Player Matchup

Artemis
Artemis
BEASTassCMo3
Artemis
Level 145
God Stats
18W - 19L
1,428 SR
Queue Stats
188W - 233L
1,460 Elo+
Party 1
Kali
Kali
Roadshark91
Kali
Level 27
God Stats
17W - 16L
1,534 SR
Queue Stats
41W - 58L
1,415 Elo+
Party 1
Nike
Nike
castydav07
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 53L
1,369 Elo+
Party 1
He Bo
He Bo
jayteedluffy
He Bo
Level 89
God Stats
4W - 11L
1,245 SR
Queue Stats
99W - 129L
1,381 Elo+
Party 1
Ymir
Ymir
streetshark91
Ymir
Level 86
God Stats
6W - 2L
1,567 SR
Queue Stats
96W - 107L
1,460 Elo+
Party 1
Team Averages
Level 75
1,455 SR
1,417 Elo+

VS

Team Averages
Level 73
1,568 SR
1,463 Elo+
Merlin
Merlin
BlazeHellstorm
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,453 Elo+
Party 2
Artemis
Artemis
Goreala_03
Artemis
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 102L
1,543 Elo+
Solo
Arachne
Arachne
Slickcolt8931
Arachne
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 6L
1,416 Elo+
Party 2
Tyr
Tyr
theinnerdemon91
Tyr
Level 155
God Stats
10W - 2L
1,842 SR
Queue Stats
216W - 197L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
xSAVAGEx IV
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BEASTassCMo3
Artemis
20
18 / 3 / 7
14,182
591
25,097
18,270
9,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 5 / 16
14,225
593
17,710
27,431
12,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
2 / 10 / 1
12,033
501
3,308
17,692
7,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

19
11 / 6 / 9
13,709
571
23,118
17,432
6,489
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 3 / 10
13,720
572
18,377
27,181
30,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 13 / 5
10,808
450
15,084
19,844
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
Goreala_03
Artemis
13
2 / 13 / 4
9,427
393
10,398
18,525
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
15
4 / 15 / 4
10,224
426
11,901
25,244
8,304
20
16 / 2 / 2
14,057
586
22,202
30,421
33,622
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
xSAVAGEx IV
Danzaburou
14
0 / 10 / 1
9,213
384
4,396
15,818
4,178
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
41
53
Kills
25
27
Deaths
53
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
BEASTassCMo3
Artemis
18
3
7
7.17
L
3
13
5
0.42
L
Artemis
Goreala_03
Artemis
2
13
4
0.31
W
10
5
16
3.6
L
Arachne
4
15
4
0.4
W
2
10
1
0.25
W
11
6
9
2.58
W
12
3
10
5.67
L
16
2
2
8.5
L
Danzaburou
xSAVAGEx IV
Danzaburou
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,610
Damage
63,981
108,006
Taken
109,852
66,487
Mitigated
56,730
31,517
Healing
19,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BEASTassCMo3
Artemis
25,097
16,102
330
5,606
18,270
9,665
5,120
2,837
15,433
0
90,837
L
15,084
1,230
0
1,934
19,844
6,046
52
6,691
13,153
53,671
0
L
Artemis
Goreala_03
Artemis
10,398
5,473
0
3,347
18,525
4,580
216
7,846
10,679
0
34,364
W
17,710
12,928
301
12,823
27,431
12,347
679
5,121
22,310
0
107,650
L
Arachne
11,901
7,717
0
4,278
25,244
8,304
0
7,343
17,901
0
46,671
W
3,308
1,169
0
0
17,692
7,418
5,976
1,113
16,579
0
70,281
W
23,118
846
374
5,815
17,432
6,489
1,041
4,785
12,647
75,003
0
W
18,377
2,551
215
6,053
27,181
30,568
402
2,048
25,133
97,442
0
L
22,202
4,074
0
7,909
30,421
33,622
0
11,330
19,091
0
96,818
L
Danzaburou
xSAVAGEx IV
Danzaburou
4,396
1,497
0
1,619
15,818
4,178
0
8,285
7,533
0
43,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,869
Gold Earned
53,729
650
Minions Killed
444
0
Camps Cleared
0
2,221,534
Distance Traveled
1,896,341
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,182
591
91
4
0
440,739
3
L
Merlin
10,808
450
81
3
0
386,626
1
L
Artemis
9,427
393
41
2
0
265,963
0
W
Kali
14,225
593
152
6
0
527,506
0
L
Arachne
10,224
426
68
3
0
359,564
0
W
Nike
12,033
501
155
6
0
399,078
0
W
He Bo
13,709
571
85
4
0
418,446
1
W
Ymir
13,720
572
167
7
0
435,765
2
L
Tyr
14,057
586
163
7
0
548,482
0
L
Danzaburou
9,213
384
91
4
0
335,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role