Player Matchup

Sol
Sol
AtomicPirate21
Sol
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
27W - 21L
1,344 Elo+
Solo
Cabrakan
Cabrakan
Mastodon103
Cabrakan
Level 98
God Stats
24W - 20L
1,426 SR
Queue Stats
300W - 303L
1,378 Elo+
Solo
King Arthur
King Arthur
PqdtElnor
King Arthur
Level 90
God Stats
3W - 8L
1,281 SR
Queue Stats
146W - 179L
1,378 Elo+
Solo
Apollo
Apollo
RegencyComa7997
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,397 Elo+
Party 2
Athena
Athena
mikebeastem
Athena
Level 109
God Stats
1W - 3L
1,789 SR
Queue Stats
116W - 115L
1,426 Elo+
Party 2
Team Averages
Level 83
1,456 SR
1,385 Elo+

VS

Team Averages
Level 79
1,361 SR
1,326 Elo+
Arachne
Arachne
Alrighty--Then69
Arachne
Level 81
God Stats
71W - 64L
1,604 SR
Queue Stats
300W - 333L
1,397 Elo+
Party 1
Bacchus
Bacchus
Gorguts--
Bacchus
Level 88
God Stats
9W - 9L
1,199 SR
Queue Stats
472W - 525L
1,386 Elo+
Party 1
Sol
Sol
Gundam1990
Sol
Level 57
God Stats
22W - 26L
1,413 SR
Queue Stats
265W - 324L
1,387 Elo+
Party 1
Vamana
Vamana
Instinct-OmarFa
Vamana
Level 109
God Stats
1W - 0L
1,311 SR
Queue Stats
9W - 6L
1,337 Elo+
Solo
Neith
Neith
Ph4seWra1th
Neith
Level 58
God Stats
5W - 2L
1,277 SR
Queue Stats
12W - 9L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,889
564
6,565
7,187
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Cabrakan
Mastodon103
Cabrakan
9
0 / 4 / 1
5,931
424
2,885
12,244
8,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

King Arthur
PqdtElnor
King Arthur
11
0 / 6 / 0
6,157
440
4,030
11,885
8,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

8
0 / 9 / 0
5,156
368
1,846
9,805
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
12
5 / 5 / 1
7,468
533
8,229
14,074
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
7,213
515
4,946
11,448
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Gorguts--
Bacchus
12
8 / 1 / 4
8,345
596
6,895
9,077
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 1 / 1
8,034
574
2,193
4,206
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 1 / 1
9,716
694
11,972
14,483
12,279
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+75
Health

14
7 / 1 / 6
8,991
642
12,369
7,758
3,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
7
Kills
26
26
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
2
2
2
1.5
W
Bacchus
Gorguts--
Bacchus
8
1
4
10
W
1
1
1
1.5
W
9
1
1
9.5
L
Cabrakan
Mastodon103
Cabrakan
0
4
1
0.13
W
7
1
6
10
L
King Arthur
PqdtElnor
King Arthur
0
6
0
0
L
0
9
0
0
L
Athena
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,555
Damage
38,375
55,195
Taken
46,972
29,395
Mitigated
28,908
7,786
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,946
3,703
0
4,069
11,448
3,825
35
4,794
6,654
0
27,539
L
6,565
1,301
0
2,592
7,187
3,092
24
1,829
5,358
44,990
4,943
W
Bacchus
Gorguts--
Bacchus
6,895
913
349
1,715
9,077
8,569
723
3,947
5,130
21,313
0
W
2,193
473
0
1,050
4,206
1,212
605
1,306
2,900
43,321
0
W
11,972
3,890
0
4,223
14,483
12,279
0
3,792
10,691
0
56,427
L
Cabrakan
Mastodon103
Cabrakan
2,885
592
62
2,202
12,244
8,427
0
2,431
9,813
18,143
0
W
12,369
5,320
0
2,333
7,758
3,023
3,847
3,497
4,261
0
66,239
L
King Arthur
PqdtElnor
King Arthur
4,030
218
0
2,175
11,885
8,627
0
477
11,408
0
29,643
L
1,846
877
0
755
9,805
3,202
0
2,492
7,313
0
17,956
L
Athena
8,229
1,822
0
0
14,074
6,047
0
1,859
12,215
41,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,601
Gold Earned
42,299
299
Minions Killed
419
0
Camps Cleared
0
1,330,336
Distance Traveled
1,433,348
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,213
515
68
5
0
335,373
3
L
Sol
7,889
564
114
8
0
255,803
5
W
Bacchus
8,345
596
26
2
0
308,063
7
W
Sol
8,034
574
94
7
0
269,417
4
W
Vamana
9,716
694
105
8
0
270,281
3
L
Cabrakan
5,931
424
29
2
0
262,842
0
W
Neith
8,991
642
126
9
0
250,214
0
L
King Arthur
6,157
440
53
4
0
253,422
4
L
Apollo
5,156
368
22
2
0
244,871
3
L
Athena
7,468
533
81
6
0
313,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role