Player Matchup

Nu Wa
Nu Wa
Eternal_Leader_
Nu Wa
Level 160
God Stats
140W - 132L
1,647 SR
Queue Stats
211W - 247L
1,536 Elo+
Party 1
Skadi
Skadi
GirlKiller69420
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,618 Elo+
Party 1
Bellona
Bellona
ReapingStorm5
Bellona
Level 160
God Stats
3W - 2L
1,595 SR
Queue Stats
51W - 48L
1,688 Elo+
Party 1
Baba Yaga
Baba Yaga
SappyLoveStick
Baba Yaga
Level 69
God Stats
0W - 5L
1,315 SR
Queue Stats
109W - 131L
1,622 Elo+
Party 1
Cthulhu
Cthulhu
THA_T_MAN11
Cthulhu
Level 123
God Stats
0W - 3L
1,403 SR
Queue Stats
44W - 48L
1,624 Elo+
Solo
Team Averages
Level 116
1,492 SR
1,618 Elo+

VS

Team Averages
Level 132
1,580 SR
1,545 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Chszr
Chernobog
Level 89
God Stats
2W - 0L
1,551 SR
Queue Stats
27W - 26L
1,560 Elo+
Solo
Geb
Geb
DoctorGonzoFan
Geb
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 51L
1,581 Elo+
Party 2
Kukulkan
Kukulkan
XxChuckstyl3xX
Kukulkan
Level 160
God Stats
23W - 9L
1,761 SR
Queue Stats
273W - 289L
1,547 Elo+
Solo
Ne Zha
Ne Zha
zoodles
Ne Zha
Level 158
God Stats
25W - 13L
1,585 SR
Queue Stats
282W - 289L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
9,201
657
12,886
9,262
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 3 / 3
10,357
740
10,447
8,718
3,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
16
1 / 4 / 3
9,584
685
7,151
16,489
15,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
SappyLoveStick
Baba Yaga
17
2 / 3 / 4
10,049
718
11,655
8,589
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
THA_T_MAN11
Cthulhu
17
3 / 5 / 4
10,401
743
14,862
18,982
19,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
7 / 4 / 6
11,181
799
12,514
25,061
23,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
Chszr
Chernobog
19
3 / 0 / 8
11,499
821
16,710
13,018
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 4 / 8
10,231
731
5,581
17,948
19,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
19
4 / 0 / 2
11,021
787
7,665
8,374
3,482
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
zoodles
Ne Zha
18
3 / 0 / 8
10,809
772
10,993
13,136
6,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
7
Kills
17
17
Deaths
8
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
4
6
2.5
W
Chernobog
Chszr
Chernobog
3
0
8
7
W
0
4
8
1
L
0
2
5
1.25
L
1
3
3
0.83
L
Bellona
1
4
3
0.63
L
Baba Yaga
SappyLoveStick
Baba Yaga
2
3
4
1.33
L
Cthulhu
THA_T_MAN11
Cthulhu
3
5
4
1
W
Kukulkan
4
0
2
5
W
Ne Zha
zoodles
Ne Zha
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,001
Damage
53,463
62,040
Taken
77,537
46,851
Mitigated
57,699
9,430
Healing
27,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,514
3,597
0
12,000
25,061
23,778
711
11,302
13,759
0
27,150
W
Chernobog
Chszr
Chernobog
16,710
10,312
0
6,440
13,018
5,071
3,357
8,383
4,635
0
73,135
W
5,581
855
0
2,483
17,948
19,239
454
8,632
9,316
15,915
0
L
12,886
4,831
0
2,329
9,262
4,190
271
2,501
6,454
28,762
0
L
10,447
3,940
0
807
8,718
3,452
1,457
3,241
5,155
0
47,931
L
Bellona
7,151
2,751
0
959
16,489
15,807
407
2,487
13,639
0
32,962
L
Baba Yaga
SappyLoveStick
Baba Yaga
11,655
485
0
1,851
8,589
3,865
0
1,720
6,707
32,020
0
L
Cthulhu
THA_T_MAN11
Cthulhu
14,862
806
0
3,484
18,982
19,537
0
3,297
15,069
36,189
0
W
Kukulkan
7,665
337
0
2,170
8,374
3,482
3,165
5,017
3,357
55,459
0
W
Ne Zha
zoodles
Ne Zha
10,993
1,547
0
4,743
13,136
6,129
561
6,069
5,867
0
48,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,592
Gold Earned
54,741
276
Minions Killed
344
0
Camps Cleared
0
1,320,494
Distance Traveled
1,613,755
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,181
799
37
3
0
310,612
3
W
Chernobog
11,499
821
132
9
0
332,749
1
W
Geb
10,231
731
18
1
0
279,785
4
L
Nu Wa
9,201
657
40
3
0
251,478
2
L
Skadi
10,357
740
94
7
0
262,942
1
L
Bellona
9,584
685
48
3
0
225,512
0
L
Baba Yaga
10,049
718
50
4
0
274,919
1
L
Cthulhu
10,401
743
44
3
0
305,643
2
W
Kukulkan
11,021
787
100
7
0
321,400
5
W
Ne Zha
10,809
772
57
4
0
369,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role