Player Matchup

Shiva
Shiva
IHATEBABYS
Shiva
Level 125
God Stats
46W - 41L
1,541 SR
Queue Stats
62W - 57L
1,504 Elo+
Party 3
Ullr
Ullr
MyCawxLong
Ullr
Level 96
God Stats
107W - 102L
1,604 SR
Queue Stats
162W - 163L
1,612 Elo+
Party 2
Izanami
Izanami
PandaWithAMop
Izanami
Level 128
God Stats
4W - 4L
1,791 SR
Queue Stats
202W - 203L
1,629 Elo+
Party 2
Baron Samedi
Baron Samedi
Pekdon
Baron Samedi
Level 126
God Stats
7W - 11L
1,290 SR
Queue Stats
163W - 135L
1,508 Elo+
Solo
Ymir
Ymir
lietishreddonut
Ymir
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 111L
1,562 Elo+
Party 3
Team Averages
Level 120
1,545 SR
1,563 Elo+

VS

Team Averages
Level 121
1,488 SR
1,546 Elo+
Shiva
Shiva
Beastly-reg
Shiva
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Apollo
Apollo
BoujieBoi3706
Apollo
Level 121
God Stats
22W - 18L
1,870 SR
Queue Stats
497W - 443L
1,535 Elo+
Solo
Ymir
Ymir
CosmicPlague
Ymir
Level 129
God Stats
1W - 4L
1,300 SR
Queue Stats
208W - 211L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
HyperPandas
Baron Samedi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 88L
1,808 Elo+
Party 1
Xbalanque
Xbalanque
Punkkyy
Xbalanque
Level 67
God Stats
0W - 2L
1,271 SR
Queue Stats
16W - 18L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
1 / 2 / 3
6,256
569
2,649
7,216
3,845
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
11 / 0 / 3
7,755
705
7,862
7,705
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
12
2 / 0 / 2
6,965
633
2,777
2,625
780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Pekdon
Baron Samedi
12
4 / 1 / 7
7,421
675
6,969
8,541
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 1 / 8
6,028
548
2,581
6,943
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,354
396
1,543
5,310
2,518
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 1
5,990
545
2,897
6,697
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 7 / 0
5,469
497
4,432
9,479
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
HyperPandas
Baron Samedi
11
2 / 3 / 0
6,371
579
4,595
7,305
5,376
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Punkkyy
Xbalanque
8
0 / 4 / 1
4,935
449
2,237
5,331
1,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
20
Kills
4
4
Deaths
20
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
2
3
1
0.83
L
0
7
0
0
L
Baron Samedi
HyperPandas
Baron Samedi
2
3
0
0.67
W
Shiva
1
2
3
1.25
W
11
0
3
12.5
W
Izanami
2
0
2
3
W
Baron Samedi
Pekdon
Baron Samedi
4
1
7
7.5
L
Xbalanque
Punkkyy
Xbalanque
0
4
1
0.13
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,838
Damage
15,704
33,030
Taken
34,122
16,052
Mitigated
14,568
12,291
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,543
362
282
458
5,310
2,518
163
1,329
3,981
0
10,996
L
2,897
1,549
0
500
6,697
1,910
609
1,664
5,033
0
31,437
L
4,432
1,720
0
587
9,479
3,574
0
4,609
4,870
34,586
0
L
Baron Samedi
HyperPandas
Baron Samedi
4,595
202
101
2,697
7,305
5,376
52
879
6,426
36,042
0
W
Shiva
2,649
709
82
1,623
7,216
3,845
0
3,287
3,929
0
27,941
W
7,862
3,944
0
2,413
7,705
2,423
0
1,880
5,825
0
34,718
W
Izanami
2,777
1,784
0
1,306
2,625
780
1,437
0
2,625
0
45,469
W
Baron Samedi
Pekdon
Baron Samedi
6,969
785
519
4,878
8,541
3,446
0
2,282
6,259
46,609
0
L
Xbalanque
Punkkyy
Xbalanque
2,237
960
0
1,122
5,331
1,190
200
1,069
4,262
0
22,731
W
2,581
923
0
1,470
6,943
5,558
0
1,578
5,365
15,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,425
Gold Earned
27,119
312
Minions Killed
265
0
Camps Cleared
0
1,032,035
Distance Traveled
969,044
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,354
396
23
2
0
195,305
0
L
Apollo
5,990
545
57
5
0
204,659
1
L
Ymir
5,469
497
58
5
0
188,030
3
L
Baron Samedi
6,371
579
79
7
0
187,127
3
W
Shiva
6,256
569
50
5
0
207,741
5
W
Ullr
7,755
705
53
5
0
239,966
2
W
Izanami
6,965
633
105
10
0
197,308
5
W
Baron Samedi
7,421
675
83
8
0
197,502
4
L
Xbalanque
4,935
449
48
4
0
193,923
2
W
Ymir
6,028
548
21
2
0
189,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role