Player Matchup

Janus
Janus
Darkwolf1227
Janus
Level 29
God Stats
10W - 6L
1,714 SR
Queue Stats
108W - 89L
1,578 Elo+
Party 2
Tyr
Tyr
LeBeastBro
Tyr
Level 102
God Stats
6W - 7L
1,827 SR
Queue Stats
164W - 137L
1,574 Elo+
Party 2
Hachiman
Hachiman
LeSxpreme
Hachiman
Level 84
God Stats
2W - 1L
1,753 SR
Queue Stats
165W - 142L
1,574 Elo+
Party 2
Anubis
Anubis
RobinKing313
Anubis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Shadowolf514
Arachne
Level 77
God Stats
12W - 12L
1,343 SR
Queue Stats
171W - 145L
1,574 Elo+
Party 2
Team Averages
Level 75
1,627 SR
1,560 Elo+

VS

Team Averages
Level 79
1,573 SR
1,478 Elo+
Anubis
Anubis
CoffeLake
Anubis
Level 87
God Stats
5W - 6L
1,440 SR
Queue Stats
288W - 330L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
DyerMaker13
Danzaburou
Level 48
God Stats
36W - 28L
1,543 SR
Queue Stats
155W - 169L
1,531 Elo+
Party 3
Nu Wa
Nu Wa
OGFelz
Nu Wa
Level 88
God Stats
66W - 66L
1,595 SR
Queue Stats
478W - 507L
1,432 Elo+
Party 1
Atlas
Atlas
lGrlap3lJuicel
Atlas
Level 68
God Stats
25W - 21L
1,695 SR
Queue Stats
165W - 190L
1,574 Elo+
Party 3
Thor
Thor
lerick01
Thor
Level 105
God Stats
7W - 8L
1,593 SR
Queue Stats
58W - 57L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
6,517
592
4,971
6,096
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 2
6,563
597
6,252
7,318
5,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
LeSxpreme
Hachiman
1
0 / 0 / 0
3,767
342
0
630
161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
9
1 / 5 / 0
5,534
503
2,238
5,451
1,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Shadowolf514
Arachne
12
7 / 3 / 2
7,213
656
7,959
10,524
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CoffeLake
Anubis
11
1 / 1 / 2
6,400
582
3,301
5,562
2,254
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
DyerMaker13
Danzaburou
13
5 / 2 / 2
7,665
697
5,887
6,130
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
OGFelz
Nu Wa
11
3 / 2 / 1
6,496
591
7,169
3,612
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 3 / 7
6,907
628
3,950
9,774
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
11
1 / 4 / 3
6,215
565
1,252
8,336
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
12
Kills
13
13
Deaths
12
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
CoffeLake
Anubis
1
1
2
2
L
2
4
3
0.88
W
Danzaburou
DyerMaker13
Danzaburou
5
2
2
3
L
2
1
2
3
L
Hachiman
LeSxpreme
Hachiman
0
0
0
0
W
Nu Wa
OGFelz
Nu Wa
3
2
1
1.75
L
Anubis
1
5
0
0.2
L
Arachne
Shadowolf514
Arachne
7
3
2
2.67
W
3
3
7
2.17
W
Thor
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,420
Damage
21,559
30,019
Taken
33,414
12,084
Mitigated
15,407
6,556
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CoffeLake
Anubis
3,301
149
0
3,640
5,562
2,254
56
0
5,266
26,830
0
L
4,971
269
0
850
6,096
1,600
102
3,310
2,512
38,744
0
W
Danzaburou
DyerMaker13
Danzaburou
5,887
2,276
0
2,087
6,130
1,908
662
2,543
3,587
0
48,770
L
6,252
727
0
2,189
7,318
5,830
0
3,772
3,410
0
30,988
L
Hachiman
LeSxpreme
Hachiman
0
0
0
0
630
161
0
552
0
0
0
W
Nu Wa
OGFelz
Nu Wa
7,169
2,000
0
636
3,612
1,441
806
543
2,965
30,788
0
L
Anubis
2,238
82
0
987
5,451
1,737
0
1,076
4,297
21,594
0
L
Arachne
Shadowolf514
Arachne
7,959
4,509
0
2,530
10,524
2,756
0
4,934
5,380
0
45,526
W
3,950
1,613
0
1,110
9,774
7,247
0
2,091
7,616
13,539
0
W
Thor
1,252
177
0
3,057
8,336
2,557
0
2,032
6,157
0
31,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,594
Gold Earned
33,683
279
Minions Killed
316
0
Camps Cleared
0
865,336
Distance Traveled
1,014,541
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,400
582
64
6
0
201,892
4
L
Janus
6,517
592
86
8
0
201,957
2
W
Danzaburou
7,665
697
101
9
0
195,981
0
L
Tyr
6,563
597
68
6
0
229,646
5
L
Hachiman
3,767
342
0
0
0
24,941
0
W
Nu Wa
6,496
591
55
5
0
185,808
1
L
Anubis
5,534
503
44
4
0
170,758
2
L
Arachne
7,213
656
81
7
0
238,034
0
W
Atlas
6,907
628
21
2
0
213,063
3
W
Thor
6,215
565
75
7
0
217,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role