Player Matchup

Bastet
Bastet
Ironhide0090
Bastet
Level 138
God Stats
14W - 10L
1,714 SR
Queue Stats
324W - 210L
1,647 Elo+
Party 1
Ra
Ra
jman33127
Ra
Level 152
God Stats
35W - 11L
1,797 SR
Queue Stats
340W - 211L
1,662 Elo+
Party 1
Gilgamesh
Gilgamesh
xK1NGxSALMONx
Gilgamesh
Level 155
God Stats
25W - 9L
1,869 SR
Queue Stats
328W - 223L
1,687 Elo+
Party 1
Team Averages
Level 148
1,793 SR
1,665 Elo+

VS

Team Averages
Level 72
1,610 SR
1,567 Elo+
Kuzenbo
Kuzenbo
HuhTyga
Kuzenbo
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 29L
1,375 Elo+
Solo
Charybdis
Charybdis
Maverick3214
Charybdis
Level 77
God Stats
6W - 3L
1,683 SR
Queue Stats
13W - 11L
1,686 Elo+
Party 2
Shiva
Shiva
king000000001
Shiva
Level 103
God Stats
19W - 14L
1,648 SR
Queue Stats
26W - 23L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
6 / 1 / 5
8,240
824
6,964
7,198
2,186
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 11
7,898
790
8,176
6,464
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xK1NGxSALMONx
Gilgamesh
13
5 / 0 / 6
8,103
810
7,348
8,133
6,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HuhTyga
Kuzenbo
9
0 / 3 / 2
6,110
611
1,887
9,740
8,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Maverick3214
Charybdis
10
1 / 5 / 0
6,588
659
4,769
7,261
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
6,544
654
7,847
10,264
5,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
2
2
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
HuhTyga
Kuzenbo
0
3
2
0.33
W
Bastet
6
1
5
8.5
L
Charybdis
Maverick3214
Charybdis
1
5
0
0.2
W
1
1
11
6.5
L
1
4
0
0.25
W
Gilgamesh
xK1NGxSALMONx
Gilgamesh
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,488
Damage
14,503
21,795
Taken
27,265
10,665
Mitigated
16,549
10,152
Healing
2,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
HuhTyga
Kuzenbo
1,887
822
29
561
9,740
8,667
7
3,514
5,996
5,435
0
W
Bastet
6,964
1,445
0
1,729
7,198
2,186
766
514
6,619
0
19,741
L
Charybdis
Maverick3214
Charybdis
4,769
1,269
116
136
7,261
2,214
0
1,124
6,031
0
17,882
W
8,176
672
1,355
2,603
6,464
2,079
775
442
5,898
39,940
0
L
7,847
755
134
1,054
10,264
5,668
0
3,744
6,352
0
25,731
W
Gilgamesh
xK1NGxSALMONx
Gilgamesh
7,348
1,834
471
3,994
8,133
6,400
90
1,306
6,481
0
22,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,241
Gold Earned
19,242
130
Minions Killed
98
6
Camps Cleared
3
635,670
Distance Traveled
492,045
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,110
611
8
1
0
170,602
0
W
Bastet
8,240
824
36
4
2
218,378
4
L
Charybdis
6,588
659
39
4
1
132,486
2
W
Ra
7,898
790
79
8
2
211,301
4
L
Shiva
6,544
654
51
5
2
188,957
1
W
Gilgamesh
8,103
810
15
2
2
205,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role