Player Matchup

Cerberus
Cerberus
Coleycole7
Cerberus
Level 62
God Stats
6W - 5L
1,724 SR
Queue Stats
175W - 203L
1,451 Elo+
Party 4
Amaterasu
Amaterasu
GG NeRdss
Amaterasu
Level 127
God Stats
1W - 2L
1,776 SR
Queue Stats
81W - 71L
1,634 Elo+
Party 2
Neith
Neith
Jxrks
Neith
Level 12
God Stats
0W - 5L
1,251 SR
Queue Stats
19W - 16L
1,654 Elo+
Party 2
Zhong Kui
Zhong Kui
Too Elated
Zhong Kui
Level 86
God Stats
3W - 4L
1,735 SR
Queue Stats
266W - 260L
1,480 Elo+
Party 4
Pele
Pele
dubiee
Pele
Level 73
God Stats
0W - 1L
1,693 SR
Queue Stats
28W - 17L
1,692 Elo+
Party 2
Team Averages
Level 72
1,636 SR
1,582 Elo+

VS

Team Averages
Level 63
1,485 SR
1,502 Elo+
Chaac
Chaac
Buobuoo
Chaac
Level 83
God Stats
3W - 2L
1,335 SR
Queue Stats
112W - 104L
1,510 Elo+
Party 1
Apollo
Apollo
EMPing u
Apollo
Level 27
God Stats
14W - 8L
1,663 SR
Queue Stats
89W - 86L
1,467 Elo+
Party 1
Anubis
Anubis
RandomOsiddy
Anubis
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,536 Elo+
Party 3
Thanatos
Thanatos
ScubaSteve04
Thanatos
Level 28
God Stats
4W - 6L
1,308 SR
Queue Stats
25W - 24L
1,501 Elo+
Party 3
Shiva
Shiva
SpudIsLove
Shiva
Level 107
God Stats
7W - 7L
1,619 SR
Queue Stats
112W - 105L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Coleycole7
Cerberus
17
2 / 8 / 16
11,765
490
10,160
35,921
40,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
GG NeRdss
Amaterasu
19
8 / 3 / 6
12,737
531
13,773
26,368
27,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Jxrks
Neith
19
7 / 7 / 9
12,965
540
21,038
19,653
6,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Too Elated
Zhong Kui
20
6 / 5 / 5
12,925
539
17,143
21,067
14,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
dubiee
Pele
19
10 / 9 / 11
12,757
532
16,233
24,840
8,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Buobuoo
Chaac
18
4 / 11 / 11
11,861
494
18,135
30,765
26,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
EMPing u
Apollo
20
10 / 4 / 4
14,252
594
18,821
18,478
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
11 / 4 / 12
14,160
590
37,879
21,479
10,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ScubaSteve04
Thanatos
20
4 / 6 / 10
12,967
540
9,117
20,778
7,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
19
3 / 8 / 22
12,392
516
20,030
23,512
18,402
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
91
33
Kills
32
32
Deaths
33
47
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chaac
Buobuoo
Chaac
4
11
11
0.86
L
Cerberus
Coleycole7
Cerberus
2
8
16
1.25
W
Apollo
EMPing u
Apollo
10
4
4
3
L
Amaterasu
GG NeRdss
Amaterasu
8
3
6
3.67
L
Neith
Jxrks
Neith
7
7
9
1.64
W
Anubis
11
4
12
4.25
W
Thanatos
ScubaSteve04
Thanatos
4
6
10
1.5
W
Shiva
3
8
22
1.75
L
Zhong Kui
Too Elated
Zhong Kui
6
5
5
1.7
L
Pele
dubiee
Pele
10
9
11
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,347
Damage
103,982
127,849
Taken
115,012
96,462
Mitigated
70,136
38,182
Healing
54,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Buobuoo
Chaac
18,135
5,299
339
9,773
30,765
26,547
520
4,905
25,860
0
58,245
L
Cerberus
Coleycole7
Cerberus
10,160
948
953
13,043
35,921
40,352
329
14,223
21,698
33,141
0
W
Apollo
EMPing u
Apollo
18,821
11,073
0
7,328
18,478
6,647
5,214
6,934
11,544
0
109,197
L
Amaterasu
GG NeRdss
Amaterasu
13,773
6,219
0
7,576
26,368
27,404
862
4,735
21,633
0
62,342
L
Neith
Jxrks
Neith
21,038
9,088
0
5,944
19,653
6,189
72
7,693
11,960
0
95,029
W
Anubis
37,879
2,335
0
13,610
21,479
10,929
1,343
3,937
17,542
116,683
0
W
Thanatos
ScubaSteve04
Thanatos
9,117
1,888
0
17,432
20,778
7,611
776
3,512
17,266
0
91,647
W
Shiva
20,030
2,021
1,800
3,943
23,512
18,402
875
6,638
16,498
9,597
51,447
L
Zhong Kui
Too Elated
Zhong Kui
17,143
5,176
0
6,126
21,067
14,492
853
4,130
16,937
86,548
13,120
L
Pele
dubiee
Pele
16,233
3,441
0
4,540
24,840
8,025
78
11,051
13,789
0
79,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,149
Gold Earned
65,632
542
Minions Killed
640
0
Camps Cleared
0
2,003,585
Distance Traveled
2,126,530
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,861
494
92
4
0
390,526
2
L
Cerberus
11,765
490
45
2
0
409,402
4
W
Apollo
14,252
594
164
7
0
442,592
6
L
Amaterasu
12,737
531
105
4
0
433,151
5
L
Neith
12,965
540
132
6
0
353,918
7
W
Anubis
14,160
590
163
7
0
388,564
5
W
Thanatos
12,967
540
143
6
0
425,979
1
W
Shiva
12,392
516
78
3
0
478,869
2
L
Zhong Kui
12,925
539
151
6
0
382,142
12
L
Pele
12,757
532
109
5
0
424,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role