Player Matchup

Apollo
Apollo
CoryMcCool
Apollo
Level 127
God Stats
1W - 2L
1,494 SR
Queue Stats
20W - 30L
1,532 Elo+
Party 2
Cabrakan
Cabrakan
Dedpewl92
Cabrakan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,540 Elo+
Party 2
Anubis
Anubis
YaManBonQuiiQuii
Anubis
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 14L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
sandmann43
Gilgamesh
Level 145
God Stats
0W - 3L
1,450 SR
Queue Stats
22W - 38L
1,425 Elo+
Party 2
Bastet
Bastet
vich champ
Bastet
Level 124
God Stats
2W - 4L
1,634 SR
Queue Stats
22W - 29L
1,527 Elo+
Party 2
Team Averages
Level 139
1,516 SR
1,505 Elo+

VS

Team Averages
Level 115
1,673 SR
1,610 Elo+
Skadi
Skadi
BobbyMillerBTW
Skadi
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 82L
1,655 Elo+
Party 1
Nemesis
Nemesis
DandiestTulip
Nemesis
Level 122
God Stats
2W - 0L
1,857 SR
Queue Stats
132W - 118L
1,626 Elo+
Solo
Ymir
Ymir
Lightskin Mike
Ymir
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 148L
1,550 Elo+
Party 1
Shiva
Shiva
Zavajje
Shiva
Level 103
God Stats
2W - 0L
1,659 SR
Queue Stats
13W - 10L
1,624 Elo+
Solo
Agni
Agni
iLAG Jhelmeth
Agni
Level 88
God Stats
5W - 5L
1,849 SR
Queue Stats
99W - 77L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CoryMcCool
Apollo
16
3 / 6 / 1
10,276
514
6,385
12,472
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Dedpewl92
Cabrakan
15
1 / 7 / 1
8,974
449
3,181
19,119
16,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 2 / 1
9,730
487
9,263
9,898
4,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
sandmann43
Gilgamesh
15
0 / 6 / 2
9,227
461
6,267
15,952
14,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
vich champ
Bastet
16
0 / 4 / 5
9,149
457
7,529
17,809
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 4
12,449
622
17,269
13,018
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
18
7 / 1 / 4
11,423
571
9,749
13,464
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 9
10,721
536
5,574
13,925
13,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Zavajje
Shiva
18
3 / 1 / 5
11,502
575
11,870
13,001
10,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 0 / 2
12,068
603
11,826
3,357
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
25
25
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
Apollo
CoryMcCool
Apollo
3
6
1
0.58
W
Nemesis
7
1
4
9
L
Cabrakan
Dedpewl92
Cabrakan
1
7
1
0.21
W
3
2
9
3.75
L
3
2
1
1.75
W
Shiva
Zavajje
Shiva
3
1
5
5.5
W
6
0
2
7
L
Gilgamesh
sandmann43
Gilgamesh
0
6
2
0.17
L
Bastet
vich champ
Bastet
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,625
Damage
56,288
75,250
Taken
56,765
43,079
Mitigated
34,461
16,105
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,269
8,133
0
5,108
13,018
4,236
2,524
3,165
9,853
0
113,334
L
Apollo
CoryMcCool
Apollo
6,385
5,044
0
2,593
12,472
2,744
1,918
2,213
10,259
0
66,685
W
Nemesis
9,749
4,633
0
1,497
13,464
5,043
335
3,283
10,181
0
94,501
L
Cabrakan
Dedpewl92
Cabrakan
3,181
622
0
2,411
19,119
16,253
0
8,568
10,509
24,598
0
W
5,574
1,398
0
3,146
13,925
13,141
0
3,060
10,865
30,905
2,045
L
9,263
551
0
4,404
9,898
4,400
0
2,000
7,898
62,344
0
W
Shiva
Zavajje
Shiva
11,870
1,830
574
4,815
13,001
10,842
468
2,315
10,686
11,560
58,666
W
11,826
363
155
701
3,357
1,199
61
1,535
1,822
104,283
0
L
Gilgamesh
sandmann43
Gilgamesh
6,267
2,035
0
2,178
15,952
14,476
0
2,841
12,288
3,777
49,574
L
Bastet
vich champ
Bastet
7,529
1,772
0
4,519
17,809
5,206
0
3,283
14,306
0
59,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,356
Gold Earned
58,163
530
Minions Killed
663
0
Camps Cleared
0
1,772,016
Distance Traveled
1,964,290
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,449
622
152
8
0
356,715
4
L
Apollo
10,276
514
130
7
0
336,178
3
W
Nemesis
11,423
571
140
7
0
456,371
5
L
Cabrakan
8,974
449
35
2
0
334,730
0
W
Ymir
10,721
536
41
2
0
351,225
8
L
Anubis
9,730
487
141
7
0
350,544
7
W
Shiva
11,502
575
132
7
0
381,770
8
W
Agni
12,068
603
198
10
0
418,209
7
L
Gilgamesh
9,227
461
120
6
0
363,154
3
L
Bastet
9,149
457
104
5
0
387,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role