24,858
7,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
PumaFanOG
Izanami
19
4 / 8 / 4
11,730
690
14,091
19,667
7,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 7 / 4
10,587
623
7,860
15,187
4,962
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 4 / 8
11,624
684
11,881
17,850
15,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
4 / 5 / 18
12,815
754
5,816
26,403
32,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
Erdactr
Agni
20
11 / 6 / 8
13,517
795
12,930
13,740
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Merrodach
Baron Samedi
20
10 / 2 / 15
13,673
804
23,015
19,582
8,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
betamix317
Bastet
19
3 / 7 / 11
12,482
734
21,461
22,167
7,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
klartos
Ah Muzen Cab
20
8 / 0 / 13
13,870
816
23,531
11,383
4,897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
101
19
Kills
36
36
Deaths
20
28
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
5
18
2.6
L
2
11
6
0.45
L
7
6
6
1.67
W
Agni
Erdactr
Agni
11
6
8
2.5
W
Baron Samedi
Merrodach
Baron Samedi
10
2
15
8.75
L
Izanami
PumaFanOG
Izanami
4
8
4
0.75
L
1
7
4
0.43
L
5
4
8
2.25
W
Bastet
betamix317
Bastet
3
7
11
1.21
W
Ah Muzen Cab
klartos
Ah Muzen Cab
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,739
Damage
86,753
101,290
Taken
93,275
58,335
Mitigated
58,305
17,630
Healing
28,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,816
1,658
2,275
4,746
26,403
32,322
975
12,669
12,861
14,996
0
L
14,233
877
30
2,548
23,728
23,552
0
10,678
12,754
6,436
26,833
L
23,674
10,475
0
10,130
24,858
7,688
0
9,078
15,472
51,950
0
W
Agni
Erdactr
Agni
12,930
105
0
2,351
13,740
4,612
3,163
5,448
7,876
38,259
0
W
Baron Samedi
Merrodach
Baron Samedi
23,015
917
4,088
7,804
19,582
8,568
2,353
8,917
10,354
45,462
0
L
Izanami
PumaFanOG
Izanami
14,091
10,123
0
2,583
19,667
7,106
326
6,384
13,113
0
48,454
L
7,860
3,616
0
608
15,187
4,962
20
6,100
8,863
0
32,236
L
11,881
739
620
1,111
17,850
15,027
0
8,343
9,327
31,677
0
W
Bastet
betamix317
Bastet
21,461
4,161
568
3,417
22,167
7,906
112
5,811
15,646
0
59,009
W
Ah Muzen Cab
klartos
Ah Muzen Cab
23,531
8,802
0
2,759
11,383
4,897
4,784
4,021
7,158
0
68,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,998
Gold Earned
66,357
316
Minions Killed
282
0
Camps Cleared
0
1,449,600
Distance Traveled
1,754,434
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,815
754
15
1
0
339,946
2
L
Mulan
10,693
629
52
3
0
271,366
4
L
Sol
12,364
727
75
4
0
289,305
0
W
Agni
13,517
795
39
2
0
334,320
1
W
Baron Samedi
13,673
804
56
3
0
348,583
3
L
Izanami
11,730
690
98
6
0
279,681
5
L
Kali
10,587
623
50
3
0
283,437
2
L
Khepri
11,624
684
41
2
0
325,811
3
W
Bastet
12,482
734
54
3
0
366,289
4
W
Ah Muzen Cab
13,870
816
118
7
0
365,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role