Player Matchup

Sobek
Sobek
EKimball
Sobek
Level 119
God Stats
13W - 16L
1,421 SR
Queue Stats
187W - 209L
1,297 Elo+
Solo
Ra
Ra
REDRUMKILL
Ra
Level 160
God Stats
62W - 58L
1,439 SR
Queue Stats
70W - 67L
1,358 Elo+
Solo
Apollo
Apollo
bburns14
Apollo
Level 81
God Stats
3W - 5L
1,466 SR
Queue Stats
49W - 48L
1,446 Elo+
Solo
Sol
Sol
flor_del_campo70
Sol
Level 77
God Stats
8W - 11L
1,311 SR
Queue Stats
29W - 36L
1,368 Elo+
Solo
Shiva
Shiva
xbrokenzenx
Shiva
Level 83
God Stats
1W - 1L
1,305 SR
Queue Stats
3W - 4L
1,270 Elo+
Solo
Team Averages
Level 104
1,388 SR
1,348 Elo+

VS

Team Averages
Level 83
1,427 SR
1,331 Elo+
Thanatos
Thanatos
A ShwiftySOB
Thanatos
Level 120
God Stats
7W - 29L
1,149 SR
Queue Stats
901W - 962L
1,404 Elo+
Solo
Cabrakan
Cabrakan
Chubaca 7u7
Cabrakan
Level 79
God Stats
22W - 15L
1,694 SR
Queue Stats
156W - 162L
1,335 Elo+
Party 1
Zeus
Zeus
Lekiinhok
Zeus
Level 107
God Stats
4W - 6L
1,434 SR
Queue Stats
66W - 87L
1,227 Elo+
Party 2
Bellona
Bellona
erickvillar
Bellona
Level 64
God Stats
2W - 7L
1,358 SR
Queue Stats
120W - 147L
1,362 Elo+
Party 2
Jing Wei
Jing Wei
umflamper117
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EKimball
Sobek
13
6 / 2 / 11
9,951
524
8,092
14,971
18,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 3 / 2
10,530
554
8,624
13,104
5,483
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
bburns14
Apollo
18
10 / 4 / 10
11,664
614
14,539
16,524
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 0 / 7
10,800
568
7,301
9,188
3,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 2 / 5
11,759
619
13,929
15,838
7,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A ShwiftySOB
Thanatos
14
4 / 7 / 0
9,357
492
7,099
14,786
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Chubaca 7u7
Cabrakan
12
1 / 9 / 2
7,264
382
6,968
17,597
12,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
15
3 / 7 / 0
9,256
487
8,034
10,915
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
erickvillar
Bellona
15
1 / 3 / 2
8,865
467
7,694
16,954
12,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
umflamper117
Jing Wei
12
2 / 9 / 1
7,791
410
8,537
12,681
3,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
35
Kills
11
11
Deaths
35
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
A ShwiftySOB
Thanatos
4
7
0
0.57
L
Cabrakan
Chubaca 7u7
Cabrakan
1
9
2
0.22
W
Sobek
EKimball
Sobek
6
2
11
5.75
L
Zeus
3
7
0
0.43
W
2
3
2
1
W
Apollo
bburns14
Apollo
10
4
10
3.75
L
Bellona
erickvillar
Bellona
1
3
2
0.67
W
5
0
7
8.5
L
Jing Wei
umflamper117
Jing Wei
2
9
1
0.28
W
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,485
Damage
38,332
69,625
Taken
72,933
41,884
Mitigated
34,096
25,120
Healing
18,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
A ShwiftySOB
Thanatos
7,099
1,637
0
8,748
14,786
4,290
0
3,087
11,699
0
46,283
L
Cabrakan
Chubaca 7u7
Cabrakan
6,968
1,214
129
622
17,597
12,193
142
5,575
12,022
26,411
0
W
Sobek
EKimball
Sobek
8,092
1,102
199
3,492
14,971
18,945
433
2,141
12,812
21,025
0
L
Zeus
8,034
906
0
424
10,915
2,190
0
948
9,967
48,050
0
W
8,624
1,200
543
6,925
13,104
5,483
735
323
12,741
67,594
0
W
Apollo
bburns14
Apollo
14,539
9,214
465
6,745
16,524
6,257
4,110
6,013
10,317
0
71,168
L
Bellona
erickvillar
Bellona
7,694
2,862
92
6,811
16,954
12,157
572
10,126
6,828
0
50,615
W
7,301
1,485
0
6,044
9,188
3,717
3,794
2,891
6,135
54,066
4,319
L
Jing Wei
umflamper117
Jing Wei
8,537
6,946
0
1,986
12,681
3,266
384
3,912
8,769
0
39,030
W
13,929
3,647
0
707
15,838
7,482
0
3,238
12,493
0
84,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,704
Gold Earned
42,533
497
Minions Killed
370
0
Camps Cleared
0
1,826,140
Distance Traveled
1,742,083
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,357
492
79
4
0
378,888
0
L
Cabrakan
7,264
382
44
2
0
323,949
0
W
Sobek
9,951
524
27
1
0
385,640
0
L
Zeus
9,256
487
102
5
0
327,962
7
W
Ra
10,530
554
132
7
0
344,897
3
W
Apollo
11,664
614
105
6
0
351,007
4
L
Bellona
8,865
467
100
5
0
350,582
1
W
Sol
10,800
568
109
6
0
350,192
1
L
Jing Wei
7,791
410
45
2
0
360,702
0
W
Shiva
11,759
619
124
7
0
394,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role