Player Matchup

Bakasura
Bakasura
DexterThe22nd
Bakasura
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
432W - 422L
1,600 Elo+
Party 1
Raijin
Raijin
Level0Bagel
Raijin
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 165L
1,488 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Spartanblitz
Kumbhakarna
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
240W - 247L
1,542 Elo+
Party 1
Mulan
Mulan
TerrorHybrid6
Mulan
Level 141
God Stats
7W - 4L
1,403 SR
Queue Stats
343W - 332L
1,480 Elo+
Party 1
Ares
Ares
Wings_Of_Beauty
Ares
Level 126
God Stats
3W - 3L
1,533 SR
Queue Stats
155W - 158L
1,484 Elo+
Solo
Team Averages
Level 110
1,487 SR
1,519 Elo+

VS

Team Averages
Level 57
1,488 SR
1,515 Elo+
Scylla
Scylla
Arxkushisu
Scylla
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 21L
1,580 Elo+
Party 2
Athena
Athena
BruiserJE2
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 3
Khepri
Khepri
CoiledGorilla26
Khepri
Level 124
God Stats
0W - 1L
1,438 SR
Queue Stats
24W - 22L
1,486 Elo+
Solo
Awilix
Awilix
Lend4rioG4mer
Awilix
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Chiron
Chiron
sladeinkk
Chiron
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DexterThe22nd
Bakasura
18
10 / 5 / 12
12,165
936
14,652
18,209
13,769
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
17
4 / 5 / 13
10,396
800
15,305
8,461
3,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Spartanblitz
Kumbhakarna
17
4 / 4 / 23
10,466
805
10,634
18,445
21,873
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
12 / 5 / 19
11,663
897
18,660
17,505
22,643
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 23
11,420
878
10,885
22,339
26,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arxkushisu
Scylla
17
4 / 7 / 13
9,887
761
11,795
14,128
6,476
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
BruiserJE2
Athena
14
2 / 7 / 12
9,122
702
7,993
20,100
24,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 6 / 9
10,281
791
7,060
15,476
18,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 10 / 9
10,060
774
17,263
15,053
7,407
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
sladeinkk
Chiron
16
2 / 5 / 13
9,217
709
14,062
12,925
6,593
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
75
35
Kills
19
20
Deaths
35
90
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Scylla
Arxkushisu
Scylla
4
7
13
1.5
L
Athena
BruiserJE2
Athena
2
7
12
1.14
L
5
6
9
1.58
W
Bakasura
DexterThe22nd
Bakasura
10
5
12
3.2
L
6
10
9
1.05
W
Raijin
4
5
13
2.1
W
Kumbhakarna
Spartanblitz
Kumbhakarna
4
4
23
3.88
W
12
5
19
4.3
W
5
1
23
16.5
L
Chiron
sladeinkk
Chiron
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,136
Damage
58,173
84,959
Taken
77,682
88,638
Mitigated
63,314
34,495
Healing
15,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Arxkushisu
Scylla
11,795
2,677
983
1,801
14,128
6,476
344
6,898
6,437
30,125
0
L
Athena
BruiserJE2
Athena
7,993
1,962
637
1,085
20,100
24,069
108
9,933
9,159
15,192
0
L
7,060
234
1,325
2,896
15,476
18,769
0
5,788
7,672
14,718
0
W
Bakasura
DexterThe22nd
Bakasura
14,652
9,508
3,727
5,065
18,209
13,769
1,387
4,869
13,340
0
13,562
L
17,263
8,037
281
157
15,053
7,407
0
6,602
7,797
0
25,271
W
Raijin
15,305
3,735
1,628
1,038
8,461
3,874
1,806
4,535
3,926
32,846
0
W
Kumbhakarna
Spartanblitz
Kumbhakarna
10,634
1,980
1,709
2,503
18,445
21,873
841
4,682
13,763
18,408
0
W
18,660
2,908
1,736
5,332
17,505
22,643
817
4,498
13,007
0
38,680
W
10,885
483
1,473
10,284
22,339
26,479
1,357
8,264
14,075
16,891
0
L
Chiron
sladeinkk
Chiron
14,062
6,285
2,206
3,823
12,925
6,593
402
7,603
5,024
0
30,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,110
Gold Earned
48,567
112
Minions Killed
108
0
Camps Cleared
0
1,158,266
Distance Traveled
1,009,873
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,887
761
28
2
0
185,774
0
L
Athena
9,122
702
12
1
0
190,601
0
L
Khepri
10,281
791
14
1
0
219,722
0
W
Bakasura
12,165
936
21
2
0
237,720
0
L
Awilix
10,060
774
19
1
0
205,256
0
W
Raijin
10,396
800
44
3
0
197,702
0
W
Kumbhakarna
10,466
805
10
1
0
234,671
0
W
Mulan
11,663
897
31
2
0
238,635
0
W
Ares
11,420
878
6
0
0
249,538
0
L
Chiron
9,217
709
35
3
0
208,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role