Player Matchup

Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DiabolosDragon7
Eset
Level 103
God Stats
3W - 6L
1,233 SR
Queue Stats
193W - 244L
1,376 Elo+
Party 2
Heimdallr
Heimdallr
x MrHowse x
Heimdallr
Level 29
God Stats
1W - 1L
1,783 SR
Queue Stats
13W - 13L
1,353 Elo+
Party 2
Team Averages
Level 86
1,505 SR
1,410 Elo+

VS

Team Averages
Level 85
1,553 SR
1,301 Elo+
Vulcan
Vulcan
NookBonzai
Vulcan
Level 89
God Stats
10W - 18L
1,441 SR
Queue Stats
88W - 172L
1,181 Elo+
Party 1
Medusa
Medusa
Rx Strength
Medusa
Level 61
God Stats
2W - 4L
1,718 SR
Queue Stats
72W - 139L
1,144 Elo+
Party 1
Chaac
Chaac
TopzXOnXTopz
Chaac
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 43L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
13 / 2 / 2
13,094
770
17,832
18,110
17,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 4 / 6
10,889
641
9,404
14,854
5,190
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
x MrHowse x
Heimdallr
13
0 / 6 / 7
9,531
561
3,615
12,975
5,163
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
NookBonzai
Vulcan
14
4 / 7 / 5
10,601
624
9,672
10,628
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
15
3 / 6 / 8
10,998
647
15,485
13,991
5,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 2 / 6
11,403
671
14,293
11,768
14,399
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
15
Kills
12
12
Deaths
15
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
13
2
2
7
W
2
4
6
1.25
L
Vulcan
NookBonzai
Vulcan
4
7
5
0.93
L
Medusa
3
6
8
1.17
L
5
2
6
4
W
Heimdallr
x MrHowse x
Heimdallr
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,851
Damage
39,450
45,939
Taken
36,387
28,149
Mitigated
23,488
8,767
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
17,832
1,929
282
3,345
18,110
17,796
0
4,723
13,123
0
63,970
W
9,404
1,065
529
4,276
14,854
5,190
428
1,568
13,174
37,066
0
L
Vulcan
NookBonzai
Vulcan
9,672
4,027
104
414
10,628
3,819
0
2,602
7,781
32,835
0
L
Medusa
15,485
5,110
510
2,901
13,991
5,270
38
3,408
10,232
0
39,351
L
14,293
901
0
3,061
11,768
14,399
312
3,394
8,043
0
36,649
W
Heimdallr
x MrHowse x
Heimdallr
3,615
620
0
335
12,975
5,163
0
3,586
9,283
0
17,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,514
Gold Earned
33,002
195
Minions Killed
167
8
Camps Cleared
4
847,311
Distance Traveled
962,936
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,094
770
96
6
7
321,760
1
W
Eset
10,889
641
69
4
1
283,229
0
L
Vulcan
10,601
624
62
4
2
285,522
3
L
Medusa
10,998
647
64
4
0
335,389
2
L
Chaac
11,403
671
41
2
2
342,025
0
W
Heimdallr
9,531
561
30
2
0
242,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role