Player Matchup

Sobek
Sobek
ChangedName9141
Sobek
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,411 Elo+
Party 1
Thoth
Thoth
Schmoptop
Thoth
Level 107
God Stats
2W - 3L
1,499 SR
Queue Stats
81W - 59L
1,559 Elo+
Party 3
Shiva
Shiva
Tsukyami
Shiva
Level 120
God Stats
12W - 8L
1,512 SR
Queue Stats
48W - 42L
1,432 Elo+
Party 1
Anhur
Anhur
WhiteTurd JBS
Anhur
Level 82
God Stats
2W - 3L
1,828 SR
Queue Stats
77W - 69L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
earthchun
Cu Chulainn
Level 153
God Stats
2W - 0L
1,285 SR
Queue Stats
85W - 70L
1,549 Elo+
Party 3
Team Averages
Level 112
1,525 SR
1,489 Elo+

VS

Team Averages
Level 106
1,619 SR
1,428 Elo+
Rama
Rama
Paradoxxx GoSt
Rama
Level 127
God Stats
0W - 2L
1,362 SR
Queue Stats
10W - 17L
1,479 Elo+
Solo
Jormungandr
Jormungandr
RoarinCorrin
Jormungandr
Level 78
God Stats
26W - 20L
1,876 SR
Queue Stats
47W - 62L
1,452 Elo+
Party 2
He Bo
He Bo
YT_T8RT0T312
He Bo
Level 88
God Stats
2W - 3L
1,639 SR
Queue Stats
130W - 130L
1,522 Elo+
Solo
Baba Yaga
Baba Yaga
guam514
Baba Yaga
Level 108
God Stats
1W - 6L
1,718 SR
Queue Stats
45W - 60L
1,399 Elo+
Party 2
Vamana
Vamana
iNfamouSNICK
Vamana
Level 128
God Stats
12W - 9L
1,500 SR
Queue Stats
20W - 36L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,961
660
1,708
4,124
2,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Schmoptop
Thoth
8
1 / 1 / 1
4,504
751
1,440
1,750
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
Tsukyami
Shiva
7
1 / 1 / 1
4,216
703
1,036
3,855
1,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 1
3,838
640
953
3,499
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
earthchun
Cu Chulainn
7
0 / 1 / 0
3,717
620
757
4,386
2,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,712
452
0
0
0
Jormungandr
RoarinCorrin
Jormungandr
5
0 / 2 / 2
3,556
593
2,902
3,663
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 1 / 3
4,534
756
1,528
3,334
691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
guam514
Baba Yaga
8
3 / 1 / 1
4,711
785
1,727
1,922
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
8
1 / 0 / 0
4,808
801
1,883
1,620
734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
5
5
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
0
0
0
0
L
Jormungandr
RoarinCorrin
Jormungandr
0
2
2
0.5
W
Thoth
Schmoptop
Thoth
1
1
1
1.5
W
Shiva
Tsukyami
Shiva
1
1
1
1.5
W
1
1
1
1.5
L
1
1
3
2.5
W
Cu Chulainn
earthchun
Cu Chulainn
0
1
0
0
L
Baba Yaga
guam514
Baba Yaga
3
1
1
3.5
L
Vamana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,894
Damage
8,040
17,614
Taken
10,539
7,128
Mitigated
3,971
5,968
Healing
3,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,708
535
0
1,847
4,124
2,361
138
2,399
1,685
7,495
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
RoarinCorrin
Jormungandr
2,902
402
0
747
3,663
1,908
0
1,437
2,226
12,230
0
W
Thoth
Schmoptop
Thoth
1,440
150
0
155
1,750
561
0
1,194
476
22,980
0
W
Shiva
Tsukyami
Shiva
1,036
231
0
317
3,855
1,058
0
677
3,130
0
21,305
W
953
467
0
1,863
3,499
950
240
1,719
1,780
0
15,711
L
1,528
309
0
1,651
3,334
691
0
699
2,589
20,774
0
W
Cu Chulainn
earthchun
Cu Chulainn
757
186
0
1,786
4,386
2,198
0
0
4,386
0
14,275
L
Baba Yaga
guam514
Baba Yaga
1,727
314
0
839
1,922
638
1,109
848
956
19,178
0
L
Vamana
1,883
415
0
0
1,620
734
0
0
1,470
0
22,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,236
Gold Earned
20,321
177
Minions Killed
165
0
Camps Cleared
0
601,397
Distance Traveled
502,405
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,961
660
13
2
0
124,805
2
L
Rama
2,712
452
0
0
0
0
0
L
Jormungandr
3,556
593
18
3
0
124,078
0
W
Thoth
4,504
751
45
8
0
119,417
2
W
Shiva
4,216
703
45
8
0
146,880
1
W
Anhur
3,838
640
38
6
0
110,513
1
L
He Bo
4,534
756
45
8
0
123,685
1
W
Cu Chulainn
3,717
620
36
6
0
99,782
0
L
Baba Yaga
4,711
785
53
9
0
121,339
1
L
Vamana
4,808
801
49
8
0
133,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role