Player Matchup

Neith
Neith
Diamond I
 
Neith
Diamond I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Bacon Diff
Erlang Shen
Masters
Level 160
God Stats
16W - 14L
2,175 SR
Queue Stats
365W - 312L
2,552 MMR
Solo
Awilix
Awilix
Masters
Glaivus
Awilix
Masters
Level 160
God Stats
16W - 13L
1,788 SR
Queue Stats
392W - 369L
2,755 MMR
Solo
Bastet
Bastet
Masters
SoloOrTroll
Bastet
Masters
Level 160
God Stats
30W - 28L
1,568 SR
Queue Stats
1,325W - 1,264L
2,737 MMR
Solo
Baba Yaga
Baba Yaga
Diamond I
doznn
Baba Yaga
Diamond I
Level 160
God Stats
4W - 6L
1,725 SR
Queue Stats
381W - 371L
2,460 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 153
1,751 SR
2,401 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 136
1,620 SR
2,077 MMR
Nemesis
Nemesis
Grandmaster
 
Nemesis
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond I
 
Horus
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond I
Branstupidy
Cernunnos
Diamond I
Level 85
God Stats
11W - 9L
1,651 SR
Queue Stats
166W - 150L
2,367 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
DameNWK
Tsukuyomi
Masters
Level 159
God Stats
13W - 14L
1,742 SR
Queue Stats
626W - 590L
2,359 MMR
Solo
Sylvanus
Sylvanus
Masters
metashaker
Sylvanus
Masters
Level 115
God Stats
2W - 0L
1,707 SR
Queue Stats
75W - 29L
2,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
2 / 7 / 2
11,409
543
7,502
12,571
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
Bacon Diff
Erlang Shen
17
3 / 4 / 5
10,698
509
7,047
20,852
17,233
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
Glaivus
Awilix
18
4 / 7 / 7
11,285
537
11,499
16,336
6,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
17
1 / 5 / 6
10,716
510
13,007
19,501
8,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
doznn
Baba Yaga
17
2 / 7 / 7
10,438
497
11,259
16,385
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CabrakanZhong KuiAgniCliodhna

VS

Bans
SolPersephoneFenrirCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
2 / 1 / 3
12,508
596
9,570
17,249
13,348
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Horus
 
Horus
18
3 / 2 / 14
12,098
576
8,460
20,796
21,870
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Branstupidy
Cernunnos
19
1 / 2 / 13
12,640
602
12,203
16,994
7,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
DameNWK
Tsukuyomi
20
13 / 3 / 4
14,359
684
17,592
11,210
5,112
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
metashaker
Sylvanus
20
11 / 4 / 6
13,575
646
20,353
18,858
12,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
12
Kills
30
30
Deaths
12
27
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
7
2
0.43
W
Nemesis
 
Nemesis
2
1
3
3.5
W
Horus
 
Horus
3
2
14
5
L
Erlang Shen
Bacon Diff
Erlang Shen
3
4
5
1.38
W
Cernunnos
Branstupidy
Cernunnos
1
2
13
3.75
W
Tsukuyomi
DameNWK
Tsukuyomi
13
3
4
5
L
Awilix
Glaivus
Awilix
4
7
7
1.07
L
Bastet
1
5
6
0.8
L
Baba Yaga
doznn
Baba Yaga
2
7
7
0.79
W
Sylvanus
metashaker
Sylvanus
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,314
Damage
68,178
85,645
Taken
85,107
39,970
Mitigated
60,104
19,519
Healing
40,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,502
2,493
0
4,070
12,571
4,098
0
1,097
11,474
0
96,180
W
Nemesis
 
Nemesis
9,570
3,340
0
8,368
17,249
13,348
535
1,097
16,084
0
89,660
W
Horus
 
Horus
8,460
2,912
2,758
7,227
20,796
21,870
536
3,850
16,666
0
35,345
L
Erlang Shen
Bacon Diff
Erlang Shen
7,047
2,474
0
4,124
20,852
17,233
0
5,403
15,277
0
30,033
W
Cernunnos
Branstupidy
Cernunnos
12,203
6,121
0
8,549
16,994
7,680
5,133
1,380
15,329
0
114,801
W
Tsukuyomi
DameNWK
Tsukuyomi
17,592
4,530
0
3,724
11,210
5,112
2,562
2,303
8,784
0
122,119
L
Awilix
Glaivus
Awilix
11,499
4,218
0
555
16,336
6,253
0
4,641
11,695
0
85,454
L
Bastet
13,007
2,943
0
8,113
19,501
8,057
19
2,668
16,833
0
70,364
L
Baba Yaga
doznn
Baba Yaga
11,259
972
0
2,657
16,385
4,329
0
6,726
9,579
78,501
0
W
Sylvanus
metashaker
Sylvanus
20,353
2,578
2,910
7,298
18,858
12,094
0
4,636
13,952
93,709
16,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,546
Gold Earned
65,180
648
Minions Killed
746
0
Camps Cleared
0
2,085,414
Distance Traveled
2,174,194
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,409
543
159
8
0
374,405
3
W
Nemesis
12,508
596
179
9
0
464,433
4
W
Horus
12,098
576
38
2
0
455,738
9
L
Erlang Shen
10,698
509
40
2
0
409,141
2
W
Cernunnos
12,640
602
182
9
0
390,597
7
W
Tsukuyomi
14,359
684
170
8
0
503,663
1
L
Awilix
11,285
537
141
7
0
453,162
4
L
Bastet
10,716
510
146
7
0
431,818
8
L
Baba Yaga
10,438
497
162
8
0
416,888
7
W
Sylvanus
13,575
646
177
8
0
359,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role