Player Matchup

Hera
Hera
DMon1996
Hera
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 82L
1,648 Elo+
Party 1
King Arthur
King Arthur
Pastrami
King Arthur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,468 Elo+
Party 1
Charybdis
Charybdis
tyoosJD
Charybdis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 69L
1,622 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,579 Elo+

VS

Team Averages
Level 73
1,594 SR
1,500 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
CaptainSpacey
Athena
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
DarkManatee
Ah Puch
Level 88
God Stats
1W - 0L
1,783 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 2 / 0
5,993
599
7,514
4,760
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Pastrami
King Arthur
10
0 / 2 / 0
5,800
580
1,950
8,915
6,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
tyoosJD
Charybdis
9
0 / 4 / 0
5,766
577
2,274
8,175
2,475
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 0 / 4
7,741
774
6,269
4,761
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 7
7,770
777
2,754
6,402
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
DarkManatee
Ah Puch
12
3 / 0 / 3
7,289
729
8,443
3,542
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
4
6
W
1
0
7
4.5
L
Hera
0
2
0
0
W
Ah Puch
DarkManatee
Ah Puch
3
0
3
4.5
L
King Arthur
Pastrami
King Arthur
0
2
0
0
L
Charybdis
tyoosJD
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,738
Damage
17,466
21,850
Taken
14,705
10,602
Mitigated
7,809
2,903
Healing
3,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,269
1,716
0
583
4,761
1,794
1,046
2,219
2,267
0
29,453
W
2,754
905
0
1,703
6,402
4,630
114
2,747
3,137
10,254
0
L
Hera
7,514
1,285
268
315
4,760
1,690
0
3,012
1,748
27,862
0
W
Ah Puch
DarkManatee
Ah Puch
8,443
250
0
767
3,542
1,385
538
2,245
1,149
29,936
0
L
King Arthur
Pastrami
King Arthur
1,950
225
0
1,278
8,915
6,437
0
4,019
4,896
0
6,363
L
Charybdis
tyoosJD
Charybdis
2,274
655
0
1,042
8,175
2,475
0
4,489
3,686
0
11,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,559
Gold Earned
22,800
101
Minions Killed
130
3
Camps Cleared
5
535,649
Distance Traveled
535,982
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,741
774
47
5
2
176,570
4
W
Athena
7,770
777
16
2
1
192,132
2
L
Hera
5,993
599
49
5
2
190,381
4
W
Ah Puch
7,289
729
67
7
2
167,280
0
L
King Arthur
5,800
580
15
2
1
190,430
0
L
Charybdis
5,766
577
37
4
0
154,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role