Player Matchup

Aphrodite
Aphrodite
HazzelEyes
Aphrodite
Level 119
God Stats
108W - 98L
1,543 SR
Queue Stats
166W - 164L
1,490 Elo+
Solo
Artemis
Artemis
Royal_Untamed
Artemis
Level 97
God Stats
1W - 3L
1,461 SR
Queue Stats
9W - 14L
1,249 Elo+
Solo
Guan Yu
Guan Yu
Toxici900
Guan Yu
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,253 Elo+
Solo
Team Averages
Level 108
1,501 SR
1,331 Elo+

VS

Team Averages
Level 114
1,404 SR
1,400 Elo+
Hou Yi
Hou Yi
Jack_Napier17
Hou Yi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Mon-Drag0n691
Merlin
Level 109
God Stats
4W - 2L
1,364 SR
Queue Stats
5W - 3L
1,338 Elo+
Party 1
Bellona
Bellona
ishwalamew
Bellona
Level 129
God Stats
3W - 3L
1,349 SR
Queue Stats
670W - 970L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HazzelEyes
Aphrodite
15
4 / 3 / 3
10,517
657
12,497
17,975
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
15
2 / 8 / 5
10,934
683
14,110
19,282
4,670
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Toxici900
Guan Yu
13
1 / 9 / 6
9,581
599
8,101
25,221
8,609
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 6
13,018
814
19,773
13,643
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 5 / 12
12,333
771
19,284
11,640
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ishwalamew
Bellona
17
4 / 2 / 15
11,953
747
15,020
23,580
22,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
7
Kills
20
20
Deaths
9
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
HazzelEyes
Aphrodite
4
3
3
1.83
W
11
2
6
7
W
5
5
12
2.2
L
Artemis
2
8
5
0.56
L
Guan Yu
Toxici900
Guan Yu
1
9
6
0.44
W
Bellona
ishwalamew
Bellona
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,708
Damage
54,077
62,478
Taken
48,863
18,909
Mitigated
31,946
23,439
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
HazzelEyes
Aphrodite
12,497
978
7,324
8,369
17,975
5,630
0
6,091
11,246
49,369
0
W
19,773
9,082
0
4,080
13,643
5,678
2,380
2,837
10,806
0
57,839
W
19,284
780
0
1,050
11,640
4,073
0
3,651
7,989
59,733
0
L
Artemis
14,110
4,794
0
2,410
19,282
4,670
0
5,923
12,697
0
39,727
L
Guan Yu
Toxici900
Guan Yu
8,101
927
1,800
3,536
25,221
8,609
0
6,530
17,779
0
15,503
W
Bellona
ishwalamew
Bellona
15,020
4,585
599
7,238
23,580
22,195
412
6,886
16,694
0
33,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,032
Gold Earned
37,304
147
Minions Killed
180
5
Camps Cleared
10
784,356
Distance Traveled
828,501
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,517
657
76
5
3
276,764
2
W
Hou Yi
13,018
814
57
4
3
265,462
2
W
Merlin
12,333
771
80
5
6
256,113
6
L
Artemis
10,934
683
60
4
1
246,329
4
L
Guan Yu
9,581
599
11
1
1
261,263
4
W
Bellona
11,953
747
43
3
1
306,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role