Player Matchup

Ares
Ares
Abel115
Ares
Level 61
God Stats
5W - 4L
1,523 SR
Queue Stats
204W - 204L
1,405 Elo+
Solo
King Arthur
King Arthur
Cloaked4aReason
King Arthur
Level 84
God Stats
2W - 2L
1,343 SR
Queue Stats
187W - 197L
1,432 Elo+
Solo
Hades
Hades
JoyBoy2916
Hades
Level 16
God Stats
1W - 2L
1,213 SR
Queue Stats
8W - 12L
1,306 Elo+
Party 1
Cliodhna
Cliodhna
XsmashxreaperX
Cliodhna
Level 142
God Stats
6W - 2L
1,686 SR
Queue Stats
80W - 78L
1,470 Elo+
Party 1
Apollo
Apollo
pyrateuno
Apollo
Level 133
God Stats
6W - 3L
1,825 SR
Queue Stats
211W - 213L
1,495 Elo+
Party 1
Team Averages
Level 87
1,518 SR
1,421 Elo+

VS

Team Averages
Level 112
1,483 SR
1,446 Elo+
Pele
Pele
 
Pele
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ConnorTwentyOne
Mulan
Level 35
God Stats
19W - 29L
1,500 SR
Queue Stats
192W - 269L
1,351 Elo+
Solo
Charybdis
Charybdis
Nikoglados
Charybdis
Level 98
God Stats
13W - 24L
1,389 SR
Queue Stats
228W - 241L
1,398 Elo+
Solo
Freya
Freya
XxlolochoxX
Freya
Level 136
God Stats
0W - 1L
1,528 SR
Queue Stats
44W - 38L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Abel115
Ares
7
1 / 2 / 2
4,912
546
2,581
7,669
2,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Cloaked4aReason
King Arthur
10
3 / 0 / 3
5,556
617
2,559
4,391
1,906
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
8
0 / 1 / 0
4,802
534
1,102
3,324
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
11
5 / 0 / 1
5,990
666
4,687
6,340
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
pyrateuno
Apollo
9
1 / 1 / 5
5,171
575
3,767
5,583
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
2 / 2 / 1
4,788
532
3,901
7,024
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
 
Terra
7
0 / 2 / 1
4,635
515
1,305
5,672
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

5
0 / 1 / 0
3,842
427
794
2,139
1,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Nikoglados
Charybdis
8
2 / 3 / 0
5,058
562
4,296
5,899
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 2
4,850
539
3,178
4,878
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
4
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
1
1.25
L
Terra
 
Terra
0
2
1
0.25
W
Ares
Abel115
Ares
1
2
2
1
W
King Arthur
Cloaked4aReason
King Arthur
3
0
3
4.5
L
0
1
0
0
W
Hades
0
1
0
0
L
Charybdis
Nikoglados
Charybdis
2
3
0
0.67
W
Cliodhna
5
0
1
5.5
L
0
2
2
0.5
W
Apollo
pyrateuno
Apollo
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,696
Damage
13,474
27,307
Taken
25,612
9,042
Mitigated
10,190
10,838
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,901
695
0
2,808
7,024
1,810
0
868
6,156
0
21,475
L
Terra
 
Terra
1,305
177
194
2,070
5,672
4,543
260
367
5,305
13,242
0
W
Ares
Abel115
Ares
2,581
98
956
2,506
7,669
2,287
0
1,000
6,669
11,905
0
W
King Arthur
Cloaked4aReason
King Arthur
2,559
392
0
1,661
4,391
1,906
295
220
4,071
0
24,823
L
794
115
0
361
2,139
1,031
0
0
2,139
0
11,257
W
Hades
1,102
99
63
646
3,324
1,623
0
1,360
1,964
15,780
0
L
Charybdis
Nikoglados
Charybdis
4,296
2,898
0
1,838
5,899
1,473
0
1,356
4,543
0
26,234
W
Cliodhna
4,687
577
0
3,469
6,340
1,887
116
979
5,361
0
36,005
L
3,178
1,022
0
2,076
4,878
1,333
0
1,092
3,786
21,986
0
W
Apollo
pyrateuno
Apollo
3,767
1,802
0
1,537
5,583
1,339
1,008
924
4,659
0
25,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,431
Gold Earned
23,173
231
Minions Killed
197
0
Camps Cleared
0
917,554
Distance Traveled
757,471
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,788
532
43
5
0
199,401
1
L
Terra
4,635
515
21
2
0
174,545
2
W
Ares
4,912
546
12
1
0
177,115
1
W
King Arthur
5,556
617
45
5
0
181,012
3
L
Mulan
3,842
427
23
3
0
81,946
1
W
Hades
4,802
534
44
5
0
192,768
0
L
Charybdis
5,058
562
61
7
0
150,018
4
W
Cliodhna
5,990
666
75
8
0
198,619
0
L
Freya
4,850
539
49
5
0
151,561
3
W
Apollo
5,171
575
55
6
0
168,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role